Player Matchup

Olorun
Olorun
Dazedcabbage
Olorun
Level 17
God Stats
9W - 5L
1,588 SR
Queue Stats
36W - 31L
1,452 Elo+
Party 3
Erlang Shen
Erlang Shen
Jahamison
Erlang Shen
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 32L
1,491 Elo+
Party 2
Sol
Sol
Tates2769
Sol
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 57L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
Tcurds
Cthulhu
Level 144
God Stats
9W - 8L
1,526 SR
Queue Stats
128W - 146L
1,406 Elo+
Party 3
Hercules
Hercules
TweakshowSam
Hercules
Level 118
God Stats
8W - 6L
1,435 SR
Queue Stats
116W - 133L
1,411 Elo+
Party 3
Team Averages
Level 77
1,510 SR
1,461 Elo+

VS

Team Averages
Level 50
1,512 SR
1,467 Elo+
Cthulhu
Cthulhu
Ainz0oalGhoul
Cthulhu
Level 18
God Stats
11W - 15L
1,409 SR
Queue Stats
66W - 77L
1,460 Elo+
Party 1
Hel
Hel
AnywaysSo
Hel
Level 32
God Stats
0W - 3L
1,403 SR
Queue Stats
14W - 19L
1,464 Elo+
Solo
Ravana
Ravana
BBGDev
Ravana
Level 133
God Stats
10W - 13L
1,594 SR
Queue Stats
318W - 293L
1,576 Elo+
Party 1
Charybdis
Charybdis
SteveoThaHippy
Charybdis
Level 28
God Stats
11W - 11L
1,677 SR
Queue Stats
60W - 74L
1,428 Elo+
Party 1
Ymir
Ymir
yosemitesam4263
Ymir
Level 41
God Stats
20W - 26L
1,475 SR
Queue Stats
186W - 224L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
2 / 1 / 1
5,606
561
3,332
6,609
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Jahamison
Erlang Shen
11
1 / 0 / 1
6,056
606
1,399
5,166
2,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
9 / 0 / 0
7,451
745
7,281
3,923
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Tcurds
Cthulhu
11
1 / 0 / 1
6,410
641
3,534
3,677
2,259
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
TweakshowSam
Hercules
9
1 / 1 / 2
5,384
538
3,689
6,963
3,507
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
1 / 1 / 1
4,611
461
4,492
5,445
2,604
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 7 / 0
4,565
457
1,883
6,841
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
BBGDev
Ravana
9
1 / 1 / 0
5,240
524
2,790
4,985
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
SteveoThaHippy
Charybdis
7
0 / 3 / 1
4,451
445
3,401
4,872
1,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 2 / 0
4,601
460
2,355
6,056
2,310
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
14
Kills
2
2
Deaths
14
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
1
1
1.5
L
0
7
0
0
L
Ravana
BBGDev
Ravana
1
1
0
1
W
Olorun
2
1
1
2.5
W
Erlang Shen
Jahamison
Erlang Shen
1
0
1
1.5
L
Charybdis
SteveoThaHippy
Charybdis
0
3
1
0.17
W
9
0
0
9
W
Cthulhu
Tcurds
Cthulhu
1
0
1
1.5
W
Hercules
TweakshowSam
Hercules
1
1
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,235
Damage
14,921
26,338
Taken
28,199
11,413
Mitigated
9,528
13,941
Healing
5,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,492
184
60
791
5,445
2,604
0
2,925
2,480
17,272
0
L
1,883
188
0
1,580
6,841
2,044
0
4,778
1,638
15,540
0
L
Ravana
BBGDev
Ravana
2,790
862
0
2,046
4,985
1,530
0
1,089
3,832
0
26,214
W
Olorun
3,332
2,403
265
3,449
6,609
2,111
814
2,351
4,258
31,641
0
W
Erlang Shen
Jahamison
Erlang Shen
1,399
669
0
2,586
5,166
2,420
0
228
4,894
0
39,941
L
Charybdis
SteveoThaHippy
Charybdis
3,401
2,219
0
297
4,872
1,040
0
1,349
3,523
0
18,175
W
7,281
2,484
0
3,285
3,923
1,116
2,910
1,419
2,312
36,182
0
W
Cthulhu
Tcurds
Cthulhu
3,534
584
73
1,439
3,677
2,259
324
2,355
1,322
31,050
0
W
Hercules
TweakshowSam
Hercules
3,689
1,104
384
2,460
6,963
3,507
38
2,141
4,822
0
13,724
L
2,355
842
0
919
6,056
2,310
0
3,477
2,579
18,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,907
Gold Earned
23,468
290
Minions Killed
201
0
Camps Cleared
0
948,979
Distance Traveled
908,761
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,611
461
29
3
0
201,277
2
L
Hel
4,565
457
34
3
0
164,271
3
L
Ravana
5,240
524
65
7
0
219,457
6
W
Olorun
5,606
561
66
7
0
164,721
1
W
Erlang Shen
6,056
606
74
7
0
213,174
1
L
Charybdis
4,451
445
38
4
0
180,067
0
W
Sol
7,451
745
75
8
0
187,199
4
W
Cthulhu
6,410
641
57
6
0
177,120
1
W
Hercules
5,384
538
18
2
0
206,765
1
L
Ymir
4,601
460
35
4
0
143,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role