Player Matchup

Khepri
Khepri
TheDerpyTable
Khepri
Level 117
God Stats
4W - 9L
1,517 SR
Queue Stats
311W - 271L
1,546 Elo+
Party 1
Ravana
Ravana
WendigoCrypt
Ravana
Level 105
God Stats
5W - 3L
1,361 SR
Queue Stats
180W - 147L
1,549 Elo+
Party 1
Zhong Kui
Zhong Kui
apache BRR
Zhong Kui
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
17W - 7L
1,583 Elo+
Party 1
Team Averages
Level 83
1,531 SR
1,559 Elo+

VS

Team Averages
Level 89
1,549 SR
1,511 Elo+
Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
KrazyT88
Olorun
Level 109
God Stats
1W - 4L
1,470 SR
Queue Stats
232W - 237L
1,466 Elo+
Solo
Anhur
Anhur
itsVinkay
Anhur
Level 29
God Stats
3W - 4L
1,677 SR
Queue Stats
162W - 124L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 10
8,247
916
3,325
8,483
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
13
9 / 0 / 6
8,435
937
11,506
5,635
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
apache BRR
Zhong Kui
11
2 / 2 / 10
7,158
795
4,714
7,182
4,339
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 3 / 1
6,117
680
3,895
9,962
5,606
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
KrazyT88
Olorun
9
1 / 7 / 5
6,340
704
5,331
8,168
2,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
itsVinkay
Anhur
9
4 / 5 / 2
6,607
734
6,673
6,501
2,362
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
15
Kills
6
6
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
1
0.5
L
Olorun
KrazyT88
Olorun
1
7
5
0.5
W
4
4
10
2.25
W
Ravana
9
0
6
12
W
Zhong Kui
apache BRR
Zhong Kui
2
2
10
3.5
L
Anhur
itsVinkay
Anhur
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,545
Damage
15,899
21,300
Taken
24,631
12,816
Mitigated
10,844
6,387
Healing
1,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,895
449
59
195
9,962
5,606
0
2,382
7,580
8,881
0
L
Olorun
KrazyT88
Olorun
5,331
3,384
510
453
8,168
2,876
0
2,762
5,406
16,892
2,666
W
3,325
617
0
1,142
8,483
5,527
194
4,347
4,136
13,592
0
W
Ravana
11,506
4,429
0
2,136
5,635
2,950
598
1,860
3,775
0
21,881
W
Zhong Kui
apache BRR
Zhong Kui
4,714
613
0
3,109
7,182
4,339
456
2,690
4,492
20,747
0
L
Anhur
itsVinkay
Anhur
6,673
3,749
0
461
6,501
2,362
258
3,153
3,348
0
12,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,840
Gold Earned
19,064
87
Minions Killed
47
7
Camps Cleared
2
514,387
Distance Traveled
413,868
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,117
680
8
1
0
156,789
4
L
Olorun
6,340
704
26
3
1
131,439
2
W
Khepri
8,247
916
19
2
1
173,579
3
W
Ravana
8,435
937
30
3
5
199,258
2
W
Zhong Kui
7,158
795
38
4
1
141,550
0
L
Anhur
6,607
734
13
1
1
125,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role