Player Matchup

Horus
Horus
 
Horus
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
FatalSurF
Ah Puch
Level 26
God Stats
2W - 2L
1,267 SR
Queue Stats
86W - 94L
1,463 Elo+
Solo
Hou Yi
Hou Yi
wtolves
Hou Yi
Level 107
God Stats
1W - 0L
1,428 SR
Queue Stats
63W - 65L
1,544 Elo+
Party 2
Team Averages
Level 91
1,439 SR
1,501 Elo+

VS

Team Averages
Level 74
1,500 SR
1,353 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SigmaLibrae
Guan Yu
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,255 Elo+
Party 1
Eset
Eset
SilvrRayleigh
Eset
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,255 Elo+
Party 1
Artemis
Artemis
coupevent
Artemis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
2 / 1 / 12
10,708
714
3,507
18,289
23,001
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
 
He Bo
17
2 / 3 / 8
10,148
677
12,330
12,686
6,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
 
Artemis
16
1 / 3 / 14
10,019
668
15,099
13,421
5,905
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
FatalSurF
Ah Puch
18
6 / 4 / 10
11,822
788
22,847
13,919
6,718
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
wtolves
Hou Yi
19
11 / 4 / 8
11,653
777
21,833
17,089
8,630
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
1 / 3 / 8
9,817
654
13,621
15,504
5,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
 
Anhur
16
2 / 3 / 9
9,773
652
7,455
13,095
4,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
SigmaLibrae
Guan Yu
15
1 / 5 / 7
8,897
593
6,482
18,189
19,550
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 5 / 7
10,252
683
10,680
13,068
3,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
coupevent
Artemis
17
5 / 6 / 7
10,329
689
17,088
19,293
6,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
51
22
Kills
13
15
Deaths
22
52
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
12
8
W
He Bo
 
He Bo
2
3
8
2
W
Artemis
 
Artemis
1
3
14
2.67
L
Baba Yaga
 
Baba Yaga
1
3
8
1.67
L
Anhur
 
Anhur
2
3
9
2.17
W
Ah Puch
FatalSurF
Ah Puch
6
4
10
2.75
L
Guan Yu
SigmaLibrae
Guan Yu
1
5
7
0.9
L
4
5
7
1.5
L
Artemis
coupevent
Artemis
5
6
7
1.42
W
Hou Yi
wtolves
Hou Yi
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,616
Damage
55,326
75,404
Taken
79,149
50,311
Mitigated
39,581
33,654
Healing
37,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,507
1,258
3,597
4,442
18,289
23,001
232
6,347
11,942
0
10,444
W
He Bo
 
He Bo
12,330
108
2,739
2,942
12,686
6,057
739
3,811
8,875
28,239
0
W
Artemis
 
Artemis
15,099
6,244
3,702
4,047
13,421
5,905
2,339
5,179
8,242
0
31,311
L
Baba Yaga
 
Baba Yaga
13,621
1,523
1,749
5,935
15,504
5,548
406
5,890
9,614
38,719
0
L
Anhur
 
Anhur
7,455
2,883
2,577
3,614
13,095
4,021
702
6,510
6,585
0
15,266
W
Ah Puch
FatalSurF
Ah Puch
22,847
236
1,484
4,250
13,919
6,718
999
3,659
10,260
45,056
0
L
Guan Yu
SigmaLibrae
Guan Yu
6,482
1,012
9,694
5,521
18,189
19,550
260
6,449
11,740
0
9,414
L
10,680
1,351
1,394
1,496
13,068
3,726
112
4,933
8,135
18,868
0
L
Artemis
coupevent
Artemis
17,088
4,814
1,920
3,238
19,293
6,736
0
11,395
7,898
0
30,908
W
Hou Yi
wtolves
Hou Yi
21,833
11,118
1,494
4,957
17,089
8,630
1,373
5,305
11,784
0
37,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,350
Gold Earned
49,068
146
Minions Killed
149
0
Camps Cleared
0
1,431,577
Distance Traveled
1,344,518
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,708
714
6
0
0
316,061
1
W
He Bo
10,148
677
33
2
0
303,457
0
W
Artemis
10,019
668
27
2
0
271,008
1
L
Baba Yaga
9,817
654
61
4
0
261,647
2
L
Anhur
9,773
652
25
2
0
273,159
3
W
Ah Puch
11,822
788
44
3
0
271,332
2
L
Guan Yu
8,897
593
3
0
0
280,246
0
L
Eset
10,252
683
24
2
0
271,358
0
L
Artemis
10,329
689
36
2
0
258,108
0
W
Hou Yi
11,653
777
36
2
0
269,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role