Player Matchup

Baron Samedi
Baron Samedi
Ebi_xo
Baron Samedi
Level 71
God Stats
5W - 3L
1,513 SR
Queue Stats
21W - 21L
1,535 Elo+
Party 1
Bellona
Bellona
UN_Vaxii
Bellona
Level 115
God Stats
2W - 2L
1,674 SR
Queue Stats
81W - 64L
1,706 Elo+
Party 1
Erlang Shen
Erlang Shen
l-SEMPAI-l
Erlang Shen
Level 104
God Stats
13W - 4L
1,704 SR
Queue Stats
102W - 99L
1,650 Elo+
Party 1
Team Averages
Level 97
1,630 SR
1,630 Elo+

VS

Team Averages
Level 77
1,484 SR
1,466 Elo+
Charybdis
Charybdis
AirMR G 1973
Charybdis
Level 88
God Stats
3W - 7L
1,527 SR
Queue Stats
323W - 340L
1,443 Elo+
Solo
Cthulhu
Cthulhu
PapaCroosher
Cthulhu
Level 101
God Stats
4W - 5L
1,643 SR
Queue Stats
27W - 30L
1,491 Elo+
Party 2
Scylla
Scylla
Young Gun XD
Scylla
Level 42
God Stats
1W - 2L
1,280 SR
Queue Stats
16W - 22L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ebi_xo
Baron Samedi
12
5 / 0 / 11
8,001
800
11,608
6,564
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
UN_Vaxii
Bellona
12
7 / 1 / 9
8,111
811
7,114
14,278
13,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
l-SEMPAI-l
Erlang Shen
12
5 / 0 / 11
8,086
809
6,269
8,908
6,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AirMR G 1973
Charybdis
8
1 / 6 / 0
6,429
643
3,097
7,816
2,179
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
PapaCroosher
Cthulhu
9
0 / 4 / 1
5,749
575
6,455
12,275
8,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
8
0 / 7 / 1
5,698
570
3,387
7,433
2,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
1
1
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AirMR G 1973
Charybdis
1
6
0
0.17
W
Baron Samedi
Ebi_xo
Baron Samedi
5
0
11
10.5
L
Cthulhu
PapaCroosher
Cthulhu
0
4
1
0.13
W
Bellona
UN_Vaxii
Bellona
7
1
9
11.5
L
Scylla
0
7
1
0.07
W
Erlang Shen
l-SEMPAI-l
Erlang Shen
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,991
Damage
12,939
29,750
Taken
27,524
22,937
Mitigated
12,713
15,696
Healing
2,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AirMR G 1973
Charybdis
3,097
1,626
0
1,093
7,816
2,179
0
1,180
6,122
0
10,288
W
Baron Samedi
Ebi_xo
Baron Samedi
11,608
814
2,331
3,920
6,564
2,732
1,213
3,512
2,632
28,859
0
L
Cthulhu
PapaCroosher
Cthulhu
6,455
549
84
1,325
12,275
8,271
0
7,069
4,748
18,046
0
W
Bellona
UN_Vaxii
Bellona
7,114
1,687
295
6,157
14,278
13,813
402
3,187
10,619
3,566
28,245
L
Scylla
3,387
327
0
360
7,433
2,263
0
3,259
3,727
10,809
0
W
Erlang Shen
l-SEMPAI-l
Erlang Shen
6,269
2,687
0
2,993
8,908
6,392
1,150
2,381
6,286
0
19,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,198
Gold Earned
17,876
123
Minions Killed
69
9
Camps Cleared
0
550,463
Distance Traveled
465,640
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,429
643
22
2
0
149,026
0
W
Baron Samedi
8,001
800
41
4
1
178,669
0
L
Cthulhu
5,749
575
19
2
0
182,444
2
W
Bellona
8,111
811
57
6
4
193,823
2
L
Scylla
5,698
570
28
3
0
134,170
0
W
Erlang Shen
8,086
809
25
3
4
177,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role