Player Matchup

Horus
Horus
COMMANDO55
Horus
Level 68
God Stats
12W - 3L
1,671 SR
Queue Stats
165W - 71L
1,646 Elo+
Party 1
Anubis
Anubis
DrowningUrself
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 34L
1,889 Elo+
Party 1
Mercury
Mercury
JackUzii
Mercury
Level 143
God Stats
20W - 25L
1,549 SR
Queue Stats
457W - 343L
1,792 Elo+
Party 1
Danzaburou
Danzaburou
Marktds
Danzaburou
Level 147
God Stats
43W - 14L
1,755 SR
Queue Stats
821W - 319L
1,840 Elo+
Party 1
Discordia
Discordia
КармаТвоя
Discordia
Level 58
God Stats
2W - 2L
1,341 SR
Queue Stats
56W - 51L
1,517 Elo+
Solo
Team Averages
Level 89
1,563 SR
1,737 Elo+

VS

Team Averages
Level 92
1,591 SR
1,602 Elo+
Achilles
Achilles
Akiitsu
Achilles
Level 159
God Stats
1W - 3L
1,472 SR
Queue Stats
77W - 59L
1,643 Elo+
Party 2
Khepri
Khepri
IceKingZero
Khepri
Level 147
God Stats
2W - 2L
1,666 SR
Queue Stats
48W - 44L
1,520 Elo+
Solo
Charybdis
Charybdis
Kenn69
Charybdis
Level 13
God Stats
1W - 1L
1,739 SR
Queue Stats
6W - 3L
1,686 Elo+
Party 2
Aphrodite
Aphrodite
MrProdigist
Aphrodite
Level 108
God Stats
0W - 1L
1,577 SR
Queue Stats
130W - 120L
1,586 Elo+
Solo
Pele
Pele
Splintergraft
Pele
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 56L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
2 / 1 / 7
5,854
585
1,974
6,125
4,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 0 / 1
6,568
657
5,771
7,382
3,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
JackUzii
Mercury
11
6 / 0 / 3
6,632
663
5,372
4,962
1,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Marktds
Danzaburou
10
7 / 0 / 2
6,538
654
7,664
3,137
1,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
2 / 0 / 5
6,328
633
4,743
2,654
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Akiitsu
Achilles
7
1 / 3 / 0
4,633
463
4,299
9,986
4,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
7
0 / 4 / 1
4,650
465
1,320
7,912
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Kenn69
Charybdis
7
0 / 6 / 0
4,198
420
1,625
5,626
865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
MrProdigist
Aphrodite
8
0 / 3 / 0
4,719
472
1,912
6,882
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 4 / 0
4,185
419
1,514
4,768
930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
20
Kills
1
1
Deaths
20
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
Akiitsu
Achilles
1
3
0
0.33
W
Horus
2
1
7
5.5
W
3
0
1
3.5
L
Khepri
0
4
1
0.13
W
Mercury
JackUzii
Mercury
6
0
3
7.5
L
Charybdis
Kenn69
Charybdis
0
6
0
0
W
Danzaburou
Marktds
Danzaburou
7
0
2
8
L
Aphrodite
MrProdigist
Aphrodite
0
3
0
0
L
0
4
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,524
Damage
10,670
24,260
Taken
35,174
10,822
Mitigated
11,315
10,301
Healing
7,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Akiitsu
Achilles
4,299
1,022
0
1,771
9,986
4,336
0
4,586
5,354
0
17,802
W
Horus
1,974
1,112
274
2,330
6,125
4,250
0
753
5,372
0
6,218
W
5,771
1,066
0
5,620
7,382
3,091
128
508
6,444
43,571
0
L
Khepri
1,320
137
9
1,501
7,912
3,195
0
763
7,101
14,081
0
W
Mercury
JackUzii
Mercury
5,372
3,571
0
250
4,962
1,746
0
997
3,965
0
40,511
L
Charybdis
Kenn69
Charybdis
1,625
1,086
0
424
5,626
865
0
1,062
4,564
0
14,890
W
Danzaburou
Marktds
Danzaburou
7,664
4,452
0
1,214
3,137
1,006
525
525
2,528
0
40,411
L
Aphrodite
MrProdigist
Aphrodite
1,912
314
0
2,890
6,882
1,989
0
2,858
3,740
23,400
0
L
1,514
221
0
1,237
4,768
930
0
821
3,901
0
12,477
W
4,743
532
0
613
2,654
729
536
449
2,164
32,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,920
Gold Earned
22,385
348
Minions Killed
168
0
Camps Cleared
0
945,269
Distance Traveled
833,174
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,633
463
28
3
0
197,638
1
W
Horus
5,854
585
6
1
0
179,076
2
W
Anubis
6,568
657
105
11
0
173,544
3
L
Khepri
4,650
465
13
1
0
174,606
2
W
Mercury
6,632
663
88
9
0
235,648
0
L
Charybdis
4,198
420
41
4
0
179,591
0
W
Danzaburou
6,538
654
72
7
0
175,226
0
L
Aphrodite
4,719
472
47
5
0
177,654
2
L
Pele
4,185
419
39
4
0
103,685
0
W
Discordia
6,328
633
77
8
0
181,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role