Player Matchup

Anubis
Anubis
Tofakingsick12
Anubis
Level 18
God Stats
2W - 1L
1,610 SR
Queue Stats
8W - 5L
1,662 Elo+
Party 2
Sobek
Sobek
Zecolmeia224
Sobek
Level 140
God Stats
12W - 8L
1,594 SR
Queue Stats
379W - 445L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
simplistic12
Ah Muzen Cab
Level 9
God Stats
2W - 0L
1,835 SR
Queue Stats
10W - 7L
1,513 Elo+
Party 2
Team Averages
Level 56
1,679 SR
1,548 Elo+

VS

Team Averages
Level 76
1,483 SR
1,433 Elo+
Odin
Odin
Bloody nippin
Odin
Level 66
God Stats
8W - 6L
1,634 SR
Queue Stats
370W - 438L
1,431 Elo+
Party 1
Tiamat
Tiamat
Necronlord449
Tiamat
Level 21
God Stats
0W - 4L
1,322 SR
Queue Stats
30W - 34L
1,496 Elo+
Party 1
Apollo
Apollo
hotshannon123
Apollo
Level 141
God Stats
23W - 36L
1,495 SR
Queue Stats
238W - 318L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 4 / 11
11,473
883
13,487
9,009
4,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 6 / 21
9,406
724
6,908
14,138
15,900
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
simplistic12
Ah Muzen Cab
17
12 / 1 / 14
11,458
881
20,187
9,879
3,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 8
9,195
707
7,749
14,917
8,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 10 / 7
8,828
679
9,279
17,114
8,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
6 / 9 / 5
9,761
751
9,212
15,746
4,479
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
31
27
Kills
11
11
Deaths
27
46
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
8
8
0.88
L
2
10
7
0.55
W
14
4
11
4.88
W
1
6
21
1.92
L
6
9
5
0.94
W
Ah Muzen Cab
simplistic12
Ah Muzen Cab
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,582
Damage
26,240
33,026
Taken
47,777
23,841
Mitigated
20,856
12,571
Healing
9,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,749
2,488
0
546
14,917
8,154
0
6,605
8,312
51
21,066
L
9,279
1,463
50
3,582
17,114
8,223
0
7,218
9,896
23,081
0
W
13,487
1,357
0
2,710
9,009
4,175
433
2,955
6,054
31,427
0
W
6,908
183
384
4,089
14,138
15,900
101
4,097
10,041
21,919
0
L
9,212
6,450
458
4,379
15,746
4,479
0
6,614
9,132
0
25,695
W
Ah Muzen Cab
simplistic12
Ah Muzen Cab
20,187
9,459
107
5,281
9,879
3,766
1,872
3,128
6,751
0
55,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,337
Gold Earned
27,784
161
Minions Killed
122
8
Camps Cleared
2
680,845
Distance Traveled
607,527
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,195
707
28
2
2
216,253
1
L
Tiamat
8,828
679
37
3
0
201,474
3
W
Anubis
11,473
883
48
4
4
200,154
1
W
Sobek
9,406
724
31
2
1
229,939
6
L
Apollo
9,761
751
57
4
0
189,800
1
W
Ah Muzen Cab
11,458
881
82
6
3
250,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role