Player Matchup

Sun Wukong
Sun Wukong
FogtwnKorean
Sun Wukong
Level 85
God Stats
1W - 1L
1,274 SR
Queue Stats
63W - 55L
1,334 Elo+
Solo
Terra
Terra
Geene Creemers
Terra
Level 154
God Stats
10W - 13L
1,420 SR
Queue Stats
346W - 406L
1,410 Elo+
Party 1
Nox
Nox
St0len profile
Nox
Level 158
God Stats
7W - 12L
1,407 SR
Queue Stats
610W - 711L
1,413 Elo+
Party 1
Bakasura
Bakasura
heckle n kotch3
Bakasura
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 73L
1,340 Elo+
Party 1
Cernunnos
Cernunnos
pimpred8o8
Cernunnos
Level 149
God Stats
4W - 4L
1,494 SR
Queue Stats
242W - 247L
1,327 Elo+
Party 1
Team Averages
Level 139
1,419 SR
1,365 Elo+

VS

Team Averages
Level 87
1,474 SR
1,394 Elo+
Ganesha
Ganesha
Beardicus8151
Ganesha
Level 41
God Stats
2W - 0L
1,262 SR
Queue Stats
37W - 51L
1,345 Elo+
Party 3
Ah Puch
Ah Puch
DARK GrimReeper
Ah Puch
Level 145
God Stats
5W - 2L
1,469 SR
Queue Stats
209W - 240L
1,366 Elo+
Party 2
Sylvanus
Sylvanus
DARKxDarkSidex69
Sylvanus
Level 148
God Stats
9W - 3L
1,538 SR
Queue Stats
317W - 379L
1,389 Elo+
Party 2
Achilles
Achilles
RangeAlexKill
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ysam
Kuzenbo
Level 88
God Stats
5W - 1L
1,603 SR
Queue Stats
325W - 331L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FogtwnKorean
Sun Wukong
20
4 / 6 / 8
11,827
622
14,541
29,605
33,077
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
2 / 4 / 10
11,798
621
10,149
24,908
13,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
3 / 2 / 10
12,399
653
22,377
14,442
5,709
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
15
3 / 9 / 8
10,749
566
14,449
21,388
7,551
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
pimpred8o8
Cernunnos
20
4 / 5 / 10
12,151
640
40,926
22,239
8,441
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
18
0 / 6 / 25
11,522
606
18,105
28,261
36,529
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 0 / 19
13,969
735
32,026
11,933
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 4 / 20
12,126
638
11,450
33,067
18,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
RangeAlexKill
Achilles
20
12 / 2 / 10
13,915
732
19,599
22,938
27,695
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
ysam
Kuzenbo
20
6 / 4 / 14
14,093
742
19,372
32,969
52,232
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
114
16
Kills
26
26
Deaths
16
46
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
6
25
2.08
W
6
0
19
15.5
W
2
4
20
3
L
Sun Wukong
FogtwnKorean
Sun Wukong
4
6
8
1.33
L
2
4
10
1.75
W
Achilles
RangeAlexKill
Achilles
12
2
10
8.5
L
3
2
10
4
L
Bakasura
3
9
8
0.78
L
Cernunnos
pimpred8o8
Cernunnos
4
5
10
1.8
W
Kuzenbo
ysam
Kuzenbo
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,442
Damage
100,552
112,582
Taken
129,168
68,724
Mitigated
140,956
54,469
Healing
67,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
18,105
846
2,676
5,509
28,261
36,529
1,137
8,455
19,219
36,219
0
W
32,026
1,303
2,500
4,342
11,933
5,835
680
2,993
8,718
69,103
0
W
11,450
3,058
22,295
15,916
33,067
18,665
1,625
9,986
22,801
25,687
0
L
Sun Wukong
FogtwnKorean
Sun Wukong
14,541
2,331
722
2,218
29,605
33,077
377
19,644
9,093
0
35,905
L
10,149
552
28,565
13,090
24,908
13,946
0
17,765
6,694
23,432
0
W
Achilles
RangeAlexKill
Achilles
19,599
4,396
1,957
3,775
22,938
27,695
1,415
4,280
17,945
0
29,765
L
22,377
1,079
3,788
2,244
14,442
5,709
246
11,147
3,190
54,215
0
L
Bakasura
14,449
7,364
578
1,726
21,388
7,551
0
15,520
5,435
0
15,768
L
Cernunnos
pimpred8o8
Cernunnos
40,926
15,646
194
1,344
22,239
8,441
896
16,877
5,307
0
66,251
W
Kuzenbo
ysam
Kuzenbo
19,372
3,711
1,542
6,730
32,969
52,232
999
6,812
24,437
39,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,924
Gold Earned
65,625
273
Minions Killed
194
0
Camps Cleared
0
1,627,465
Distance Traveled
1,734,142
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,522
606
1
0
0
331,807
3
W
Ah Puch
13,969
735
91
5
0
370,247
1
W
Sylvanus
12,126
638
33
2
0
316,593
0
L
Sun Wukong
11,827
622
43
2
0
308,063
1
L
Terra
11,798
621
24
1
0
384,308
1
W
Achilles
13,915
732
32
2
0
358,728
3
L
Nox
12,399
653
104
5
0
330,482
1
L
Bakasura
10,749
566
15
1
0
339,400
0
L
Cernunnos
12,151
640
87
5
0
265,212
1
W
Kuzenbo
14,093
742
37
2
0
356,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role