Player Matchup

Athena
Athena
GoatedFveo
Athena
Level 26
God Stats
3W - 0L
1,909 SR
Queue Stats
22W - 15L
1,612 Elo+
Party 1
Artemis
Artemis
GoatedJive
Artemis
Level 108
God Stats
2W - 2L
1,672 SR
Queue Stats
26W - 13L
1,665 Elo+
Party 1
Sol
Sol
GoatedJudah
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,084 Elo+
Party 1
Susano
Susano
Sirr Boomer
Susano
Level 109
God Stats
5W - 3L
1,551 SR
Queue Stats
165W - 148L
1,484 Elo+
Party 2
Amaterasu
Amaterasu
ThermicRanger14
Amaterasu
Level 28
God Stats
13W - 11L
1,591 SR
Queue Stats
67W - 51L
1,610 Elo+
Party 2
Team Averages
Level 60
1,645 SR
1,491 Elo+

VS

Team Averages
Level 69
1,685 SR
1,562 Elo+
Vulcan
Vulcan
BareRays
Vulcan
Level 102
God Stats
1W - 1L
1,758 SR
Queue Stats
337W - 253L
1,564 Elo+
Party 3
Danzaburou
Danzaburou
LILYirtyy
Danzaburou
Level 38
God Stats
12W - 12L
1,607 SR
Queue Stats
97W - 130L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
browniejack
Erlang Shen
Level 89
God Stats
5W - 5L
1,649 SR
Queue Stats
84W - 52L
1,648 Elo+
Party 3
Chaac
Chaac
noguvyrome
Chaac
Level 93
God Stats
6W - 12L
1,581 SR
Queue Stats
136W - 126L
1,532 Elo+
Party 3
Cthulhu
Cthulhu
xKiD-T
Cthulhu
Level 23
God Stats
11W - 7L
1,829 SR
Queue Stats
18W - 12L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GoatedFveo
Athena
18
3 / 1 / 16
13,453
538
5,448
15,175
21,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
GoatedJive
Artemis
20
22 / 2 / 2
17,691
708
36,358
22,273
11,095
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 2 / 1
12,578
503
7,578
11,243
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
20
2 / 0 / 4
13,114
525
8,448
15,414
7,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
ThermicRanger14
Amaterasu
20
0 / 1 / 6
15,333
613
13,576
30,205
30,194
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BareRays
Vulcan
19
1 / 3 / 2
12,025
481
15,255
12,054
5,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
LILYirtyy
Danzaburou
15
1 / 10 / 2
9,914
397
4,404
15,723
7,895
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
browniejack
Erlang Shen
17
2 / 5 / 3
10,828
433
8,824
23,520
11,014
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
18
0 / 3 / 1
11,320
453
17,323
18,774
26,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
xKiD-T
Cthulhu
17
2 / 9 / 1
11,314
453
7,330
27,084
32,018
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
30
Kills
6
6
Deaths
30
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BareRays
Vulcan
1
3
2
0.67
W
Athena
GoatedFveo
Athena
3
1
16
11
W
Artemis
GoatedJive
Artemis
22
2
2
11.5
W
3
2
1
1.75
L
Danzaburou
LILYirtyy
Danzaburou
1
10
2
0.2
W
Susano
2
0
4
4
W
Amaterasu
ThermicRanger14
Amaterasu
0
1
6
3
L
Erlang Shen
browniejack
Erlang Shen
2
5
3
0.7
L
Chaac
0
3
1
0.17
L
Cthulhu
xKiD-T
Cthulhu
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,408
Damage
53,136
94,310
Taken
97,155
74,984
Mitigated
83,002
50,380
Healing
20,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BareRays
Vulcan
15,255
3,427
90
2,754
12,054
5,305
0
1,811
10,243
108,764
0
W
Athena
GoatedFveo
Athena
5,448
1,516
0
1,432
15,175
21,950
723
6,130
8,849
21,472
0
W
Artemis
GoatedJive
Artemis
36,358
26,283
0
17,204
22,273
11,095
9,472
5,027
17,240
0
166,371
W
7,578
2,817
0
3,822
11,243
4,721
3,445
5,534
5,515
68,186
5,926
L
Danzaburou
LILYirtyy
Danzaburou
4,404
1,312
0
1,567
15,723
7,895
387
982
14,741
0
47,890
W
Susano
8,448
1,608
0
8,208
15,414
7,024
1,240
2,903
12,355
0
107,146
W
Amaterasu
ThermicRanger14
Amaterasu
13,576
8,306
0
19,714
30,205
30,194
2,251
6,190
23,915
0
124,599
L
Erlang Shen
browniejack
Erlang Shen
8,824
4,621
0
7,035
23,520
11,014
0
4,634
18,886
0
77,041
L
Chaac
17,323
2,763
0
5,730
18,774
26,770
0
1,300
17,474
17,004
73,079
L
Cthulhu
xKiD-T
Cthulhu
7,330
416
87
3,334
27,084
32,018
710
4,034
23,050
46,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,169
Gold Earned
55,401
843
Minions Killed
608
0
Camps Cleared
0
2,356,949
Distance Traveled
2,145,582
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,025
481
183
7
0
486,731
6
W
Athena
13,453
538
29
1
0
462,201
0
W
Artemis
17,691
708
226
9
0
420,666
3
W
Sol
12,578
503
164
7
0
424,097
4
L
Danzaburou
9,914
397
75
3
0
329,091
3
W
Susano
13,114
525
168
7
0
568,270
6
W
Amaterasu
15,333
613
256
10
0
481,715
4
L
Erlang Shen
10,828
433
116
5
0
501,690
4
L
Chaac
11,320
453
166
7
0
458,325
3
L
Cthulhu
11,314
453
68
3
0
369,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role