Player Matchup

Cthulhu
Cthulhu
Enipift
Cthulhu
Level 5
God Stats
3W - 2L
1,688 SR
Queue Stats
3W - 2L
1,569 Elo+
Party 1
Artemis
Artemis
ParrallelFates
Artemis
Level 27
God Stats
4W - 4L
1,476 SR
Queue Stats
145W - 148L
1,513 Elo+
Party 1
Thanatos
Thanatos
YABKiddTrax
Thanatos
Level 83
God Stats
5W - 10L
1,500 SR
Queue Stats
362W - 372L
1,506 Elo+
Party 1
Sol
Sol
bisiden
Sol
Level 18
God Stats
5W - 6L
1,495 SR
Queue Stats
62W - 53L
1,560 Elo+
Party 1
King Arthur
King Arthur
tsmregold
King Arthur
Level 29
God Stats
1W - 6L
1,224 SR
Queue Stats
116W - 125L
1,538 Elo+
Solo
Team Averages
Level 32
1,477 SR
1,537 Elo+

VS

Team Averages
Level 22
1,387 SR
1,442 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BestJungleVN
Neith
Level 12
God Stats
2W - 5L
1,256 SR
Queue Stats
41W - 40L
1,363 Elo+
Party 2
Ares
Ares
NinaSky
Ares
Level 24
God Stats
11W - 8L
1,305 SR
Queue Stats
40W - 40L
1,284 Elo+
Party 2
Ratatoskr
Ratatoskr
jmurraybilliam
Ratatoskr
Level 25
God Stats
2W - 1L
1,465 SR
Queue Stats
4W - 2L
1,480 Elo+
Solo
Thor
Thor
totemORoom
Thor
Level 19
God Stats
3W - 4L
1,409 SR
Queue Stats
51W - 23L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Enipift
Cthulhu
11
0 / 4 / 3
6,512
465
1,523
10,736
5,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 3 / 0
7,155
511
9,958
8,692
2,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
YABKiddTrax
Thanatos
12
6 / 5 / 2
7,709
551
8,904
12,508
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
9
2 / 4 / 3
6,568
469
7,909
7,775
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
tsmregold
King Arthur
12
1 / 2 / 1
7,006
500
4,242
12,550
10,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
6 / 2 / 1
8,907
636
16,180
14,240
14,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 3 / 3
6,989
499
6,253
5,970
1,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
NinaSky
Ares
11
2 / 1 / 10
7,728
552
4,229
11,659
11,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
jmurraybilliam
Ratatoskr
8
0 / 8 / 2
5,750
411
1,966
9,009
1,841
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
7 / 0 / 4
8,555
611
7,118
8,214
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
14
Kills
18
18
Deaths
14
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
2
1
3.25
W
3
3
3
1.5
L
Cthulhu
Enipift
Cthulhu
0
4
3
0.38
W
Ares
NinaSky
Ares
2
1
10
7
L
5
3
0
1.67
L
Thanatos
YABKiddTrax
Thanatos
6
5
2
1.4
L
Sol
2
4
3
0.88
W
Ratatoskr
jmurraybilliam
Ratatoskr
0
8
2
0.13
W
7
0
4
9
L
King Arthur
tsmregold
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,536
Damage
35,746
52,261
Taken
49,092
25,848
Mitigated
32,964
17,741
Healing
15,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,180
1,754
58
8,248
14,240
14,910
180
1,269
12,971
11,204
50,414
W
6,253
3,309
0
1,768
5,970
1,677
0
644
5,326
0
34,987
L
Cthulhu
Enipift
Cthulhu
1,523
577
991
1,765
10,736
5,564
0
1,176
9,560
12,139
0
W
Ares
NinaSky
Ares
4,229
779
0
817
11,659
11,711
278
3,028
8,631
13,578
0
L
9,958
4,186
0
1,390
8,692
2,975
430
2,077
6,615
0
42,256
L
Thanatos
YABKiddTrax
Thanatos
8,904
2,593
0
9,180
12,508
4,648
0
1,232
11,047
0
44,358
L
Sol
7,909
2,365
0
2,210
7,775
2,359
792
892
6,795
29,352
0
W
Ratatoskr
jmurraybilliam
Ratatoskr
1,966
544
0
982
9,009
1,841
119
2,346
6,663
29
20,884
W
7,118
1,554
0
4,018
8,214
2,825
0
2,145
6,069
0
55,770
L
King Arthur
tsmregold
King Arthur
4,242
998
0
2,205
12,550
10,302
0
2,335
9,139
0
34,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,950
Gold Earned
37,929
310
Minions Killed
362
0
Camps Cleared
0
1,324,317
Distance Traveled
1,339,372
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,907
636
111
8
0
282,998
3
W
Neith
6,989
499
77
6
0
221,052
5
L
Cthulhu
6,512
465
19
1
0
251,485
1
W
Ares
7,728
552
23
2
0
268,882
2
L
Artemis
7,155
511
79
6
0
254,051
3
L
Thanatos
7,709
551
74
5
0
301,426
2
L
Sol
6,568
469
49
4
0
258,986
1
W
Ratatoskr
5,750
411
45
3
0
240,674
0
W
Thor
8,555
611
106
8
0
325,766
7
L
King Arthur
7,006
500
89
6
0
258,369
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role