Player Matchup

Geb
Geb
 
Geb
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Ceynin
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,352 Elo+
Party 3
Bellona
Bellona
JekiRomson
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,317 Elo+
Solo
Nu Wa
Nu Wa
MasaiNasai
Nu Wa
Level 21
God Stats
12W - 19L
1,397 SR
Queue Stats
41W - 57L
1,318 Elo+
Party 3
Da Ji
Da Ji
Газировка0
Da Ji
Level 14
God Stats
14W - 23L
1,358 SR
Queue Stats
79W - 107L
1,387 Elo+
Party 3
Team Averages
Level 36
1,451 SR
1,375 Elo+

VS

Team Averages
Level 25
1,559 SR
1,418 Elo+
Agni
Agni
 
Agni
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Bjoerger
Tsukuyomi
Level 27
God Stats
2W - 2L
1,373 SR
Queue Stats
123W - 131L
1,417 Elo+
Party 2
Odin
Odin
KinG-KasO
Odin
Level 18
God Stats
7W - 1L
1,663 SR
Queue Stats
48W - 65L
1,332 Elo+
Party 2
Ganesha
Ganesha
TheSaltybird
Ganesha
Level 27
God Stats
12W - 8L
1,626 SR
Queue Stats
108W - 102L
1,430 Elo+
Party 1
Medusa
Medusa
TravisThePotato
Medusa
Level 22
God Stats
3W - 0L
1,634 SR
Queue Stats
28W - 27L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 3 / 3
5,883
392
4,473
11,488
7,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Ceynin
Medusa
9
1 / 6 / 2
6,053
404
7,435
8,915
2,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
JekiRomson
Bellona
11
0 / 2 / 1
6,704
447
5,357
8,716
7,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
14
3 / 3 / 2
8,118
541
7,164
8,516
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
4 / 11 / 0
7,033
469
4,657
11,342
2,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
4 / 2 / 2
7,878
525
6,320
6,516
2,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Bjoerger
Tsukuyomi
15
13 / 2 / 2
9,388
626
11,302
12,437
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
13
3 / 1 / 8
7,929
529
5,491
8,558
6,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
TheSaltybird
Ganesha
12
0 / 1 / 7
7,175
478
5,653
10,944
9,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 2 / 1
7,448
497
7,469
9,015
2,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
25
25
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
3
0.5
W
Agni
 
Agni
4
2
2
2.5
W
Tsukuyomi
Bjoerger
Tsukuyomi
13
2
2
7
L
Medusa
Ceynin
Medusa
1
6
2
0.33
L
Bellona
JekiRomson
Bellona
0
2
1
0.25
W
Odin
3
1
8
7
L
Nu Wa
3
3
2
1.33
W
Ganesha
TheSaltybird
Ganesha
0
1
7
3.5
W
5
2
1
2.75
L
4
11
0
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,086
Damage
36,235
48,977
Taken
47,470
22,642
Mitigated
24,742
6,351
Healing
15,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,473
857
0
600
11,488
7,506
0
3,821
7,667
14,153
0
W
Agni
 
Agni
6,320
666
0
2,324
6,516
2,092
349
2,667
3,651
47,640
0
W
Tsukuyomi
Bjoerger
Tsukuyomi
11,302
3,919
0
4,372
12,437
4,434
0
2,288
10,024
0
61,410
L
Medusa
Ceynin
Medusa
7,435
4,310
0
815
8,915
2,342
0
2,954
5,961
0
30,156
L
Bellona
JekiRomson
Bellona
5,357
943
0
1,123
8,716
7,561
0
1,220
7,496
5,814
25,654
W
Odin
5,491
1,333
0
2,450
8,558
6,221
744
1,611
6,839
8,974
27,806
L
Nu Wa
7,164
1,178
0
2,837
8,516
2,386
124
3,703
4,813
45,398
0
W
Ganesha
TheSaltybird
Ganesha
5,653
271
0
3,290
10,944
9,164
0
2,477
8,349
21,646
0
W
7,469
4,355
0
3,208
9,015
2,831
780
2,988
5,909
0
46,718
L
4,657
1,479
0
976
11,342
2,847
0
1,618
9,724
6
16,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,791
Gold Earned
39,818
259
Minions Killed
373
0
Camps Cleared
0
1,294,932
Distance Traveled
1,394,402
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,883
392
19
1
0
254,871
7
W
Agni
7,878
525
87
6
0
299,134
5
W
Tsukuyomi
9,388
626
107
7
0
299,979
0
L
Medusa
6,053
404
36
2
0
244,292
0
L
Bellona
6,704
447
69
5
0
259,759
0
W
Odin
7,929
529
70
5
0
243,080
3
L
Nu Wa
8,118
541
100
7
0
279,786
3
W
Ganesha
7,175
478
14
1
0
288,229
0
W
Medusa
7,448
497
95
6
0
263,980
0
L
Da Ji
7,033
469
35
2
0
256,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role