Player Matchup

Vamana
Vamana
ALM1G4TY PA1N
Vamana
Level 87
God Stats
17W - 11L
1,577 SR
Queue Stats
289W - 286L
1,566 Elo+
Party 1
Agni
Agni
KatalystKarno
Agni
Level 155
God Stats
38W - 23L
1,618 SR
Queue Stats
233W - 195L
1,584 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MRcoolman702
Ah Muzen Cab
Level 128
God Stats
12W - 9L
1,741 SR
Queue Stats
428W - 359L
1,674 Elo+
Party 1
Da Ji
Da Ji
Molly2328
Da Ji
Level 79
God Stats
36W - 22L
1,515 SR
Queue Stats
292W - 260L
1,472 Elo+
Party 1
Athena
Athena
TheRedeemer0569
Athena
Level 69
God Stats
16W - 8L
1,713 SR
Queue Stats
124W - 118L
1,459 Elo+
Party 1
Team Averages
Level 104
1,633 SR
1,551 Elo+

VS

Team Averages
Level 73
1,542 SR
1,393 Elo+
Danzaburou
Danzaburou
HELbytheTON
Danzaburou
Level 89
God Stats
40W - 29L
1,559 SR
Queue Stats
326W - 386L
1,383 Elo+
Solo
Ymir
Ymir
Thiago8661
Ymir
Level 38
God Stats
5W - 5L
1,645 SR
Queue Stats
90W - 123L
1,346 Elo+
Solo
Ao Kuang
Ao Kuang
dandingo1738
Ao Kuang
Level 88
God Stats
24W - 17L
1,549 SR
Queue Stats
567W - 618L
1,413 Elo+
Solo
Guan Yu
Guan Yu
pureXwhites215
Guan Yu
Level 62
God Stats
31W - 50L
1,439 SR
Queue Stats
78W - 98L
1,400 Elo+
Solo
Discordia
Discordia
st3v200
Discordia
Level 89
God Stats
8W - 5L
1,520 SR
Queue Stats
207W - 211L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
8,177
629
7,147
11,723
8,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 0 / 5
8,896
684
7,959
8,675
3,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
MRcoolman702
Ah Muzen Cab
14
6 / 0 / 5
8,842
680
8,697
8,381
3,038
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Molly2328
Da Ji
14
9 / 2 / 2
8,765
674
7,641
7,527
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 0 / 10
7,542
580
3,890
8,641
8,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HELbytheTON
Danzaburou
10
0 / 8 / 0
5,890
453
2,395
10,381
2,005
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 3 / 0
4,864
374
581
4,213
1,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
dandingo1738
Ao Kuang
11
1 / 7 / 0
6,622
509
6,114
12,875
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 3 / 2
6,938
534
7,016
11,787
8,122
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
st3v200
Discordia
12
2 / 4 / 1
6,743
519
4,926
7,625
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
24
Kills
6
6
Deaths
25
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
L
Danzaburou
HELbytheTON
Danzaburou
0
8
0
0
W
2
0
5
4.5
W
Ah Muzen Cab
MRcoolman702
Ah Muzen Cab
6
0
5
8.5
W
Da Ji
Molly2328
Da Ji
9
2
2
5
W
4
0
10
9
L
0
3
0
0
L
Ao Kuang
dandingo1738
Ao Kuang
1
7
0
0.14
L
3
3
2
1.33
L
Discordia
st3v200
Discordia
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,334
Damage
21,032
44,947
Taken
46,881
25,585
Mitigated
18,506
18,172
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,147
3,713
0
4,348
11,723
8,061
486
2,311
9,412
0
42,886
L
Danzaburou
HELbytheTON
Danzaburou
2,395
994
0
2,225
10,381
2,005
87
3,481
6,900
0
32,003
W
7,959
445
0
4,801
8,675
3,438
202
4,846
3,829
66,677
0
W
Ah Muzen Cab
MRcoolman702
Ah Muzen Cab
8,697
5,147
0
5,409
8,381
3,038
2,571
818
7,563
0
64,745
W
Da Ji
Molly2328
Da Ji
7,641
1,777
0
2,655
7,527
2,778
590
2,106
5,421
0
39,783
W
3,890
975
100
859
8,641
8,270
781
805
7,836
21,677
0
L
581
142
0
239
4,213
1,742
0
606
3,607
6,478
0
L
Ao Kuang
dandingo1738
Ao Kuang
6,114
2,128
297
4,496
12,875
4,486
0
2,578
10,209
34,505
7,233
L
7,016
2,672
134
2,709
11,787
8,122
0
754
10,182
0
35,389
L
Discordia
st3v200
Discordia
4,926
168
0
1,304
7,625
2,151
0
4,430
3,195
39,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,222
Gold Earned
31,057
408
Minions Killed
294
0
Camps Cleared
0
1,334,913
Distance Traveled
1,010,698
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,177
629
79
6
0
241,419
1
L
Danzaburou
5,890
453
71
5
0
220,671
0
W
Agni
8,896
684
127
10
0
267,880
1
W
Ah Muzen Cab
8,842
680
96
7
0
264,899
2
W
Da Ji
8,765
674
64
5
0
264,348
0
W
Athena
7,542
580
42
3
0
296,367
4
L
Ymir
4,864
374
15
1
0
119,530
1
L
Ao Kuang
6,622
509
74
6
0
218,144
0
L
Guan Yu
6,938
534
63
5
0
228,527
4
L
Discordia
6,743
519
71
5
0
223,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role