Player Matchup

Rama
Rama
FORSEP
Rama
Level 86
God Stats
1W - 3L
1,254 SR
Queue Stats
348W - 377L
1,391 Elo+
Party 2
Hou Yi
Hou Yi
Guillemots21
Hou Yi
Level 88
God Stats
2W - 2L
1,681 SR
Queue Stats
119W - 109L
1,460 Elo+
Party 3
Raijin
Raijin
Isra1907
Raijin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 85L
1,391 Elo+
Party 3
Medusa
Medusa
OlmedoPa
Medusa
Level 88
God Stats
2W - 4L
1,204 SR
Queue Stats
250W - 242L
1,384 Elo+
Party 3
Merlin
Merlin
VigilantSole
Merlin
Level 108
God Stats
8W - 7L
1,640 SR
Queue Stats
375W - 312L
1,487 Elo+
Party 2
Team Averages
Level 91
1,456 SR
1,423 Elo+

VS

Team Averages
Level 112
1,410 SR
1,414 Elo+
Ganesha
Ganesha
Argent_Cross
Ganesha
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,443 Elo+
Solo
Odin
Odin
Silent Kuno
Odin
Level 66
God Stats
9W - 11L
1,380 SR
Queue Stats
612W - 555L
1,330 Elo+
Solo
Ravana
Ravana
WeatherGodd
Ravana
Level 160
God Stats
1W - 1L
1,299 SR
Queue Stats
134W - 129L
1,383 Elo+
Party 1
The Morrigan
The Morrigan
XVoid_KingX
The Morrigan
Level 144
God Stats
4W - 4L
1,370 SR
Queue Stats
210W - 210L
1,469 Elo+
Party 1
Geb
Geb
XZodiac_EmperorX
Geb
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 237L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
FORSEP
Rama
19
9 / 7 / 13
13,167
732
19,140
15,629
6,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
20
8 / 5 / 19
12,940
719
21,469
14,670
6,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Isra1907
Raijin
16
0 / 8 / 17
10,483
582
7,311
16,718
8,112
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
OlmedoPa
Medusa
17
2 / 8 / 19
11,544
641
15,539
14,578
5,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
20
11 / 3 / 15
15,341
852
22,953
17,211
7,125
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Argent_Cross
Ganesha
17
0 / 7 / 16
10,855
603
7,276
17,936
20,858
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
16 / 6 / 12
15,376
854
28,819
28,532
22,711
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
19
7 / 7 / 9
13,382
743
5,810
12,850
6,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
XVoid_KingX
The Morrigan
20
6 / 4 / 14
13,204
734
14,504
11,714
6,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 6 / 18
12,582
699
13,557
31,161
26,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
100
30
Kills
31
31
Deaths
30
83
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Argent_Cross
Ganesha
0
7
16
1.14
L
Rama
FORSEP
Rama
9
7
13
2.21
L
Hou Yi
8
5
19
3.5
L
Raijin
Isra1907
Raijin
0
8
17
1.06
L
Medusa
OlmedoPa
Medusa
2
8
19
1.44
W
16
6
12
3.67
L
Merlin
11
3
15
6.17
W
Ravana
7
7
9
1.64
W
The Morrigan
XVoid_KingX
The Morrigan
6
4
14
3.25
W
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,412
Damage
69,966
78,806
Taken
102,193
33,573
Mitigated
83,431
27,755
Healing
26,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Argent_Cross
Ganesha
7,276
271
0
0
17,936
20,858
266
5,620
11,860
21,521
0
L
Rama
FORSEP
Rama
19,140
11,718
1,230
2,553
15,629
6,405
1,686
4,938
10,667
0
40,314
L
Hou Yi
21,469
12,000
1,940
2,934
14,670
6,542
1,397
5,010
9,591
0
36,998
L
Raijin
Isra1907
Raijin
7,311
1,521
894
1,170
16,718
8,112
156
6,416
10,260
12,464
0
L
Medusa
OlmedoPa
Medusa
15,539
7,617
1,067
1,001
14,578
5,389
942
6,079
8,401
0
26,830
W
28,819
4,548
3,503
6,150
28,532
22,711
1,948
7,979
20,169
778
41,649
L
Merlin
22,953
825
6,854
8,112
17,211
7,125
786
9,464
7,605
64,611
0
W
Ravana
5,810
656
468
1,112
12,850
6,631
1,335
3,964
8,673
0
14,984
W
The Morrigan
XVoid_KingX
The Morrigan
14,504
1,322
851
2,049
11,714
6,547
1,446
4,062
7,461
42,744
4,179
W
13,557
346
2,840
9,886
31,161
26,684
195
6,985
23,766
30,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,475
Gold Earned
65,399
211
Minions Killed
167
0
Camps Cleared
0
1,382,723
Distance Traveled
1,409,823
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,855
603
0
0
0
256,902
0
L
Rama
13,167
732
41
2
0
234,754
0
L
Hou Yi
12,940
719
29
2
0
262,112
1
L
Raijin
10,483
582
19
1
0
286,401
0
L
Medusa
11,544
641
24
1
0
280,818
0
W
Odin
15,376
854
42
2
0
347,699
1
L
Merlin
15,341
852
98
5
0
318,638
0
W
Ravana
13,382
743
16
1
0
195,894
0
W
The Morrigan
13,204
734
75
4
0
311,122
0
W
Geb
12,582
699
34
2
0
298,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role