Player Matchup

Janus
Janus
BoiledFish
Janus
Level 21
God Stats
3W - 4L
1,334 SR
Queue Stats
59W - 30L
1,635 Elo+
Solo
Guan Yu
Guan Yu
FinicalRapier63
Guan Yu
Level 29
God Stats
1W - 1L
1,304 SR
Queue Stats
26W - 24L
1,477 Elo+
Solo
Apollo
Apollo
Th3Opposition
Apollo
Level 24
God Stats
8W - 5L
1,540 SR
Queue Stats
80W - 53L
1,606 Elo+
Solo
Mercury
Mercury
x420ButWhole
Mercury
Level 15
God Stats
2W - 0L
1,713 SR
Queue Stats
13W - 11L
1,407 Elo+
Party 1
Bellona
Bellona
zamiino1
Bellona
Level 7
God Stats
3W - 6L
1,421 SR
Queue Stats
16W - 15L
1,385 Elo+
Party 1
Team Averages
Level 19
1,462 SR
1,502 Elo+

VS

Team Averages
Level 36
1,454 SR
1,518 Elo+
Nemesis
Nemesis
AeroMorph
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DrakoMordecai
Morgan Le Fay
Level 116
God Stats
1W - 2L
1,729 SR
Queue Stats
100W - 85L
1,621 Elo+
Party 2
Yemoja
Yemoja
Komaaa_
Yemoja
Level 28
God Stats
2W - 3L
1,281 SR
Queue Stats
19W - 29L
1,355 Elo+
Party 2
Guan Yu
Guan Yu
RhythmQ
Guan Yu
Level 29
God Stats
2W - 2L
1,298 SR
Queue Stats
76W - 27L
1,691 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rafikiyy
Ah Muzen Cab
Level 4
God Stats
3W - 6L
1,463 SR
Queue Stats
3W - 7L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
11 / 4 / 11
15,149
631
22,179
13,006
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 7 / 17
13,276
553
11,673
23,686
26,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
11 / 2 / 8
15,646
652
16,944
24,516
9,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
x420ButWhole
Mercury
19
4 / 8 / 5
12,536
522
13,517
21,979
5,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
zamiino1
Bellona
18
0 / 3 / 6
11,867
494
4,516
15,172
22,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AeroMorph
Nemesis
14
0 / 8 / 2
9,317
388
5,017
16,948
7,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
DrakoMordecai
Morgan Le Fay
16
1 / 11 / 1
10,344
431
8,404
17,343
6,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Komaaa_
Yemoja
15
0 / 2 / 14
10,921
455
7,393
11,320
14,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
RhythmQ
Guan Yu
20
21 / 3 / 1
15,281
637
30,440
30,952
31,580
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
rafikiyy
Ah Muzen Cab
17
2 / 8 / 3
11,162
465
12,388
20,258
10,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
45
32
Kills
24
24
Deaths
32
47
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AeroMorph
Nemesis
0
8
2
0.13
W
Janus
11
4
11
4.13
L
Morgan Le Fay
DrakoMordecai
Morgan Le Fay
1
11
1
0.14
W
6
7
17
2.07
L
Yemoja
Komaaa_
Yemoja
0
2
14
3.5
L
Guan Yu
RhythmQ
Guan Yu
21
3
1
7.17
W
11
2
8
7.5
L
Ah Muzen Cab
rafikiyy
Ah Muzen Cab
2
8
3
0.44
W
Mercury
x420ButWhole
Mercury
4
8
5
0.81
W
Bellona
zamiino1
Bellona
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,829
Damage
63,642
98,359
Taken
96,821
69,026
Mitigated
69,997
29,662
Healing
34,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AeroMorph
Nemesis
5,017
1,809
0
2,098
16,948
7,286
0
2,998
13,802
0
55,433
W
Janus
22,179
542
411
3,998
13,006
4,172
730
2,138
10,744
95,276
0
L
Morgan Le Fay
DrakoMordecai
Morgan Le Fay
8,404
232
0
1,651
17,343
6,704
23
3,434
13,647
59,491
0
W
11,673
2,232
2,219
6,203
23,686
26,889
371
5,264
18,139
0
39,572
L
Yemoja
Komaaa_
Yemoja
7,393
1,493
3,802
1,180
11,320
14,414
982
3,061
8,045
17,420
0
L
Guan Yu
RhythmQ
Guan Yu
30,440
7,731
4,711
15,012
30,952
31,580
2,063
5,805
24,103
0
127,429
W
16,944
10,967
0
13,665
24,516
9,428
7,357
4,381
19,843
0
130,099
L
Ah Muzen Cab
rafikiyy
Ah Muzen Cab
12,388
4,448
0
5,613
20,258
10,013
2,426
6,203
13,863
0
72,453
W
Mercury
x420ButWhole
Mercury
13,517
6,828
0
943
21,979
5,632
0
3,138
18,677
0
111,550
W
Bellona
zamiino1
Bellona
4,516
772
0
2,223
15,172
22,905
540
1,524
13,648
8,286
41,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,474
Gold Earned
57,025
655
Minions Killed
515
0
Camps Cleared
0
2,289,273
Distance Traveled
2,145,217
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,317
388
86
4
0
434,406
2
W
Janus
15,149
631
163
7
0
507,723
1
L
Morgan Le Fay
10,344
431
98
4
0
414,642
5
W
Guan Yu
13,276
553
34
1
0
428,511
2
L
Yemoja
10,921
455
20
1
0
393,031
2
L
Guan Yu
15,281
637
195
8
0
498,812
4
W
Apollo
15,646
652
216
9
0
440,692
1
L
Ah Muzen Cab
11,162
465
116
5
0
404,326
0
W
Mercury
12,536
522
144
6
0
491,346
4
W
Bellona
11,867
494
98
4
0
421,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role