Player Matchup

Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BobTheValiant
Tiamat
Level 27
God Stats
1W - 2L
1,586 SR
Queue Stats
119W - 80L
1,572 Elo+
Party 1
Kali
Kali
MarmotJuggler
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 86L
1,570 Elo+
Party 1
Artemis
Artemis
SpidersGrip
Artemis
Level 25
God Stats
1W - 1L
1,248 SR
Queue Stats
41W - 43L
1,469 Elo+
Solo
Bastet
Bastet
jmurraybilliam
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,633 Elo+
Solo
Team Averages
Level 27
1,467 SR
1,549 Elo+

VS

Team Averages
Level 18
1,743 SR
1,589 Elo+
Jormungandr
Jormungandr
REX J HOUSTON
Jormungandr
Level 4
God Stats
4W - 0L
1,830 SR
Queue Stats
4W - 1L
1,556 Elo+
Solo
He Bo
He Bo
banmeagain666
He Bo
Level 23
God Stats
2W - 0L
1,809 SR
Queue Stats
2W - 1L
1,735 Elo+
Party 2
Cernunnos
Cernunnos
boredsg2021
Cernunnos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,364 Elo+
Solo
Nemesis
Nemesis
iOnlyPlayNem
Nemesis
Level 17
God Stats
16W - 7L
1,831 SR
Queue Stats
16W - 7L
1,698 Elo+
Party 2
Gilgamesh
Gilgamesh
totemORoom
Gilgamesh
Level 19
God Stats
7W - 2L
1,743 SR
Queue Stats
51W - 23L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
6 / 11 / 2
11,436
497
23,376
33,360
30,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 11 / 6
9,443
411
12,509
22,209
6,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 9 / 2
11,275
490
12,813
23,045
8,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
SpidersGrip
Artemis
14
1 / 15 / 2
8,900
387
9,364
21,719
5,141
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
2 / 12 / 1
9,331
406
6,697
19,168
5,185
Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
REX J HOUSTON
Jormungandr
16
0 / 10 / 18
11,227
488
4,907
20,548
15,995
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
24 / 0 / 8
15,700
683
37,227
16,916
6,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
boredsg2021
Cernunnos
20
11 / 3 / 8
14,960
650
14,318
24,027
10,349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
iOnlyPlayNem
Nemesis
20
15 / 1 / 16
16,458
716
29,150
21,812
12,031
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
totemORoom
Gilgamesh
20
8 / 1 / 11
15,038
654
12,816
19,948
21,682
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
119
15
Kills
58
58
Deaths
15
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
11
2
0.64
L
1
11
6
0.36
L
5
9
2
0.67
W
Jormungandr
REX J HOUSTON
Jormungandr
0
10
18
0.9
L
Artemis
SpidersGrip
Artemis
1
15
2
0.13
W
24
0
8
28
W
Cernunnos
boredsg2021
Cernunnos
11
3
8
5
W
Nemesis
iOnlyPlayNem
Nemesis
15
1
16
23
L
2
12
1
0.21
W
Gilgamesh
totemORoom
Gilgamesh
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,759
Damage
98,418
119,501
Taken
103,251
56,379
Mitigated
66,934
24,867
Healing
32,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
23,376
4,374
47
11,604
33,360
30,783
0
10,387
22,688
13,562
64,494
L
12,509
843
92
2,866
22,209
6,390
409
10,827
10,968
46,061
0
L
12,813
5,256
0
6,866
23,045
8,880
0
7,528
15,268
0
60,848
W
Jormungandr
REX J HOUSTON
Jormungandr
4,907
1,712
0
100
20,548
15,995
624
3,827
16,090
29,548
0
L
Artemis
SpidersGrip
Artemis
9,364
3,876
0
1,089
21,719
5,141
0
7,953
13,587
0
46,913
W
37,227
2,670
0
8,195
16,916
6,877
670
3,557
12,969
105,448
0
W
Cernunnos
boredsg2021
Cernunnos
14,318
8,704
0
11,244
24,027
10,349
8,570
1,910
21,910
0
152,824
W
Nemesis
iOnlyPlayNem
Nemesis
29,150
18,264
0
8,914
21,812
12,031
4,085
2,358
18,614
0
144,772
L
6,697
2,427
0
2,303
19,168
5,185
0
5,491
13,557
0
47,502
W
Gilgamesh
totemORoom
Gilgamesh
12,816
2,796
0
4,435
19,948
21,682
743
4,707
14,498
8,894
74,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,385
Gold Earned
73,383
488
Minions Killed
745
0
Camps Cleared
0
1,893,919
Distance Traveled
2,318,188
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,436
497
136
6
0
375,350
2
L
Tiamat
9,443
411
94
4
0
363,788
2
L
Kali
11,275
490
117
5
0
424,849
0
W
Jormungandr
11,227
488
58
3
0
429,060
2
L
Artemis
8,900
387
74
3
0
333,558
0
W
He Bo
15,700
683
134
6
0
492,162
2
W
Cernunnos
14,960
650
194
8
0
379,499
1
W
Nemesis
16,458
716
223
10
0
545,131
2
L
Bastet
9,331
406
67
3
0
396,374
0
W
Gilgamesh
15,038
654
136
6
0
472,336
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role