Player Matchup

Medusa
Medusa
AllBalls69
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,437 Elo+
Solo
Da Ji
Da Ji
Dillybomber
Da Ji
Level 12
God Stats
10W - 4L
1,874 SR
Queue Stats
21W - 10L
1,603 Elo+
Solo
Thoth
Thoth
OohOohAahAah
Thoth
Level 29
God Stats
4W - 5L
1,231 SR
Queue Stats
309W - 308L
1,540 Elo+
Solo
Horus
Horus
originalwuss
Horus
Level 8
God Stats
11W - 7L
1,788 SR
Queue Stats
20W - 29L
1,641 Elo+
Solo
Awilix
Awilix
rieIx
Awilix
Level 14
God Stats
8W - 13L
1,484 SR
Queue Stats
29W - 28L
1,579 Elo+
Solo
Team Averages
Level 16
1,575 SR
1,560 Elo+

VS

Team Averages
Level 48
1,724 SR
1,833 Elo+
He Bo
He Bo
 
He Bo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
HladnoFant
Fafnir
Level 151
God Stats
17W - 4L
1,841 SR
Queue Stats
1,115W - 89L
2,053 Elo+
Party 1
Xbalanque
Xbalanque
Jaysosa32
Xbalanque
Level 29
God Stats
3W - 1L
1,589 SR
Queue Stats
106W - 128L
1,516 Elo+
Solo
Thanatos
Thanatos
MickFleetwood
Thanatos
Level 18
God Stats
3W - 0L
1,844 SR
Queue Stats
101W - 5L
2,068 Elo+
Party 1
Gilgamesh
Gilgamesh
TaylorSwiftSex
Gilgamesh
Level 16
God Stats
3W - 0L
1,845 SR
Queue Stats
230W - 21L
2,030 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AllBalls69
Medusa
15
0 / 4 / 2
8,529
853
9,796
13,404
4,319
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 10 / 2
8,578
858
6,857
15,626
6,631
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 1 / 1
8,968
897
12,052
6,383
1,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 11 / 1
8,586
859
4,057
24,305
26,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
rieIx
Awilix
14
2 / 9 / 0
8,725
873
5,136
13,819
5,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

119

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
6 / 1 / 19
10,150
1,015
13,927
8,735
3,452
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
HladnoFant
Fafnir
18
2 / 0 / 31
12,097
1,210
9,270
12,525
19,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Jaysosa32
Xbalanque
17
1 / 0 / 23
9,668
967
9,718
4,289
1,986
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
MickFleetwood
Thanatos
18
14 / 0 / 17
11,606
1,161
17,857
6,683
3,075
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
TaylorSwiftSex
Gilgamesh
18
12 / 1 / 17
11,307
1,131
18,650
9,878
10,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
142
2
Kills
35
35
Deaths
2
6
Assists
107
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
1
19
15.5
L
Medusa
AllBalls69
Medusa
0
4
2
0.25
L
0
10
2
0.1
W
Fafnir
HladnoFant
Fafnir
2
0
31
17.5
W
Xbalanque
Jaysosa32
Xbalanque
1
0
23
12.5
W
Thanatos
MickFleetwood
Thanatos
14
0
17
22.5
L
0
1
1
0.5
W
Gilgamesh
TaylorSwiftSex
Gilgamesh
12
1
17
20.5
L
0
11
1
0.05
L
Awilix
rieIx
Awilix
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,898
Damage
69,422
73,537
Taken
42,110
43,977
Mitigated
37,685
4,478
Healing
17,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,927
930
263
1,876
8,735
3,452
0
2,738
5,997
29,359
0
L
Medusa
AllBalls69
Medusa
9,796
4,674
0
664
13,404
4,319
0
5,209
8,195
0
33,597
L
6,857
2,071
0
304
15,626
6,631
0
3,135
12,491
0
13,476
W
Fafnir
HladnoFant
Fafnir
9,270
2,029
0
5,642
12,525
19,163
0
4,066
8,459
13,806
0
W
Xbalanque
Jaysosa32
Xbalanque
9,718
4,786
0
1,827
4,289
1,986
0
202
4,087
0
32,769
W
Thanatos
MickFleetwood
Thanatos
17,857
7,612
0
7,525
6,683
3,075
0
1,412
5,271
0
32,843
L
12,052
529
0
316
6,383
1,937
0
3,400
2,983
52,169
0
W
Gilgamesh
TaylorSwiftSex
Gilgamesh
18,650
8,151
0
721
9,878
10,009
0
3,634
6,244
0
32,181
L
4,057
2,566
1,364
1,830
24,305
26,044
0
5,946
18,359
0
13,504
L
Awilix
rieIx
Awilix
5,136
1,417
0
0
13,819
5,046
0
5,507
8,312
0
11,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,386
Gold Earned
54,828
177
Minions Killed
173
4
Camps Cleared
7
910,653
Distance Traveled
1,009,768
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,150
1,015
46
5
0
192,493
0
L
Medusa
8,529
853
52
5
1
181,619
0
L
Da Ji
8,578
858
23
2
1
180,737
1
W
Fafnir
12,097
1,210
15
2
1
215,668
1
W
Xbalanque
9,668
967
62
6
0
163,301
0
W
Thanatos
11,606
1,161
33
3
3
239,231
0
L
Thoth
8,968
897
77
8
1
200,552
0
W
Gilgamesh
11,307
1,131
17
2
3
199,075
0
L
Horus
8,586
859
18
2
0
174,371
1
L
Awilix
8,725
873
7
1
1
173,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role