Player Matchup

Scylla
Scylla
Chiwita
Scylla
Level 122
God Stats
1W - 5L
1,514 SR
Queue Stats
25W - 24L
1,463 Elo+
Party 1
Khepri
Khepri
MORODOXD1
Khepri
Level 124
God Stats
1W - 0L
1,442 SR
Queue Stats
13W - 13L
1,341 Elo+
Party 1
Mulan
Mulan
PlatinumCarp45
Mulan
Level 120
God Stats
12W - 9L
1,559 SR
Queue Stats
20W - 18L
1,412 Elo+
Party 1
Hachiman
Hachiman
TurningTheStorm
Hachiman
Level 152
God Stats
1W - 0L
1,374 SR
Queue Stats
20W - 20L
1,584 Elo+
Party 1
Team Averages
Level 130
1,472 SR
1,450 Elo+

VS

Team Averages
Level 65
1,388 SR
1,288 Elo+
Neith
Neith
ChibiGamerkitten
Neith
Level 49
God Stats
1W - 8L
1,327 SR
Queue Stats
4W - 18L
1,015 Elo+
Party 2
Janus
Janus
Mindlessbertan
Janus
Level 37
God Stats
0W - 2L
1,214 SR
Queue Stats
2W - 6L
1,212 Elo+
Party 2
Sylvanus
Sylvanus
MossAndStone
Sylvanus
Level 156
God Stats
0W - 2L
1,612 SR
Queue Stats
28W - 40L
1,425 Elo+
Solo
King Arthur
King Arthur
dyrejohn
King Arthur
Level 16
God Stats
0W - 2L
1,399 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chiwita
Scylla
17
7 / 0 / 5
10,712
974
11,344
5,065
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
MORODOXD1
Khepri
14
2 / 0 / 7
8,839
804
2,363
7,503
6,735
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 8
9,652
877
8,418
10,161
9,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
16
3 / 0 / 6
9,902
900
10,972
6,560
2,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,430
675
5,958
7,258
2,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 4 / 0
7,584
689
4,522
9,068
3,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MossAndStone
Sylvanus
12
0 / 4 / 0
7,332
667
6,976
13,205
14,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
dyrejohn
King Arthur
12
0 / 5 / 0
7,179
653
955
8,655
7,387
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
15
Kills
0
0
Deaths
15
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Scylla
Chiwita
Scylla
7
0
5
9.5
W
Khepri
MORODOXD1
Khepri
2
0
7
5.5
L
0
4
0
0
L
Sylvanus
MossAndStone
Sylvanus
0
4
0
0
W
3
0
8
7
W
Hachiman
3
0
6
6
L
King Arthur
dyrejohn
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,097
Damage
18,411
29,289
Taken
38,186
20,765
Mitigated
27,625
7,831
Healing
8,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,958
1,609
524
862
7,258
2,886
98
3,667
3,444
0
23,605
W
Scylla
Chiwita
Scylla
11,344
1,049
225
1,280
5,065
1,854
1,950
2,341
2,724
50,386
0
W
Khepri
MORODOXD1
Khepri
2,363
76
646
1,000
7,503
6,735
151
3,480
4,023
11,747
0
L
4,522
138
462
870
9,068
3,074
0
4,158
4,566
33,432
0
L
Sylvanus
MossAndStone
Sylvanus
6,976
1,890
906
4,781
13,205
14,278
0
3,849
8,903
21,737
4,433
W
8,418
873
937
3,058
10,161
9,536
822
2,734
7,427
4,792
24,195
W
Hachiman
10,972
5,632
0
685
6,560
2,640
2,780
2,412
4,148
0
51,528
L
King Arthur
dyrejohn
King Arthur
955
145
0
0
8,655
7,387
0
3,211
4,982
0
10,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,105
Gold Earned
29,525
239
Minions Killed
170
11
Camps Cleared
4
939,136
Distance Traveled
742,124
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,430
675
41
4
1
227,775
4
W
Scylla
10,712
974
91
8
4
226,818
1
W
Khepri
8,839
804
19
2
0
229,899
0
L
Janus
7,584
689
70
6
2
187,541
2
L
Sylvanus
7,332
667
37
3
1
157,819
1
W
Mulan
9,652
877
41
4
3
235,131
0
W
Hachiman
9,902
900
88
8
4
247,288
2
L
King Arthur
7,179
653
22
2
0
168,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role