Player Matchup

Cerberus
Cerberus
Frostm18
Cerberus
Level 104
God Stats
2W - 4L
1,075 SR
Queue Stats
28W - 34L
1,411 Elo+
Party 2
Charybdis
Charybdis
GreyBeard179
Charybdis
Level 159
God Stats
3W - 2L
1,523 SR
Queue Stats
802W - 773L
1,534 Elo+
Party 1
Arachne
Arachne
HollowMatrix
Arachne
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 125L
1,478 Elo+
Party 2
Camazotz
Camazotz
squirrelxwhisper
Camazotz
Level 156
God Stats
6W - 10L
1,475 SR
Queue Stats
799W - 741L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
thiago86224
Baron Samedi
Level 149
God Stats
19W - 11L
1,682 SR
Queue Stats
410W - 383L
1,471 Elo+
Solo
Team Averages
Level 143
1,451 SR
1,481 Elo+

VS

Team Averages
Level 95
1,567 SR
1,473 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Ian0196
Chang'e
Level 160
God Stats
23W - 13L
1,604 SR
Queue Stats
471W - 427L
1,477 Elo+
Solo
Persephone
Persephone
KazeYuri
Persephone
Level 68
God Stats
6W - 7L
1,344 SR
Queue Stats
298W - 276L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
NTG Lxve
Ao Kuang
Level 65
God Stats
3W - 0L
1,852 SR
Queue Stats
109W - 122L
1,438 Elo+
Solo
Neith
Neith
mattmeyers21
Neith
Level 75
God Stats
14W - 11L
1,535 SR
Queue Stats
56W - 53L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Frostm18
Cerberus
12
1 / 3 / 7
7,482
440
5,901
13,172
9,008
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
GreyBeard179
Charybdis
13
1 / 4 / 0
8,327
490
7,131
9,670
3,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
HollowMatrix
Arachne
13
2 / 3 / 3
8,201
482
6,255
18,212
6,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 1
8,949
526
8,495
18,191
10,789
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
thiago86224
Baron Samedi
13
4 / 6 / 1
8,376
493
11,527
12,353
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 2 / 6
8,848
520
11,676
14,193
15,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Ian0196
Chang'e
13
6 / 5 / 7
8,323
490
8,387
14,826
6,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
KazeYuri
Persephone
14
2 / 2 / 8
8,898
523
11,339
10,443
3,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
NTG Lxve
Ao Kuang
16
5 / 1 / 5
9,365
551
7,081
12,534
6,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 7
9,813
577
13,970
12,701
4,378
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
11
Kills
20
20
Deaths
11
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
6
2.5
L
Cerberus
Frostm18
Cerberus
1
3
7
1.5
L
Charybdis
GreyBeard179
Charybdis
1
4
0
0.25
L
Arachne
HollowMatrix
Arachne
2
3
3
1.17
W
Chang'e
Ian0196
Chang'e
6
5
7
1.9
W
Persephone
KazeYuri
Persephone
2
2
8
3
W
Ao Kuang
NTG Lxve
Ao Kuang
5
1
5
7.5
W
5
1
7
8.5
L
3
4
1
0.88
L
Baron Samedi
thiago86224
Baron Samedi
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,309
Damage
52,453
71,598
Taken
64,697
34,239
Mitigated
36,048
25,391
Healing
33,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,676
1,338
712
4,118
14,193
15,103
0
2,379
11,814
51,568
0
L
Cerberus
Frostm18
Cerberus
5,901
178
90
3,524
13,172
9,008
0
7,690
5,249
15,550
0
L
Charybdis
GreyBeard179
Charybdis
7,131
3,803
0
1,932
9,670
3,266
3,199
3,119
6,502
0
55,781
L
Arachne
HollowMatrix
Arachne
6,255
4,410
0
7,905
18,212
6,023
0
9,571
8,586
0
35,871
W
Chang'e
Ian0196
Chang'e
8,387
522
3,839
5,608
14,826
6,460
537
4,576
10,250
31,187
0
W
Persephone
KazeYuri
Persephone
11,339
1,639
0
4,349
10,443
3,984
564
5,739
4,702
57,478
0
W
Ao Kuang
NTG Lxve
Ao Kuang
7,081
2,404
0
7,308
12,534
6,123
0
2,343
10,191
53,469
13,430
W
13,970
7,045
214
6,930
12,701
4,378
3,885
2,390
10,311
0
66,866
L
8,495
1,735
0
7,723
18,191
10,789
27
7,986
8,856
0
56,314
L
Baron Samedi
thiago86224
Baron Samedi
11,527
785
763
3,454
12,353
5,153
0
7,697
4,562
50,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,335
Gold Earned
45,247
401
Minions Killed
532
0
Camps Cleared
0
1,588,329
Distance Traveled
1,603,304
21
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,848
520
117
7
0
332,301
3
L
Cerberus
7,482
440
14
1
0
321,787
4
L
Charybdis
8,327
490
116
7
0
281,776
2
L
Arachne
8,201
482
73
4
0
377,299
3
W
Chang'e
8,323
490
49
3
0
307,351
15
W
Persephone
8,898
523
106
6
0
310,494
8
W
Ao Kuang
9,365
551
120
7
0
349,358
5
W
Neith
9,813
577
140
8
0
303,800
3
L
Camazotz
8,949
526
119
7
0
334,618
2
L
Baron Samedi
8,376
493
79
5
0
272,849
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role