Player Matchup

Artio
Artio
 
Artio
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ExiledNine6
Neith
Level 88
God Stats
3W - 2L
1,647 SR
Queue Stats
31W - 24L
1,456 Elo+
Party 1
Nike
Nike
Supergirl765
Nike
Level 65
God Stats
2W - 0L
1,685 SR
Queue Stats
64W - 75L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
VoltCell
Kukulkan
Level 7
God Stats
8W - 1L
1,733 SR
Queue Stats
12W - 6L
1,629 Elo+
Party 1
Anubis
Anubis
WillOfOrion
Anubis
Level 140
God Stats
6W - 1L
1,554 SR
Queue Stats
47W - 40L
1,557 Elo+
Party 1
Team Averages
Level 81
1,624 SR
1,531 Elo+

VS

Team Averages
Level 55
1,519 SR
1,370 Elo+
Cerberus
Cerberus
CAMJAM1211
Cerberus
Level 69
God Stats
11W - 8L
1,594 SR
Queue Stats
165W - 167L
1,437 Elo+
Party 2
Hel
Hel
Ensets
Hel
Level 82
God Stats
3W - 6L
1,614 SR
Queue Stats
226W - 219L
1,477 Elo+
Party 2
Loki
Loki
Gyuts
Loki
Level 29
God Stats
0W - 1L
1,358 SR
Queue Stats
0W - 6L
1,064 Elo+
Party 2
Horus
Horus
M A j 8 N X
Horus
Level 68
God Stats
9W - 10L
1,532 SR
Queue Stats
414W - 408L
1,448 Elo+
Party 2
Izanami
Izanami
vwur
Izanami
Level 29
God Stats
51W - 37L
1,500 SR
Queue Stats
262W - 267L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
4 / 5 / 8
8,037
502
5,931
15,158
14,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 2 / 3
9,400
588
8,110
8,136
2,512
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 2 / 2
8,689
543
8,826
10,585
7,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
VoltCell
Kukulkan
13
1 / 2 / 3
7,825
489
6,346
6,282
2,120
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
14
4 / 3 / 7
8,736
546
12,331
12,857
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CAMJAM1211
Cerberus
10
1 / 4 / 8
7,335
458
4,513
17,492
10,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
Ensets
Hel
13
5 / 4 / 0
8,122
508
9,458
12,377
5,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Gyuts
Loki
11
3 / 4 / 2
7,541
471
4,256
8,649
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 1 / 2
8,979
561
6,854
11,061
7,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
vwur
Izanami
13
0 / 4 / 1
7,814
488
2,737
7,647
1,819
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
17
Kills
12
14
Deaths
17
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
5
8
1.6
L
Cerberus
CAMJAM1211
Cerberus
1
4
8
1.25
L
Hel
Ensets
Hel
5
4
0
1.25
W
4
2
3
2.75
L
Loki
Gyuts
Loki
3
4
2
1
L
3
1
2
4
W
4
2
2
2.5
W
Kukulkan
VoltCell
Kukulkan
1
2
3
1.25
W
Anubis
4
3
7
2.5
L
Izanami
vwur
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,544
Damage
27,818
53,018
Taken
57,226
32,141
Mitigated
28,748
18,071
Healing
21,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,931
647
929
4,097
15,158
14,821
516
4,312
10,672
15,555
0
L
Cerberus
CAMJAM1211
Cerberus
4,513
365
0
6,062
17,492
10,820
0
10,778
6,517
19,273
0
L
Hel
Ensets
Hel
9,458
645
2,045
5,732
12,377
5,622
256
7,706
4,568
52,298
0
W
8,110
2,875
0
5,093
8,136
2,512
2,168
1,100
7,024
0
61,171
L
Loki
Gyuts
Loki
4,256
1,421
0
848
8,649
3,098
0
3,372
5,260
0
37,838
L
6,854
3,432
0
5,703
11,061
7,389
794
4,099
6,890
0
49,611
W
8,826
1,794
0
1,210
10,585
7,708
0
953
8,980
10,459
35,816
W
Kukulkan
VoltCell
Kukulkan
6,346
871
0
1,197
6,282
2,120
494
2,576
3,462
44,212
0
W
Anubis
12,331
635
0
5,545
12,857
4,980
442
4,331
8,109
54,652
0
L
Izanami
vwur
Izanami
2,737
2,619
0
1,297
7,647
1,819
273
694
6,953
0
47,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,687
Gold Earned
39,791
417
Minions Killed
412
0
Camps Cleared
0
1,580,693
Distance Traveled
1,525,232
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,037
502
19
1
0
343,003
4
L
Cerberus
7,335
458
41
3
0
314,211
1
L
Hel
8,122
508
89
6
0
303,403
1
W
Neith
9,400
588
124
8
0
317,313
1
L
Loki
7,541
471
61
4
0
333,977
0
L
Horus
8,979
561
111
7
0
285,248
3
W
Nike
8,689
543
98
6
0
330,214
0
W
Kukulkan
7,825
489
92
6
0
298,034
5
W
Anubis
8,736
546
84
5
0
292,129
2
L
Izanami
7,814
488
110
7
0
288,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role