Player Matchup

Ao Kuang
Ao Kuang
FuruteraTorikoh
Ao Kuang
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 130L
1,573 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Habu_sea
Morgan Le Fay
Level 75
God Stats
8W - 2L
1,787 SR
Queue Stats
21W - 15L
1,578 Elo+
Party 2
Achilles
Achilles
hidehide22
Achilles
Level 88
God Stats
18W - 11L
1,639 SR
Queue Stats
158W - 129L
1,566 Elo+
Party 2
Chaac
Chaac
n7toitu
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 48L
1,628 Elo+
Party 2
Chiron
Chiron
tankrabbitbff2
Chiron
Level 83
God Stats
19W - 8L
1,654 SR
Queue Stats
233W - 222L
1,579 Elo+
Party 2
Team Averages
Level 69
1,616 SR
1,585 Elo+

VS

Team Averages
Level 127
1,555 SR
1,584 Elo+
Hercules
Hercules
NotSpastic
Hercules
Level 144
God Stats
41W - 51L
1,484 SR
Queue Stats
506W - 457L
1,529 Elo+
Party 1
Chiron
Chiron
Notchris
Chiron
Level 128
God Stats
16W - 10L
1,577 SR
Queue Stats
381W - 307L
1,610 Elo+
Party 1
Janus
Janus
Pandam0nium187
Janus
Level 157
God Stats
28W - 19L
1,616 SR
Queue Stats
283W - 266L
1,670 Elo+
Solo
Cliodhna
Cliodhna
TibialFour9
Cliodhna
Level 156
God Stats
36W - 28L
1,486 SR
Queue Stats
580W - 517L
1,537 Elo+
Party 1
Aphrodite
Aphrodite
scpg27
Aphrodite
Level 49
God Stats
33W - 16L
1,612 SR
Queue Stats
64W - 46L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
0 / 6 / 1
8,223
411
2,989
14,369
4,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
Habu_sea
Morgan Le Fay
18
1 / 2 / 1
10,365
518
9,117
10,369
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
hidehide22
Achilles
13
1 / 3 / 3
8,051
403
6,330
17,731
19,496
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
n7toitu
Chaac
15
1 / 3 / 2
9,228
461
4,913
10,521
9,210
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 4 / 1
10,467
523
7,499
14,590
4,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NotSpastic
Hercules
18
3 / 1 / 2
11,821
591
3,783
10,628
9,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
Notchris
Chiron
18
3 / 1 / 4
11,192
560
12,665
12,294
4,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

19
3 / 0 / 7
11,516
576
11,433
8,818
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
TibialFour9
Cliodhna
19
9 / 1 / 4
12,008
600
13,786
12,941
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
scpg27
Aphrodite
15
0 / 3 / 3
9,556
478
2,176
11,812
11,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
18
18
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
6
1
0.08
L
Morgan Le Fay
Habu_sea
Morgan Le Fay
1
2
1
0.75
W
Hercules
NotSpastic
Hercules
3
1
2
4
W
Chiron
Notchris
Chiron
3
1
4
5
W
3
0
7
6.5
W
Cliodhna
TibialFour9
Cliodhna
9
1
4
11
L
Achilles
hidehide22
Achilles
1
3
3
0.83
L
Chaac
n7toitu
Chaac
1
3
2
0.67
W
Aphrodite
scpg27
Aphrodite
0
3
3
0.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,848
Damage
43,843
67,580
Taken
56,493
42,251
Mitigated
32,962
15,490
Healing
32,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
2,989
528
0
3,855
14,369
4,694
360
1,943
12,324
53,460
0
L
Morgan Le Fay
Habu_sea
Morgan Le Fay
9,117
656
0
2,609
10,369
4,194
306
3,552
6,627
91,045
0
W
Hercules
NotSpastic
Hercules
3,783
914
0
4,678
10,628
9,034
608
3,767
6,450
3,256
64,707
W
Chiron
Notchris
Chiron
12,665
3,096
1,166
5,735
12,294
4,865
1,506
316
11,880
0
100,251
W
11,433
816
142
2,921
8,818
2,967
60
3,868
4,904
81,963
0
W
Cliodhna
TibialFour9
Cliodhna
13,786
1,565
0
8,494
12,941
4,942
2,057
3,306
9,585
0
100,101
L
Achilles
hidehide22
Achilles
6,330
1,380
106
2,099
17,731
19,496
76
5,083
12,358
0
30,667
L
Chaac
n7toitu
Chaac
4,913
245
0
2,366
10,521
9,210
0
1,665
8,762
7,585
48,767
W
Aphrodite
scpg27
Aphrodite
2,176
170
2,964
6,002
11,812
11,154
196
1,712
10,100
29,099
0
L
7,499
1,881
664
3,791
14,590
4,657
0
1,127
13,441
0
83,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,334
Gold Earned
56,093
595
Minions Killed
704
0
Camps Cleared
0
2,048,749
Distance Traveled
2,095,856
42
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,223
411
90
5
0
410,368
9
L
Morgan Le Fay
10,365
518
174
9
0
396,484
6
W
Hercules
11,821
591
182
9
0
417,626
0
W
Chiron
11,192
560
179
9
0
402,633
0
W
Janus
11,516
576
149
7
0
454,928
9
W
Cliodhna
12,008
600
141
7
0
427,007
3
L
Achilles
8,051
403
46
2
0
433,038
17
L
Chaac
9,228
461
122
6
0
413,763
6
W
Aphrodite
9,556
478
53
3
0
393,662
0
L
Chiron
10,467
523
163
8
0
395,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role