Player Matchup

Discordia
Discordia
MahcelloFake
Discordia
Level 9
God Stats
4W - 1L
1,675 SR
Queue Stats
10W - 6L
1,650 Elo+
Solo
Cthulhu
Cthulhu
ScareCrow7657
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,676 Elo+
Solo
Cernunnos
Cernunnos
XxeshopUKxX
Cernunnos
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
143W - 136L
1,620 Elo+
Solo
Ao Kuang
Ao Kuang
il77ya
Ao Kuang
Level 10
God Stats
6W - 4L
1,500 SR
Queue Stats
35W - 26L
1,658 Elo+
Solo
Odin
Odin
zaqgotem777
Odin
Level 25
God Stats
4W - 5L
1,534 SR
Queue Stats
83W - 93L
1,496 Elo+
Solo
Team Averages
Level 14
1,542 SR
1,620 Elo+

VS

Team Averages
Level 19
1,593 SR
1,541 Elo+
Zhong Kui
Zhong Kui
ChevalierCringos
Zhong Kui
Level 28
God Stats
2W - 1L
1,725 SR
Queue Stats
130W - 90L
1,563 Elo+
Solo
Sylvanus
Sylvanus
LoRezBootyHoez
Sylvanus
Level 28
God Stats
31W - 46L
1,558 SR
Queue Stats
257W - 288L
1,567 Elo+
Solo
Apollo
Apollo
Smurf787883
Apollo
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 41L
1,580 Elo+
Solo
Fenrir
Fenrir
YANNZX_40
Fenrir
Level 6
God Stats
2W - 4L
1,616 SR
Queue Stats
4W - 11L
1,364 Elo+
Solo
The Morrigan
The Morrigan
zTimmss
The Morrigan
Level 18
God Stats
9W - 9L
1,567 SR
Queue Stats
67W - 71L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MahcelloFake
Discordia
13
0 / 4 / 4
8,941
447
4,764
6,498
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
16
1 / 2 / 8
10,307
515
5,598
11,421
10,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
XxeshopUKxX
Cernunnos
20
3 / 1 / 2
13,129
656
4,714
14,272
5,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
il77ya
Ao Kuang
18
9 / 6 / 3
12,335
617
12,593
17,494
8,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 2 / 7
11,369
568
8,327
13,609
13,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
17
4 / 5 / 0
10,598
530
11,051
16,907
13,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
2
0 / 0 / 0
5,541
277
0
149
70
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
18
7 / 4 / 4
11,450
573
8,845
15,430
6,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
YANNZX_40
Fenrir
11
0 / 5 / 6
7,593
380
2,033
9,338
3,905
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Morrigan
zTimmss
The Morrigan
17
4 / 3 / 7
10,024
501
11,211
10,453
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
16
Kills
15
15
Deaths
17
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
4
5
0
0.8
L
Sylvanus
0
0
0
0
W
Discordia
MahcelloFake
Discordia
0
4
4
0.5
W
Cthulhu
1
2
8
2.5
L
Apollo
7
4
4
2.25
W
Cernunnos
XxeshopUKxX
Cernunnos
3
1
2
4
L
Fenrir
YANNZX_40
Fenrir
0
5
6
0.6
W
Ao Kuang
il77ya
Ao Kuang
9
6
3
1.75
L
The Morrigan
zTimmss
The Morrigan
4
3
7
2.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,996
Damage
33,140
63,294
Taken
52,277
40,228
Mitigated
27,595
20,993
Healing
15,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
11,051
1,029
0
7,987
16,907
13,549
111
9,271
7,610
68,383
0
L
Sylvanus
0
0
0
0
149
70
0
0
149
535
0
W
Discordia
MahcelloFake
Discordia
4,764
355
0
399
6,498
2,169
714
3,669
2,825
38,248
0
W
Cthulhu
5,598
661
0
1,607
11,421
10,602
1,065
3,943
7,468
50,762
0
L
Apollo
8,845
6,192
0
4,183
15,430
6,188
947
5,097
10,205
0
85,990
W
Cernunnos
XxeshopUKxX
Cernunnos
4,714
1,854
0
9,402
14,272
5,703
836
2,233
12,039
0
144,476
L
Fenrir
YANNZX_40
Fenrir
2,033
587
0
1,097
9,338
3,905
0
3,308
5,972
0
21,230
W
Ao Kuang
il77ya
Ao Kuang
12,593
3,750
0
6,355
17,494
8,442
0
5,908
11,586
73,424
12,546
L
The Morrigan
zTimmss
The Morrigan
11,211
1,718
0
1,785
10,453
3,883
0
5,662
4,393
72,093
0
W
8,327
1,230
0
3,230
13,609
13,312
610
7,752
5,843
9,266
52,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,081
Gold Earned
45,206
598
Minions Killed
485
0
Camps Cleared
0
1,866,544
Distance Traveled
1,423,556
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,598
530
152
8
0
280,579
1
L
Sylvanus
5,541
277
3
0
0
22,838
1
W
Discordia
8,941
447
70
4
0
363,517
1
W
Cthulhu
10,307
515
107
5
0
402,849
1
L
Apollo
11,450
573
167
8
0
348,115
3
W
Cernunnos
13,129
656
189
9
0
359,235
3
L
Fenrir
7,593
380
42
2
0
379,268
1
W
Ao Kuang
12,335
617
110
6
0
371,908
1
L
The Morrigan
10,024
501
121
6
0
392,756
8
W
Odin
11,369
568
122
6
0
369,035
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role