Player Matchup

Neith
Neith
Blood_Sport_973
Neith
Level 24
God Stats
27W - 38L
1,341 SR
Queue Stats
312W - 373L
1,276 Elo+
Solo
Pele
Pele
JglMain8734
Pele
Level 3
God Stats
4W - 3L
1,526 SR
Queue Stats
10W - 14L
1,280 Elo+
Solo
Zeus
Zeus
OLG_WolfBoy
Zeus
Level 29
God Stats
1W - 1L
1,443 SR
Queue Stats
124W - 122L
1,318 Elo+
Solo
Cthulhu
Cthulhu
lAxelPlay7u7
Cthulhu
Level 15
God Stats
3W - 4L
1,536 SR
Queue Stats
9W - 10L
1,141 Elo+
Solo
Guan Yu
Guan Yu
xXFiFAskiLLzXx1
Guan Yu
Level 12
God Stats
1W - 1L
1,232 SR
Queue Stats
5W - 7L
1,228 Elo+
Solo
Team Averages
Level 17
1,416 SR
1,249 Elo+

VS

Team Averages
Level 8
1,498 SR
1,325 Elo+
Poseidon
Poseidon
Alex Jaro
Poseidon
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,235 Elo+
Party 1
Thor
Thor
Demonboy6368
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Harry0sborne
Amaterasu
Level 4
God Stats
3W - 3L
1,443 SR
Queue Stats
3W - 4L
1,235 Elo+
Party 1
Izanami
Izanami
Lil Murkage
Izanami
Level 27
God Stats
7W - 7L
1,759 SR
Queue Stats
242W - 241L
1,374 Elo+
Party 1
Ymir
Ymir
saystaffik
Ymir
Level 2
God Stats
1W - 2L
1,289 SR
Queue Stats
1W - 3L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 7
11,359
494
6,809
10,193
3,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
21 / 4 / 11
15,414
670
25,792
19,599
7,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
22 / 3 / 7
14,064
611
22,968
13,021
5,202
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
lAxelPlay7u7
Cthulhu
16
9 / 3 / 18
11,646
506
12,069
17,397
23,266
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 4 / 4
10,666
464
5,429
12,288
12,335
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Alex Jaro
Poseidon
13
0 / 15 / 1
8,500
370
7,004
14,390
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 13 / 4
8,662
377
4,563
15,815
4,668
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Harry0sborne
Amaterasu
13
2 / 9 / 1
8,656
376
4,208
16,959
6,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Lil Murkage
Izanami
17
12 / 10 / 1
13,450
585
21,295
20,815
5,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 14 / 8
9,261
403
3,522
23,105
19,678
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
32
60
Kills
17
22
Deaths
61
47
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Alex Jaro
Poseidon
0
15
1
0.03
W
4
8
7
0.94
L
2
13
4
0.31
L
Amaterasu
Harry0sborne
Amaterasu
2
9
1
0.28
W
21
4
11
6.63
L
Izanami
Lil Murkage
Izanami
12
10
1
1.25
W
22
3
7
8.5
W
Cthulhu
lAxelPlay7u7
Cthulhu
9
3
18
6
L
1
14
8
0.36
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,067
Damage
40,592
72,498
Taken
91,084
51,990
Mitigated
39,620
15,891
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Alex Jaro
Poseidon
7,004
1,419
0
405
14,390
3,574
444
8,704
5,686
37,078
0
W
6,809
3,205
0
941
10,193
3,250
5,244
546
9,647
0
58,724
L
4,563
1,489
0
0
15,815
4,668
0
9,199
6,616
0
13,520
L
Amaterasu
Harry0sborne
Amaterasu
4,208
1,778
0
2,213
16,959
6,172
304
2,868
14,091
0
26,818
W
25,792
6,831
0
6,460
19,599
7,937
2,640
3,367
16,232
0
138,860
L
Izanami
Lil Murkage
Izanami
21,295
15,958
358
5,076
20,815
5,528
3,181
5,358
15,457
0
70,316
W
22,968
6,246
0
6,920
13,021
5,202
3,367
4,047
8,974
101,121
0
W
Cthulhu
lAxelPlay7u7
Cthulhu
12,069
1,525
0
0
17,397
23,266
1,152
2,566
14,831
27,858
0
L
3,522
1,517
0
550
23,105
19,678
361
8,908
14,197
15,856
0
W
5,429
1,303
0
1,570
12,288
12,335
1,658
0
12,288
0
38,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,149
Gold Earned
48,529
551
Minions Killed
258
0
Camps Cleared
0
2,114,510
Distance Traveled
1,737,842
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,500
370
58
3
0
329,715
1
W
Neith
11,359
494
111
5
0
348,097
0
L
Thor
8,662
377
20
1
0
334,787
2
L
Amaterasu
8,656
376
55
2
0
364,255
0
W
Pele
15,414
670
200
9
0
461,840
3
L
Izanami
13,450
585
109
5
0
348,489
2
W
Zeus
14,064
611
145
6
0
383,416
1
W
Cthulhu
11,646
506
29
1
0
482,353
0
L
Ymir
9,261
403
16
1
0
360,596
1
W
Guan Yu
10,666
464
66
3
0
438,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role