Player Matchup

Poseidon
Poseidon
King_Slayer1830
Poseidon
Level 121
God Stats
9W - 5L
1,539 SR
Queue Stats
240W - 212L
1,523 Elo+
Party 4
Gilgamesh
Gilgamesh
kayjay1771
Gilgamesh
Level 87
God Stats
11W - 6L
1,642 SR
Queue Stats
221W - 192L
1,567 Elo+
Party 1
Artio
Artio
salsaman64
Artio
Level 76
God Stats
16W - 9L
1,604 SR
Queue Stats
145W - 140L
1,534 Elo+
Party 1
Xbalanque
Xbalanque
sexycarpet
Xbalanque
Level 93
God Stats
10W - 2L
1,628 SR
Queue Stats
22W - 12L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
wcchradman34
Sun Wukong
Level 63
God Stats
2W - 1L
1,419 SR
Queue Stats
240W - 232L
1,470 Elo+
Party 4
Team Averages
Level 88
1,566 SR
1,513 Elo+

VS

Team Averages
Level 92
1,532 SR
1,514 Elo+
Mercury
Mercury
CheeseDoodIe
Mercury
Level 51
God Stats
3W - 6L
1,414 SR
Queue Stats
164W - 175L
1,501 Elo+
Party 2
Kuzenbo
Kuzenbo
Condads
Kuzenbo
Level 87
God Stats
10W - 5L
1,692 SR
Queue Stats
16W - 9L
1,619 Elo+
Party 3
Cupid
Cupid
SAGExTHExMAGE
Cupid
Level 84
God Stats
50W - 44L
1,491 SR
Queue Stats
415W - 493L
1,342 Elo+
Solo
Fenrir
Fenrir
Srgt Succulent
Fenrir
Level 121
God Stats
3W - 8L
1,569 SR
Queue Stats
205W - 209L
1,547 Elo+
Party 2
Merlin
Merlin
ThirdEyesis
Merlin
Level 119
God Stats
3W - 7L
1,495 SR
Queue Stats
54W - 39L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
3 / 3 / 9
11,828
657
11,936
13,341
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
kayjay1771
Gilgamesh
18
8 / 0 / 4
11,596
644
5,870
13,034
5,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artio
15
3 / 3 / 12
9,405
523
6,689
19,696
16,212
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
sexycarpet
Xbalanque
16
7 / 1 / 7
10,607
589
13,375
9,940
3,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
wcchradman34
Sun Wukong
17
4 / 2 / 5
11,163
620
6,274
12,982
13,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CheeseDoodIe
Mercury
12
1 / 7 / 3
7,313
406
5,870
11,517
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Condads
Kuzenbo
11
1 / 4 / 2
7,462
415
5,982
12,230
14,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 4 / 1
8,121
451
2,238
10,452
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 4 / 0
8,788
488
8,424
14,710
10,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
15
4 / 6 / 1
9,448
525
11,863
12,201
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
25
Kills
9
9
Deaths
25
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
CheeseDoodIe
Mercury
1
7
3
0.36
L
Kuzenbo
Condads
Kuzenbo
1
4
2
0.5
W
Poseidon
3
3
9
2.5
L
1
4
1
0.38
L
2
4
0
0.5
L
Merlin
4
6
1
0.75
W
Gilgamesh
kayjay1771
Gilgamesh
8
0
4
10
W
Artio
3
3
12
3
W
Xbalanque
sexycarpet
Xbalanque
7
1
7
10.5
W
Sun Wukong
wcchradman34
Sun Wukong
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,144
Damage
34,377
68,993
Taken
61,110
42,717
Mitigated
34,986
27,446
Healing
17,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CheeseDoodIe
Mercury
5,870
2,153
0
2,234
11,517
3,230
0
4,311
7,046
0
37,964
L
Kuzenbo
Condads
Kuzenbo
5,982
2,397
0
1,972
12,230
14,474
0
4,134
8,021
22,197
0
W
Poseidon
11,936
1,581
316
5,029
13,341
3,998
928
6,486
6,855
92,244
0
L
2,238
989
1,065
4,041
10,452
2,832
910
1,616
8,836
0
49,066
L
8,424
2,790
0
5,491
14,710
10,373
129
3,271
11,363
0
54,752
L
Merlin
11,863
599
238
2,401
12,201
4,077
120
5,465
6,546
61,721
0
W
Gilgamesh
kayjay1771
Gilgamesh
5,870
1,413
0
7,483
13,034
5,940
1,776
2,418
10,616
0
84,836
W
Artio
6,689
636
2,224
7,153
19,696
16,212
395
5,614
14,082
32,586
0
W
Xbalanque
sexycarpet
Xbalanque
13,375
8,298
0
3,008
9,940
3,030
6,629
3,801
6,139
0
74,247
W
Sun Wukong
wcchradman34
Sun Wukong
6,274
1,988
0
2,233
12,982
13,537
639
1,430
11,552
5,327
62,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,599
Gold Earned
41,132
602
Minions Killed
434
0
Camps Cleared
0
1,795,832
Distance Traveled
1,539,765
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,313
406
61
3
0
312,569
2
L
Kuzenbo
7,462
415
27
2
0
318,933
6
W
Poseidon
11,828
657
159
9
0
341,186
3
L
Cupid
8,121
451
108
6
0
288,435
2
L
Fenrir
8,788
488
115
6
0
336,561
5
L
Merlin
9,448
525
123
7
0
283,267
7
W
Gilgamesh
11,596
644
133
7
0
404,927
3
W
Artio
9,405
523
54
3
0
357,461
2
W
Xbalanque
10,607
589
119
7
0
363,867
0
W
Sun Wukong
11,163
620
137
8
0
328,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role