Player Matchup

Athena
Athena
DarkFetusAttack
Athena
Level 147
God Stats
18W - 15L
1,549 SR
Queue Stats
565W - 628L
1,406 Elo+
Party 2
Hades
Hades
JohanGir4ldo
Hades
Level 64
God Stats
1W - 2L
1,486 SR
Queue Stats
14W - 27L
1,295 Elo+
Solo
Ullr
Ullr
MAT3NCUL3R 3
Ullr
Level 76
God Stats
2W - 5L
1,382 SR
Queue Stats
376W - 380L
1,388 Elo+
Solo
Medusa
Medusa
capwndz
Medusa
Level 27
God Stats
1W - 3L
1,304 SR
Queue Stats
171W - 214L
1,345 Elo+
Solo
Chang'e
Chang'e
smol-beene
Chang'e
Level 66
God Stats
2W - 3L
1,560 SR
Queue Stats
267W - 299L
1,370 Elo+
Party 2
Team Averages
Level 76
1,456 SR
1,361 Elo+

VS

Team Averages
Level 86
1,363 SR
1,358 Elo+
Ra
Ra
Kumaking97
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,408 Elo+
Solo
Charybdis
Charybdis
ManiacalFool003
Charybdis
Level 78
God Stats
3W - 3L
1,443 SR
Queue Stats
44W - 59L
1,388 Elo+
Party 1
Raijin
Raijin
Stark97
Raijin
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 69L
1,275 Elo+
Solo
Kuzenbo
Kuzenbo
TDboyz95
Kuzenbo
Level 88
God Stats
4W - 10L
1,271 SR
Queue Stats
366W - 371L
1,340 Elo+
Solo
Medusa
Medusa
ghostgear200
Medusa
Level 76
God Stats
1W - 0L
1,100 SR
Queue Stats
48W - 65L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 8
6,504
929
3,294
12,677
7,196
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 3 / 10
6,798
971
8,258
9,002
7,576
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 4 / 5
5,298
757
3,045
6,214
2,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
capwndz
Medusa
13
9 / 2 / 2
7,446
1,064
8,333
4,913
1,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
smol-beene
Chang'e
10
1 / 5 / 9
6,100
871
6,028
8,623
2,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 8
6,909
987
6,483
7,238
2,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
ManiacalFool003
Charybdis
14
6 / 2 / 10
8,004
1,143
12,074
6,532
2,578
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Stark97
Raijin
13
4 / 1 / 8
7,282
1,040
5,671
4,260
1,662
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
TDboyz95
Kuzenbo
12
3 / 2 / 7
7,036
1,005
4,446
7,981
10,472
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
1 / 3 / 10
6,844
978
5,694
6,988
2,590
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
59
14
Kills
16
16
Deaths
14
34
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
2
8
3
L
2
3
10
2.33
W
2
6
8
1
L
0
4
5
0.63
W
Charybdis
ManiacalFool003
Charybdis
6
2
10
5.5
W
Raijin
Stark97
Raijin
4
1
8
8
W
Kuzenbo
TDboyz95
Kuzenbo
3
2
7
3.25
L
Medusa
capwndz
Medusa
9
2
2
5
W
Medusa
1
3
10
2
L
Chang'e
smol-beene
Chang'e
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,958
Damage
34,368
41,429
Taken
32,999
21,468
Mitigated
19,916
16,828
Healing
13,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,294
743
1,034
4,162
12,677
7,196
0
4,154
8,523
5,954
0
L
8,258
1,027
1,385
3,035
9,002
7,576
0
5,367
3,635
18,155
0
W
6,483
709
1,147
1,096
7,238
2,614
525
5,418
1,820
11,323
0
L
3,045
1,510
281
920
6,214
2,027
0
1,624
4,590
0
6,081
W
Charybdis
ManiacalFool003
Charybdis
12,074
7,202
740
2,015
6,532
2,578
788
3,379
3,153
0
20,416
W
Raijin
Stark97
Raijin
5,671
1,110
1,355
1,278
4,260
1,662
286
1,804
2,456
15,733
0
W
Kuzenbo
TDboyz95
Kuzenbo
4,446
1,739
1,600
2,046
7,981
10,472
78
3,367
4,614
10,450
0
L
Medusa
capwndz
Medusa
8,333
3,733
329
958
4,913
1,995
0
2,517
2,396
0
18,724
W
Medusa
5,694
3,255
834
1,238
6,988
2,590
783
3,572
3,416
0
9,715
L
Chang'e
smol-beene
Chang'e
6,028
591
2,793
1,931
8,623
2,674
0
2,938
5,685
12,614
55

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,146
Gold Earned
36,075
76
Minions Killed
73
0
Camps Cleared
0
587,282
Distance Traveled
681,181
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,504
929
3
0
0
119,401
0
L
Hades
6,798
971
18
3
0
131,286
0
W
Ra
6,909
987
12
2
0
126,395
0
L
Ullr
5,298
757
9
1
0
81,944
0
W
Charybdis
8,004
1,143
18
3
0
134,385
1
W
Raijin
7,282
1,040
21
3
0
143,622
0
W
Kuzenbo
7,036
1,005
9
1
0
121,180
0
L
Medusa
7,446
1,064
29
4
0
128,538
0
W
Medusa
6,844
978
13
2
0
155,599
3
L
Chang'e
6,100
871
17
2
0
126,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role