Player Matchup

Geb
Geb
Diamond I
 
Geb
Diamond I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Olorun
Olorun
Diamond I
MyNameIsLame
Olorun
Diamond I
Level 157
God Stats
2W - 0L
1,411 SR
Queue Stats
124W - 26L
2,036 MMR
Party 2
Bellona
Bellona
Platinum I
мιкєу
Bellona
Platinum I
Level 137
God Stats
6W - 0L
2,066 SR
Queue Stats
57W - 7L
2,021 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,659 SR
1,852 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,833 SR
1,460 MMR
Sobek
Sobek
Bronze III
DaRkJaTh
Sobek
Bronze III
Level 156
God Stats
5W - 6L
1,662 SR
Queue Stats
29W - 52L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze III
Milkaholicx
Da Ji
Bronze III
Level 36
God Stats
0W - 1L
1,866 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Valiant
Ah Muzen Cab
Bronze III
Level 115
God Stats
0W - 1L
1,971 SR
Queue Stats
0W - 3L
1,480 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 0 / 6
7,778
778
5,419
9,719
7,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
12
2 / 2 / 5
7,607
761
5,171
5,880
5,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Bellona
мιкєу
Bellona
12
5 / 1 / 2
7,669
767
8,817
9,664
9,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Morgan Le FayNoxTiamatDanzaburouSol

VS

Bans
ChronosPersephoneHou YiThothCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DaRkJaTh
Sobek
10
1 / 1 / 2
6,890
689
7,906
9,633
8,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 4 / 2
6,382
638
5,680
7,203
2,540
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Valiant
Ah Muzen Cab
10
1 / 2 / 2
6,798
680
7,831
7,398
3,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
7
Kills
3
3
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
6
3
L
Sobek
DaRkJaTh
Sobek
1
1
2
2
L
1
4
2
0.5
W
Olorun
2
2
5
2.25
L
Ah Muzen Cab
Valiant
Ah Muzen Cab
1
2
2
1
W
Bellona
мιкєу
Bellona
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,407
Damage
21,417
25,263
Taken
24,234
22,655
Mitigated
13,909
6,794
Healing
5,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,419
790
0
3,705
9,719
7,772
338
4,072
5,647
15,361
0
L
Sobek
DaRkJaTh
Sobek
7,906
372
0
3,522
9,633
8,264
0
5,043
4,208
14,890
0
L
5,680
1,620
0
0
7,203
2,540
0
3,842
3,006
0
8,347
W
Olorun
5,171
2,424
280
1,250
5,880
5,223
965
1,594
4,286
36,147
5,026
L
Ah Muzen Cab
Valiant
Ah Muzen Cab
7,831
2,947
0
2,443
7,398
3,105
0
2,994
4,279
0
35,545
W
Bellona
мιкєу
Bellona
8,817
1,689
0
1,559
9,664
9,660
240
2,836
6,828
2,958
15,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,054
Gold Earned
20,070
145
Minions Killed
103
8
Camps Cleared
3
603,023
Distance Traveled
588,457
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,778
778
17
2
2
216,056
4
L
Sobek
6,890
689
27
3
1
201,667
6
L
Da Ji
6,382
638
4
0
1
169,253
0
W
Olorun
7,607
761
99
10
6
193,022
1
L
Ah Muzen Cab
6,798
680
72
7
1
217,537
2
W
Bellona
7,669
767
29
3
0
193,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role