Player Matchup

Ymir
Ymir
Cerdoth
Ymir
Level 27
God Stats
9W - 7L
1,562 SR
Queue Stats
214W - 242L
1,429 Elo+
Party 1
Thor
Thor
Kovitch
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 69L
1,649 Elo+
Party 1
Charybdis
Charybdis
LotionDeViande
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 77L
1,497 Elo+
Solo
King Arthur
King Arthur
MothsRage
King Arthur
Level 69
God Stats
0W - 4L
1,344 SR
Queue Stats
23W - 38L
1,441 Elo+
Party 1
Tiamat
Tiamat
xxRedsixx
Tiamat
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 132L
1,507 Elo+
Solo
Team Averages
Level 31
1,481 SR
1,505 Elo+

VS

Team Averages
Level 27
1,650 SR
1,520 Elo+
Artio
Artio
Gorgeous_Reaper7
Artio
Level 28
God Stats
3W - 0L
1,905 SR
Queue Stats
52W - 29L
1,677 Elo+
Solo
Heimdallr
Heimdallr
StellarGalaxy94
Heimdallr
Level 27
God Stats
9W - 19L
1,472 SR
Queue Stats
46W - 56L
1,400 Elo+
Solo
Vulcan
Vulcan
Tip Snippa
Vulcan
Level 29
God Stats
2W - 1L
1,801 SR
Queue Stats
61W - 41L
1,624 Elo+
Solo
Ravana
Ravana
thxtback
Ravana
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 51L
1,468 Elo+
Solo
Mulan
Mulan
zZVkrakenVZz
Mulan
Level 29
God Stats
6W - 10L
1,571 SR
Queue Stats
72W - 85L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cerdoth
Ymir
11
1 / 6 / 0
7,408
390
4,277
14,001
11,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
Kovitch
Thor
11
0 / 4 / 2
7,063
372
2,266
9,951
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
LotionDeViande
Charybdis
14
2 / 3 / 1
8,147
429
5,257
10,909
3,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MothsRage
King Arthur
14
1 / 3 / 0
8,068
425
7,554
24,678
10,482
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
xxRedsixx
Tiamat
17
0 / 2 / 0
9,433
496
9,613
11,404
6,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 11
9,950
524
5,715
16,916
17,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
StellarGalaxy94
Heimdallr
14
4 / 2 / 7
9,238
486
9,136
8,686
3,222
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Tip Snippa
Vulcan
18
8 / 0 / 2
11,169
588
14,346
6,145
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
thxtback
Ravana
12
0 / 2 / 5
7,479
394
4,181
8,116
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 0 / 5
9,638
507
15,087
11,762
7,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
18
18
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
Cerdoth
Ymir
1
6
0
0.17
W
3
0
11
8.5
L
Thor
Kovitch
Thor
0
4
2
0.25
L
Charybdis
LotionDeViande
Charybdis
2
3
1
0.83
L
King Arthur
MothsRage
King Arthur
1
3
0
0.33
W
Heimdallr
StellarGalaxy94
Heimdallr
4
2
7
3.75
W
Vulcan
Tip Snippa
Vulcan
8
0
2
9
W
Ravana
thxtback
Ravana
0
2
5
1.25
L
Tiamat
xxRedsixx
Tiamat
0
2
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,967
Damage
48,465
70,943
Taken
51,625
34,978
Mitigated
34,749
20,752
Healing
20,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Cerdoth
Ymir
4,277
797
0
965
14,001
11,187
0
6,624
7,281
18,428
0
W
5,715
1,036
1,080
8,639
16,916
17,554
79
4,388
12,438
34,643
0
L
Thor
Kovitch
Thor
2,266
770
0
1,070
9,951
3,966
0
3,347
6,494
0
36,416
L
Charybdis
LotionDeViande
Charybdis
5,257
2,515
0
4,254
10,909
3,243
0
3,044
7,831
0
61,233
L
King Arthur
MothsRage
King Arthur
7,554
1,481
0
10,099
24,678
10,482
670
3,718
20,889
192
43,059
W
Heimdallr
StellarGalaxy94
Heimdallr
9,136
4,262
0
828
8,686
3,222
1,641
2,798
5,859
0
51,038
W
Vulcan
Tip Snippa
Vulcan
14,346
3,821
162
2,815
6,145
2,574
0
1,421
4,570
99,734
0
W
Ravana
thxtback
Ravana
4,181
613
0
2,538
8,116
3,985
812
3,055
4,879
0
26,622
L
Tiamat
xxRedsixx
Tiamat
9,613
332
132
4,232
11,404
6,100
10
2,912
8,387
84,047
0
W
15,087
1,805
0
4,594
11,762
7,414
1,051
2,106
9,576
0
61,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,119
Gold Earned
47,474
478
Minions Killed
458
0
Camps Cleared
0
1,812,215
Distance Traveled
1,837,379
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,408
390
26
1
0
386,421
6
W
Artio
9,950
524
42
2
0
367,147
6
L
Thor
7,063
372
68
4
0
348,283
1
L
Charybdis
8,147
429
118
6
0
340,236
4
L
King Arthur
8,068
425
88
5
0
367,351
0
W
Heimdallr
9,238
486
92
5
0
320,552
2
W
Vulcan
11,169
588
177
9
0
410,956
7
W
Ravana
7,479
394
45
2
0
362,217
0
L
Tiamat
9,433
496
178
9
0
369,924
3
W
Mulan
9,638
507
102
5
0
376,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role