Player Matchup

Izanami
Izanami
KgasAwa
Izanami
Level 56
God Stats
9W - 11L
1,320 SR
Queue Stats
67W - 118L
1,292 Elo+
Party 2
Tiamat
Tiamat
RedHunger
Tiamat
Level 26
God Stats
5W - 4L
1,586 SR
Queue Stats
41W - 50L
1,295 Elo+
Solo
Sun Wukong
Sun Wukong
TheDarkSun7
Sun Wukong
Level 100
God Stats
3W - 5L
1,530 SR
Queue Stats
169W - 203L
1,321 Elo+
Party 2
Team Averages
Level 61
1,479 SR
1,303 Elo+

VS

Team Averages
Level 36
1,500 SR
1,334 Elo+
Cthulhu
Cthulhu
CornDemon
Cthulhu
Level 59
God Stats
1W - 3L
1,469 SR
Queue Stats
45W - 61L
1,297 Elo+
Party 1
Baron Samedi
Baron Samedi
PrvnceCJC
Baron Samedi
Level 23
God Stats
7W - 14L
1,518 SR
Queue Stats
20W - 40L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
TediousRex14
Sun Wukong
Level 27
God Stats
24W - 21L
1,515 SR
Queue Stats
31W - 40L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KgasAwa
Izanami
12
4 / 1 / 7
7,803
780
11,251
6,044
2,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
RedHunger
Tiamat
12
4 / 0 / 4
7,745
775
6,976
6,357
3,737
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TheDarkSun7
Sun Wukong
11
3 / 1 / 5
7,276
728
6,302
7,805
4,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CornDemon
Cthulhu
10
1 / 4 / 1
6,935
694
3,383
11,964
7,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
PrvnceCJC
Baron Samedi
10
0 / 2 / 2
6,296
630
5,520
6,962
4,608
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
TediousRex14
Sun Wukong
8
1 / 5 / 1
6,477
648
7,134
11,768
4,769
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
2
2
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CornDemon
Cthulhu
1
4
1
0.38
W
Izanami
KgasAwa
Izanami
4
1
7
7.5
L
Baron Samedi
PrvnceCJC
Baron Samedi
0
2
2
0.5
W
Tiamat
RedHunger
Tiamat
4
0
4
6
L
Sun Wukong
TediousRex14
Sun Wukong
1
5
1
0.3
W
Sun Wukong
TheDarkSun7
Sun Wukong
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,529
Damage
16,037
20,206
Taken
30,694
9,985
Mitigated
17,350
7,770
Healing
4,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CornDemon
Cthulhu
3,383
196
208
1,354
11,964
7,973
27
2,261
9,703
14,410
0
W
Izanami
KgasAwa
Izanami
11,251
7,626
1,048
2,030
6,044
2,220
744
2,631
3,413
0
28,821
L
Baron Samedi
PrvnceCJC
Baron Samedi
5,520
487
1,313
1,197
6,962
4,608
54
1,666
5,296
20,267
0
W
Tiamat
RedHunger
Tiamat
6,976
739
176
2,262
6,357
3,737
144
2,299
4,058
22,560
0
L
Sun Wukong
TediousRex14
Sun Wukong
7,134
1,702
0
718
11,768
4,769
0
3,580
8,188
0
14,115
W
Sun Wukong
TheDarkSun7
Sun Wukong
6,302
988
0
2,254
7,805
4,028
398
4,591
3,214
0
19,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,824
Gold Earned
19,708
117
Minions Killed
85
7
Camps Cleared
2
580,730
Distance Traveled
505,615
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,935
694
28
3
0
160,871
3
W
Izanami
7,803
780
52
5
1
180,175
2
L
Baron Samedi
6,296
630
42
4
1
150,071
3
W
Tiamat
7,745
775
35
4
4
206,331
2
L
Sun Wukong
6,477
648
15
2
1
194,673
2
W
Sun Wukong
7,276
728
30
3
2
194,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role