Player Matchup

Ao Kuang
Ao Kuang
Darkstripe456
Ao Kuang
Level 76
God Stats
2W - 5L
1,459 SR
Queue Stats
245W - 305L
1,467 Elo+
Solo
Apollo
Apollo
SnazzyGoblin
Apollo
Level 157
God Stats
0W - 1L
1,790 SR
Queue Stats
147W - 139L
1,594 Elo+
Party 1
Athena
Athena
Snazzymonster
Athena
Level 159
God Stats
4W - 6L
1,723 SR
Queue Stats
152W - 135L
1,605 Elo+
Party 1
Osiris
Osiris
johnnybravoh99
Osiris
Level 155
God Stats
2W - 2L
1,761 SR
Queue Stats
155W - 151L
1,554 Elo+
Party 1
Kukulkan
Kukulkan
oopsidoop
Kukulkan
Level 17
God Stats
0W - 3L
1,212 SR
Queue Stats
89W - 101L
1,490 Elo+
Party 1
Team Averages
Level 113
1,589 SR
1,542 Elo+

VS

Team Averages
Level 64
1,629 SR
1,592 Elo+
Danzaburou
Danzaburou
BigPoppaPumpXIII
Danzaburou
Level 128
God Stats
8W - 6L
1,692 SR
Queue Stats
33W - 28L
1,576 Elo+
Party 2
Aphrodite
Aphrodite
KazeYuri
Aphrodite
Level 69
God Stats
30W - 19L
1,571 SR
Queue Stats
298W - 276L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrWigglyLake
Tsukuyomi
Level 46
God Stats
2W - 0L
1,734 SR
Queue Stats
67W - 44L
1,681 Elo+
Party 2
Baron Samedi
Baron Samedi
WilsonNotWade
Baron Samedi
Level 30
God Stats
4W - 1L
1,669 SR
Queue Stats
88W - 60L
1,655 Elo+
Party 2
Artemis
Artemis
papiXIX
Artemis
Level 49
God Stats
4W - 3L
1,477 SR
Queue Stats
109W - 101L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Darkstripe456
Ao Kuang
18
7 / 10 / 3
11,562
482
13,005
28,957
10,153
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
17
8 / 9 / 4
11,225
468
14,103
25,677
10,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 10
10,500
438
12,239
29,577
36,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 7 / 4
10,744
448
10,701
25,984
29,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
oopsidoop
Kukulkan
16
1 / 6 / 5
10,158
423
21,403
15,594
9,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigPoppaPumpXIII
Danzaburou
19
6 / 5 / 4
13,248
552
16,444
19,853
10,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
KazeYuri
Aphrodite
17
3 / 3 / 13
11,609
484
11,865
21,517
13,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
MrWigglyLake
Tsukuyomi
19
14 / 5 / 10
13,289
554
30,332
22,085
10,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
WilsonNotWade
Baron Samedi
20
6 / 0 / 17
12,942
539
23,654
17,700
8,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
papiXIX
Artemis
19
7 / 9 / 7
12,099
504
20,249
22,086
8,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
87
21
Kills
36
36
Deaths
22
26
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigPoppaPumpXIII
Danzaburou
6
5
4
1.6
L
Ao Kuang
Darkstripe456
Ao Kuang
7
10
3
0.85
W
Aphrodite
KazeYuri
Aphrodite
3
3
13
3.17
W
Tsukuyomi
MrWigglyLake
Tsukuyomi
14
5
10
3.8
L
Apollo
8
9
4
1.11
L
3
4
10
2
W
Baron Samedi
WilsonNotWade
Baron Samedi
6
0
17
14.5
L
2
7
4
0.57
L
Kukulkan
oopsidoop
Kukulkan
1
6
5
0.58
W
Artemis
papiXIX
Artemis
7
9
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,451
Damage
102,544
125,789
Taken
103,241
96,332
Mitigated
51,546
25,283
Healing
53,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigPoppaPumpXIII
Danzaburou
16,444
8,312
0
5,783
19,853
10,403
2,257
9,408
10,445
0
105,110
L
Ao Kuang
Darkstripe456
Ao Kuang
13,005
3,468
0
8,834
28,957
10,153
0
8,113
20,568
40,921
0
W
Aphrodite
KazeYuri
Aphrodite
11,865
2,520
13,100
13,979
21,517
13,551
1,071
11,191
10,326
57,368
0
W
Tsukuyomi
MrWigglyLake
Tsukuyomi
30,332
8,747
0
4,995
22,085
10,767
1,901
8,340
13,745
0
78,759
L
Apollo
14,103
8,757
0
6,143
25,677
10,926
1,114
5,104
20,389
0
76,439
L
12,239
3,239
1,155
4,011
29,577
36,070
200
11,572
17,772
39,475
0
W
Baron Samedi
WilsonNotWade
Baron Samedi
23,654
1,605
4,402
8,382
17,700
8,816
1,191
8,922
8,778
90,866
0
L
10,701
2,068
0
3,694
25,984
29,930
0
4,833
20,956
0
60,186
L
Kukulkan
oopsidoop
Kukulkan
21,403
646
0
1,446
15,594
9,253
0
4,844
10,585
83,836
0
W
Artemis
papiXIX
Artemis
20,249
9,954
0
2,728
22,086
8,009
3,067
8,786
13,300
0
78,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,189
Gold Earned
63,187
485
Minions Killed
596
0
Camps Cleared
0
2,092,863
Distance Traveled
2,189,313
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,248
552
175
7
0
373,523
2
L
Ao Kuang
11,562
482
54
2
0
421,626
1
W
Aphrodite
11,609
484
71
3
0
462,379
7
W
Tsukuyomi
13,289
554
90
4
0
519,255
1
L
Apollo
11,225
468
120
5
0
363,053
2
L
Athena
10,500
438
51
2
0
454,315
7
W
Baron Samedi
12,942
539
155
6
0
460,173
6
L
Osiris
10,744
448
128
5
0
419,558
3
L
Kukulkan
10,158
423
132
6
0
434,311
3
W
Artemis
12,099
504
105
4
0
373,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role