Player Matchup

Tsukuyomi
Tsukuyomi
Atemomikami
Tsukuyomi
Level 8
God Stats
3W - 7L
1,290 SR
Queue Stats
34W - 32L
1,435 Elo+
Solo
Sobek
Sobek
DarkPatro
Sobek
Level 18
God Stats
6W - 5L
1,484 SR
Queue Stats
35W - 41L
1,306 Elo+
Solo
Nemesis
Nemesis
Riatatuil
Nemesis
Level 17
God Stats
7W - 9L
1,418 SR
Queue Stats
63W - 65L
1,347 Elo+
Solo
Chaac
Chaac
RobertXXL6764
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,086 Elo+
Solo
Hel
Hel
Silentganks5153
Hel
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 69L
1,429 Elo+
Solo
Team Averages
Level 12
1,438 SR
1,321 Elo+

VS

Team Averages
Level 19
1,501 SR
1,386 Elo+
Kukulkan
Kukulkan
Kuraikage2019
Kukulkan
Level 14
God Stats
5W - 3L
1,484 SR
Queue Stats
42W - 68L
1,331 Elo+
Solo
Cthulhu
Cthulhu
McGrieshaber
Cthulhu
Level 28
God Stats
48W - 29L
1,669 SR
Queue Stats
66W - 45L
1,618 Elo+
Solo
Izanami
Izanami
Redeemkamui
Izanami
Level 27
God Stats
19W - 13L
1,565 SR
Queue Stats
161W - 175L
1,453 Elo+
Solo
Neith
Neith
UnlinedHeart639
Neith
Level 17
God Stats
2W - 1L
1,391 SR
Queue Stats
6W - 7L
1,240 Elo+
Solo
Zeus
Zeus
josueparedes22
Zeus
Level 8
God Stats
6W - 5L
1,395 SR
Queue Stats
9W - 12L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Atemomikami
Tsukuyomi
5
0 / 1 / 0
9,797
754
64
783
165
Mace

Mace

+10
Physical Power

Sobek
DarkPatro
Sobek
18
1 / 6 / 4
11,907
916
14,387
45,281
43,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Riatatuil
Nemesis
19
4 / 7 / 3
13,524
1,040
10,481
24,351
8,944
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 12 / 2
11,004
846
8,043
23,229
22,903
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

19
3 / 7 / 4
13,406
1,031
16,682
28,082
9,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kuraikage2019
Kukulkan
19
2 / 3 / 12
12,114
932
11,073
8,200
3,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
McGrieshaber
Cthulhu
20
5 / 0 / 23
14,033
1,079
27,179
10,063
13,785
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Redeemkamui
Izanami
19
10 / 2 / 10
12,811
985
20,280
9,954
4,568
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
7 / 2 / 16
12,805
985
26,547
17,640
7,991
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 1 / 14
13,715
1,055
26,573
7,593
2,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
108
8
Kills
33
33
Deaths
8
13
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Atemomikami
Tsukuyomi
0
1
0
0
L
Sobek
DarkPatro
Sobek
1
6
4
0.5
W
Kukulkan
Kuraikage2019
Kukulkan
2
3
12
2.67
W
Cthulhu
McGrieshaber
Cthulhu
5
0
23
16.5
W
Izanami
Redeemkamui
Izanami
10
2
10
7.5
L
Nemesis
Riatatuil
Nemesis
4
7
3
0.79
L
0
12
2
0.08
L
3
7
4
0.71
W
7
2
16
7.5
W
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,657
Damage
111,652
121,726
Taken
53,450
85,120
Mitigated
32,976
26,412
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Atemomikami
Tsukuyomi
64
0
0
0
783
165
0
761
22
0
870
L
Sobek
DarkPatro
Sobek
14,387
477
0
9,727
45,281
43,257
0
24,021
21,260
34,975
0
W
Kukulkan
Kuraikage2019
Kukulkan
11,073
3,135
0
85
8,200
3,819
0
5,394
2,806
32,826
0
W
Cthulhu
McGrieshaber
Cthulhu
27,179
2,403
240
2,042
10,063
13,785
0
3,744
6,319
59,511
0
W
Izanami
Redeemkamui
Izanami
20,280
16,828
0
176
9,954
4,568
0
5,876
4,078
0
33,554
L
Nemesis
Riatatuil
Nemesis
10,481
4,924
336
2,774
24,351
8,944
0
12,308
12,043
0
35,102
L
8,043
1,927
0
2,731
23,229
22,903
0
12,245
10,984
0
18,366
L
16,682
619
4,536
6,308
28,082
9,851
0
15,490
12,592
54,616
0
W
26,547
16,643
0
5,631
17,640
7,991
0
11,313
6,327
0
36,006
W
26,573
3,881
0
1,267
7,593
2,813
0
4,742
2,851
46,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,638
Gold Earned
65,478
211
Minions Killed
246
8
Camps Cleared
7
939,455
Distance Traveled
1,102,203
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,797
754
7
1
0
14,021
0
L
Sobek
11,907
916
44
3
0
253,577
0
W
Kukulkan
12,114
932
69
5
1
200,990
0
W
Cthulhu
14,033
1,079
69
5
0
286,566
1
W
Izanami
12,811
985
44
3
1
169,625
0
L
Nemesis
13,524
1,040
51
4
2
255,042
0
L
Chaac
11,004
846
11
1
0
159,034
0
L
Hel
13,406
1,031
98
8
6
257,781
0
W
Neith
12,805
985
18
1
1
218,350
0
W
Zeus
13,715
1,055
46
4
4
226,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role