Player Matchup

Ymir
Ymir
GuardBigCountry
Ymir
Level 126
God Stats
12W - 5L
1,702 SR
Queue Stats
286W - 263L
1,582 Elo+
Party 1
Fenrir
Fenrir
OreoTheCvmGoblin
Fenrir
Level 142
God Stats
7W - 3L
1,741 SR
Queue Stats
264W - 219L
1,606 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheOnlyMadara
Cu Chulainn
Level 147
God Stats
28W - 24L
1,615 SR
Queue Stats
638W - 543L
1,578 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
V_THE_POET
Morgan Le Fay
Level 89
God Stats
13W - 7L
1,621 SR
Queue Stats
301W - 256L
1,573 Elo+
Party 1
Medusa
Medusa
xPanda-Manx036
Medusa
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 116L
1,567 Elo+
Party 1
Team Averages
Level 127
1,636 SR
1,581 Elo+

VS

Team Averages
Level 112
1,586 SR
1,555 Elo+
Camazotz
Camazotz
AndrewAST93
Camazotz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 150L
1,530 Elo+
Party 2
Hou Yi
Hou Yi
Rag__narok
Hou Yi
Level 105
God Stats
2W - 3L
1,646 SR
Queue Stats
99W - 133L
1,519 Elo+
Party 2
Chronos
Chronos
ZaidEX06
Chronos
Level 149
God Stats
0W - 2L
1,760 SR
Queue Stats
186W - 201L
1,590 Elo+
Party 2
King Arthur
King Arthur
brayhanR
King Arthur
Level 101
God Stats
30W - 29L
1,666 SR
Queue Stats
199W - 206L
1,617 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ediergomez
Kumbhakarna
Level 77
God Stats
0W - 1L
1,358 SR
Queue Stats
17W - 22L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 20
12,819
513
15,911
25,521
29,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 2 / 18
14,428
577
22,967
24,646
17,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
TheOnlyMadara
Cu Chulainn
20
5 / 5 / 16
14,671
587
22,786
24,806
32,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
V_THE_POET
Morgan Le Fay
19
10 / 3 / 15
13,568
543
16,728
17,464
7,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
12 / 5 / 8
15,114
605
19,818
17,142
8,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AndrewAST93
Camazotz
18
5 / 11 / 3
12,557
502
12,287
27,654
9,797
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Rag__narok
Hou Yi
17
1 / 9 / 5
10,669
427
9,108
17,873
5,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chronos
ZaidEX06
Chronos
19
6 / 8 / 3
12,216
489
21,382
24,946
7,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

King Arthur
brayhanR
King Arthur
19
4 / 7 / 3
12,023
481
15,527
28,077
24,854
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
ediergomez
Kumbhakarna
13
0 / 10 / 6
8,569
343
7,199
23,103
16,981
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
36
45
Kills
16
17
Deaths
45
77
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Camazotz
AndrewAST93
Camazotz
5
11
3
0.59
W
8
2
20
9
W
10
2
18
9.5
L
Hou Yi
Rag__narok
Hou Yi
1
9
5
0.39
W
Cu Chulainn
TheOnlyMadara
Cu Chulainn
5
5
16
2.6
W
Morgan Le Fay
V_THE_POET
Morgan Le Fay
10
3
15
5.83
L
Chronos
ZaidEX06
Chronos
6
8
3
0.94
L
King Arthur
brayhanR
King Arthur
4
7
3
0.79
L
Kumbhakarna
ediergomez
Kumbhakarna
0
10
6
0.3
W
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,210
Damage
65,503
109,579
Taken
121,653
96,092
Mitigated
65,375
37,805
Healing
22,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
AndrewAST93
Camazotz
12,287
3,183
0
8,975
27,654
9,797
0
6,693
20,803
0
68,121
W
15,911
3,809
0
6,778
25,521
29,557
105
10,409
14,847
40,884
3,113
W
22,967
6,893
0
11,097
24,646
17,998
756
6,213
18,184
0
107,114
L
Hou Yi
Rag__narok
Hou Yi
9,108
3,276
0
2,052
17,873
5,838
252
7,795
9,984
0
67,135
W
Cu Chulainn
TheOnlyMadara
Cu Chulainn
22,786
5,411
1,543
10,244
24,806
32,040
2,011
1,826
22,948
18,025
91,402
W
Morgan Le Fay
V_THE_POET
Morgan Le Fay
16,728
671
0
4,028
17,464
7,911
915
6,944
10,264
81,796
0
L
Chronos
ZaidEX06
Chronos
21,382
5,974
0
4,880
24,946
7,905
0
10,653
14,007
90,757
0
L
King Arthur
brayhanR
King Arthur
15,527
3,538
0
6,208
28,077
24,854
0
5,070
22,919
0
87,301
L
Kumbhakarna
ediergomez
Kumbhakarna
7,199
705
0
250
23,103
16,981
0
6,100
16,867
21,764
0
W
19,818
9,593
0
4,115
17,142
8,586
4,923
5,841
11,173
0
133,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,600
Gold Earned
56,034
689
Minions Killed
528
0
Camps Cleared
0
2,361,773
Distance Traveled
2,179,491
11
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,557
502
90
4
0
438,603
4
W
Ymir
12,819
513
48
2
0
468,153
3
W
Fenrir
14,428
577
133
5
0
518,763
3
L
Hou Yi
10,669
427
100
4
0
427,922
11
W
Cu Chulainn
14,671
587
203
8
0
479,154
0
W
Morgan Le Fay
13,568
543
118
5
0
471,090
2
L
Chronos
12,216
489
138
6
0
451,165
10
L
King Arthur
12,023
481
161
6
0
448,748
7
L
Kumbhakarna
8,569
343
39
2
0
413,053
7
W
Medusa
15,114
605
187
7
0
424,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role