Player Matchup

Horus
Horus
CaIlMeFather
Horus
Level 126
God Stats
17W - 7L
1,753 SR
Queue Stats
404W - 406L
1,562 Elo+
Party 1
Thanatos
Thanatos
CyanideMisery
Thanatos
Level 123
God Stats
2W - 2L
1,257 SR
Queue Stats
227W - 222L
1,499 Elo+
Solo
Medusa
Medusa
DOB 183920
Medusa
Level 102
God Stats
3W - 4L
1,577 SR
Queue Stats
254W - 246L
1,575 Elo+
Party 1
Hel
Hel
Jesavi21
Hel
Level 91
God Stats
16W - 12L
1,569 SR
Queue Stats
402W - 401L
1,528 Elo+
Solo
Sol
Sol
TheYyoung_Ark
Sol
Level 68
God Stats
24W - 25L
1,470 SR
Queue Stats
347W - 329L
1,481 Elo+
Solo
Team Averages
Level 102
1,525 SR
1,529 Elo+

VS

Team Averages
Level 128
1,539 SR
1,552 Elo+
Kuzenbo
Kuzenbo
Condads
Kuzenbo
Level 87
God Stats
10W - 5L
1,738 SR
Queue Stats
16W - 9L
1,648 Elo+
Party 2
Hachiman
Hachiman
Fallenlegend0827
Hachiman
Level 119
God Stats
13W - 22L
1,370 SR
Queue Stats
416W - 374L
1,535 Elo+
Solo
Achilles
Achilles
OneEy3dLotus
Achilles
Level 155
God Stats
22W - 25L
1,481 SR
Queue Stats
752W - 727L
1,555 Elo+
Solo
Eset
Eset
ThirdEyesis
Eset
Level 119
God Stats
17W - 6L
1,646 SR
Queue Stats
54W - 39L
1,565 Elo+
Party 2
Susano
Susano
gamersdelight456
Susano
Level 160
God Stats
13W - 15L
1,458 SR
Queue Stats
788W - 723L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 14
11,014
551
7,813
23,312
25,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
CyanideMisery
Thanatos
17
5 / 5 / 4
11,293
565
9,808
16,504
7,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
DOB 183920
Medusa
15
5 / 2 / 8
10,183
509
12,394
14,872
5,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
1 / 0 / 4
11,729
586
8,746
11,212
11,536
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
9 / 0 / 4
11,844
592
13,400
16,348
6,316
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Condads
Kuzenbo
13
0 / 4 / 3
8,025
401
8,743
14,498
17,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 4 / 2
8,296
415
13,206
11,647
2,958
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
OneEy3dLotus
Achilles
16
2 / 3 / 2
9,073
454
7,579
18,542
15,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 9 / 3
9,574
479
15,614
11,988
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 3 / 3
8,909
445
7,635
14,536
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
22
Kills
7
7
Deaths
23
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
0
14
9
L
Kuzenbo
Condads
Kuzenbo
0
4
3
0.38
W
Thanatos
CyanideMisery
Thanatos
5
5
4
1.4
W
Medusa
DOB 183920
Medusa
5
2
8
4.5
L
2
4
2
0.75
W
1
0
4
3
L
Achilles
OneEy3dLotus
Achilles
2
3
2
1
W
9
0
4
11
L
2
9
3
0.39
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,161
Damage
52,777
82,248
Taken
71,211
56,887
Mitigated
44,460
57,963
Healing
15,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,813
3,287
5,608
12,805
23,312
25,625
244
7,026
16,096
0
19,902
L
Kuzenbo
Condads
Kuzenbo
8,743
2,800
0
2,257
14,498
17,619
0
4,637
9,861
22,464
0
W
Thanatos
CyanideMisery
Thanatos
9,808
2,840
0
12,469
16,504
7,800
0
2,774
13,562
0
78,212
W
Medusa
DOB 183920
Medusa
12,394
4,768
852
3,750
14,872
5,610
2,725
5,007
9,751
0
74,455
L
13,206
6,961
0
3,076
11,647
2,958
0
2,727
8,920
0
62,673
W
8,746
763
3,793
7,836
11,212
11,536
972
1,378
9,782
83,662
0
L
Achilles
OneEy3dLotus
Achilles
7,579
2,003
0
5,231
18,542
15,073
0
7,261
11,281
775
57,879
W
13,400
4,942
152
10,698
16,348
6,316
6,083
7,461
8,349
79,230
0
L
15,614
357
433
951
11,988
4,167
136
4,591
7,397
64,218
0
L
7,635
1,424
0
3,424
14,536
4,643
0
3,223
11,313
0
60,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,063
Gold Earned
43,877
566
Minions Killed
460
0
Camps Cleared
0
1,806,502
Distance Traveled
1,710,986
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,014
551
18
1
0
380,287
0
L
Kuzenbo
8,025
401
22
1
0
357,421
4
W
Thanatos
11,293
565
124
6
0
389,740
2
W
Medusa
10,183
509
111
6
0
352,805
15
L
Hachiman
8,296
415
92
5
0
326,170
8
W
Hel
11,729
586
182
9
0
328,328
4
L
Achilles
9,073
454
118
6
0
338,672
4
W
Sol
11,844
592
131
7
0
355,342
0
L
Eset
9,574
479
118
6
0
318,317
5
L
Susano
8,909
445
110
6
0
370,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role