Player Matchup

Loki
Loki
Aleksanderer
Loki
Level 21
God Stats
6W - 11L
1,334 SR
Queue Stats
56W - 68L
1,200 Elo+
Party 3
Nu Wa
Nu Wa
Aranika
Nu Wa
Level 21
God Stats
28W - 25L
1,324 SR
Queue Stats
60W - 72L
1,200 Elo+
Party 3
Camazotz
Camazotz
SenseOfJustice
Camazotz
Level 12
God Stats
29W - 23L
1,500 SR
Queue Stats
208W - 229L
1,221 Elo+
Party 1
Hel
Hel
chaya69
Hel
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,207 Elo+
Party 1
Charybdis
Charybdis
zAnonymer_Tomen
Charybdis
Level 17
God Stats
3W - 4L
1,262 SR
Queue Stats
242W - 273L
1,183 Elo+
Party 1
Team Averages
Level 16
1,384 SR
1,203 Elo+

VS

Team Averages
Level 15
1,485 SR
1,436 Elo+
Arachne
Arachne
AmaneHanako
Arachne
Level 8
God Stats
1W - 0L
1,224 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ullr
Ullr
Feitan187428
Ullr
Level 27
God Stats
2W - 0L
1,724 SR
Queue Stats
44W - 42L
1,345 Elo+
Party 2
Zhong Kui
Zhong Kui
Kirky028199
Zhong Kui
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,703 Elo+
Solo
Guan Yu
Guan Yu
OneAbilityMan
Guan Yu
Level 26
God Stats
2W - 0L
1,475 SR
Queue Stats
36W - 36L
1,322 Elo+
Party 2
Skadi
Skadi
watermelon021202
Skadi
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 2
11,772
512
12,021
17,264
6,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
Aranika
Nu Wa
14
1 / 4 / 8
9,169
399
12,192
10,311
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
14
5 / 12 / 9
9,708
422
12,742
22,267
7,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
9
0 / 7 / 3
7,068
307
516
8,812
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
zAnonymer_Tomen
Charybdis
16
2 / 11 / 2
10,494
456
6,437
18,720
6,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AmaneHanako
Arachne
17
5 / 4 / 10
11,161
485
6,796
12,720
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
9 / 7 / 2
11,785
512
13,797
14,670
4,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Kirky028199
Zhong Kui
20
12 / 1 / 6
13,696
595
16,185
14,490
15,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
18
6 / 3 / 14
12,366
538
11,704
17,228
21,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
7 / 3 / 4
12,687
552
11,319
11,849
3,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
18
Kills
39
39
Deaths
18
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
10
5
2
2.2
W
Arachne
AmaneHanako
Arachne
5
4
10
2.5
L
Nu Wa
Aranika
Nu Wa
1
4
8
1.25
W
9
7
2
1.43
W
Zhong Kui
Kirky028199
Zhong Kui
12
1
6
15
W
Guan Yu
6
3
14
4.33
L
Camazotz
5
12
9
0.79
L
Hel
0
7
3
0.21
W
7
3
4
3
L
Charybdis
zAnonymer_Tomen
Charybdis
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,908
Damage
59,801
77,374
Taken
70,957
26,567
Mitigated
48,780
7,895
Healing
23,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,021
2,540
0
1,730
17,264
6,944
0
4,216
13,048
0
55,825
W
Arachne
AmaneHanako
Arachne
6,796
3,823
0
4,327
12,720
4,589
132
2,910
9,770
0
55,180
L
Nu Wa
Aranika
Nu Wa
12,192
4,842
0
95
10,311
2,935
182
1,389
8,922
49,019
0
W
13,797
4,693
169
480
14,670
4,050
2,087
2,336
12,334
0
72,437
W
Zhong Kui
Kirky028199
Zhong Kui
16,185
1,829
0
9,612
14,490
15,104
386
2,166
12,324
80,001
8,101
W
Guan Yu
11,704
1,774
2,553
5,966
17,228
21,180
275
2,728
14,464
0
64,647
L
Camazotz
12,742
3,729
0
3,890
22,267
7,971
0
3,454
18,813
0
45,291
L
Hel
516
112
0
1,022
8,812
2,095
159
171
8,641
12,812
0
W
11,319
3,228
0
319
11,849
3,857
1,350
2,701
9,148
0
100,835
L
Charybdis
zAnonymer_Tomen
Charybdis
6,437
3,419
0
1,158
18,720
6,622
1,185
6,371
12,349
0
57,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,211
Gold Earned
61,695
389
Minions Killed
647
0
Camps Cleared
0
1,737,079
Distance Traveled
2,071,810
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,772
512
92
4
0
397,119
0
W
Arachne
11,161
485
95
4
0
503,988
3
L
Nu Wa
9,169
399
82
4
0
382,381
1
W
Ullr
11,785
512
124
5
0
343,583
0
W
Zhong Kui
13,696
595
175
8
0
377,749
7
W
Guan Yu
12,366
538
90
4
0
445,609
0
L
Camazotz
9,708
422
70
3
0
397,377
1
L
Hel
7,068
307
23
1
0
185,975
1
W
Skadi
12,687
552
163
7
0
400,881
0
L
Charybdis
10,494
456
122
5
0
374,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role