Player Matchup

Anubis
Anubis
GarzaNegra69
Anubis
Level 27
God Stats
18W - 14L
1,550 SR
Queue Stats
101W - 105L
1,354 Elo+
Solo
Fenrir
Fenrir
GuturalGrunt
Fenrir
Level 13
God Stats
15W - 20L
1,420 SR
Queue Stats
23W - 34L
1,052 Elo+
Solo
Bacchus
Bacchus
JLUX-G
Bacchus
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 22L
1,405 Elo+
Party 3
Odin
Odin
KallMeDaddy
Odin
Level 22
God Stats
2W - 3L
1,466 SR
Queue Stats
29W - 35L
1,320 Elo+
Solo
Gilgamesh
Gilgamesh
LeahQtt
Gilgamesh
Level 46
God Stats
3W - 4L
1,347 SR
Queue Stats
172W - 189L
1,460 Elo+
Party 3
Team Averages
Level 25
1,457 SR
1,318 Elo+

VS

Team Averages
Level 19
1,258 SR
1,277 Elo+
Medusa
Medusa
Carnage2629
Medusa
Level 16
God Stats
0W - 3L
1,115 SR
Queue Stats
16W - 23L
1,270 Elo+
Party 1
Cernunnos
Cernunnos
Fp DaGrass
Cernunnos
Level 22
God Stats
0W - 4L
1,117 SR
Queue Stats
38W - 42L
1,355 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PrimeTheDime99
Tsukuyomi
Level 13
God Stats
10W - 7L
1,719 SR
Queue Stats
88W - 118L
1,316 Elo+
Party 2
Bacchus
Bacchus
SilkAnt6191
Bacchus
Level 29
God Stats
14W - 21L
1,082 SR
Queue Stats
189W - 231L
1,388 Elo+
Solo
Merlin
Merlin
Syphri
Merlin
Level 16
God Stats
1W - 3L
1,260 SR
Queue Stats
83W - 114L
1,054 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
9 / 3 / 11
7,854
561
10,178
8,627
3,878
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
7
0 / 6 / 7
5,453
390
2,201
7,634
2,555
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
JLUX-G
Bacchus
11
6 / 0 / 12
7,390
528
7,777
13,101
10,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 2 / 3
6,181
442
940
5,191
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
LeahQtt
Gilgamesh
15
18 / 2 / 3
9,594
685
12,938
10,642
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
6 / 5 / 0
7,421
530
6,628
8,109
1,771
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
Fp DaGrass
Cernunnos
9
2 / 6 / 4
6,487
463
7,150
8,603
1,963
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
PrimeTheDime99
Tsukuyomi
9
1 / 10 / 3
5,760
411
5,779
12,561
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
SilkAnt6191
Bacchus
7
2 / 8 / 4
5,487
392
4,316
9,213
3,490
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Syphri
Merlin
6
0 / 7 / 4
5,075
363
2,649
8,856
1,383
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
35
Kills
11
13
Deaths
36
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
6
5
0
1.2
L
Cernunnos
Fp DaGrass
Cernunnos
2
6
4
0.67
W
Anubis
9
3
11
4.83
W
Fenrir
0
6
7
0.58
W
Bacchus
JLUX-G
Bacchus
6
0
12
12
W
2
2
3
1.75
W
Gilgamesh
LeahQtt
Gilgamesh
18
2
3
9.75
L
Tsukuyomi
PrimeTheDime99
Tsukuyomi
1
10
3
0.25
L
Bacchus
SilkAnt6191
Bacchus
2
8
4
0.5
L
Merlin
Syphri
Merlin
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,034
Damage
26,522
45,195
Taken
47,342
24,573
Mitigated
11,319
16,574
Healing
4,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,628
2,906
0
114
8,109
1,771
727
2,251
5,858
0
26,781
L
Cernunnos
Fp DaGrass
Cernunnos
7,150
3,942
0
4
8,603
1,963
1,310
3,237
5,366
0
22,173
W
Anubis
10,178
615
0
4,314
8,627
3,878
1,198
1,550
6,955
39,766
0
W
Fenrir
2,201
284
0
1,388
7,634
2,555
0
1,085
6,309
0
13,352
W
Bacchus
JLUX-G
Bacchus
7,777
1,117
259
5,046
13,101
10,232
31
2,192
10,655
23,971
0
W
940
426
0
588
5,191
3,428
620
556
4,593
0
16,605
W
Gilgamesh
LeahQtt
Gilgamesh
12,938
3,990
0
4,979
10,642
4,480
0
806
9,718
0
63,501
L
Tsukuyomi
PrimeTheDime99
Tsukuyomi
5,779
1,645
0
2,255
12,561
2,712
158
3,716
8,845
0
24,090
L
Bacchus
SilkAnt6191
Bacchus
4,316
555
0
580
9,213
3,490
180
5,635
3,578
11,360
0
L
Merlin
Syphri
Merlin
2,649
727
0
1,121
8,856
1,383
60
3,116
5,740
15,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,472
Gold Earned
30,230
268
Minions Killed
170
0
Camps Cleared
0
1,236,157
Distance Traveled
1,152,447
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,421
530
42
3
0
219,794
0
L
Cernunnos
6,487
463
36
3
0
231,257
0
W
Anubis
7,854
561
61
4
0
222,918
0
W
Fenrir
5,453
390
24
2
0
250,175
0
W
Bacchus
7,390
528
31
2
0
254,276
1
W
Odin
6,181
442
52
4
0
218,487
0
W
Gilgamesh
9,594
685
100
7
0
290,301
2
L
Tsukuyomi
5,760
411
42
3
0
253,458
0
L
Bacchus
5,487
392
21
2
0
229,124
1
L
Merlin
5,075
363
29
2
0
218,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role