Player Matchup

Achilles
Achilles
Artuballey
Achilles
Level 28
God Stats
31W - 20L
1,571 SR
Queue Stats
54W - 48L
1,446 Elo+
Party 1
Zeus
Zeus
Habibi__Guff
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,770 Elo+
Solo
Cthulhu
Cthulhu
JougaGrande
Cthulhu
Level 27
God Stats
36W - 26L
1,553 SR
Queue Stats
53W - 46L
1,447 Elo+
Party 1
Ra
Ra
Platypus3175
Ra
Level 5
God Stats
5W - 2L
1,719 SR
Queue Stats
7W - 15L
1,635 Elo+
Solo
Loki
Loki
thomyoise60
Loki
Level 21
God Stats
2W - 2L
1,412 SR
Queue Stats
43W - 55L
1,367 Elo+
Solo
Team Averages
Level 17
1,551 SR
1,533 Elo+

VS

Team Averages
Level 33
1,391 SR
1,402 Elo+
Ravana
Ravana
Catronker
Ravana
Level 19
God Stats
0W - 3L
1,303 SR
Queue Stats
154W - 169L
1,421 Elo+
Solo
Neith
Neith
KingZaza35
Neith
Level 5
God Stats
1W - 3L
1,393 SR
Queue Stats
1W - 3L
1,491 Elo+
Solo
He Bo
He Bo
Rastapepek
He Bo
Level 5
God Stats
0W - 3L
1,251 SR
Queue Stats
1W - 4L
1,174 Elo+
Solo
Guan Yu
Guan Yu
nao311
Guan Yu
Level 6
God Stats
22W - 22L
1,507 SR
Queue Stats
29W - 33L
1,420 Elo+
Party 2
Ra
Ra
zinsen
Ra
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 93L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Artuballey
Achilles
19
9 / 1 / 11
13,162
1,012
15,370
16,657
19,100
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
6 / 4 / 14
13,540
1,042
19,433
12,663
8,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
JougaGrande
Cthulhu
20
11 / 1 / 15
14,519
1,117
25,338
20,842
27,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
2 / 3 / 16
12,262
943
17,707
11,345
3,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 3 / 17
12,609
970
11,223
8,046
2,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Catronker
Ravana
18
5 / 8 / 4
12,572
967
15,218
25,467
11,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
15
0 / 0 / 0
8,130
625
0
0
0
He Bo
18
2 / 9 / 9
12,236
941
19,290
20,139
7,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
nao311
Guan Yu
18
2 / 12 / 5
11,810
908
9,006
31,063
26,316
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
19
3 / 2 / 7
13,306
1,024
19,413
18,081
8,039
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
37
31
Kills
12
12
Deaths
31
73
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
Artuballey
Achilles
9
1
11
14.5
L
Ravana
Catronker
Ravana
5
8
4
0.88
W
6
4
14
3.25
W
Cthulhu
JougaGrande
Cthulhu
11
1
15
18.5
L
Neith
0
0
0
0
W
2
3
16
3.33
L
He Bo
2
9
9
0.72
L
Guan Yu
nao311
Guan Yu
2
12
5
0.38
W
3
3
17
3.83
L
Ra
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,071
Damage
62,927
69,553
Taken
94,750
62,612
Mitigated
53,022
13,814
Healing
15,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Artuballey
Achilles
15,370
6,090
1,068
2,870
16,657
19,100
0
9,773
6,680
0
26,699
L
Ravana
Catronker
Ravana
15,218
4,337
0
1,392
25,467
11,204
0
17,188
8,279
0
20,562
W
19,433
5,644
0
0
12,663
8,534
0
6,307
6,356
48,383
0
W
Cthulhu
JougaGrande
Cthulhu
25,338
2,366
1,898
4,742
20,842
27,996
0
10,225
10,471
45,743
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
17,707
2,584
2,355
881
11,345
3,998
0
7,123
4,222
46,003
0
L
He Bo
19,290
764
0
298
20,139
7,463
0
13,845
6,294
31,571
0
L
Guan Yu
nao311
Guan Yu
9,006
1,621
2,742
3,463
31,063
26,316
0
19,705
11,358
0
29,539
W
11,223
2,696
0
0
8,046
2,984
0
5,275
2,771
0
28,402
L
Ra
19,413
1,818
2,942
4,732
18,081
8,039
0
11,740
6,341
69,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,092
Gold Earned
58,054
256
Minions Killed
212
7
Camps Cleared
4
1,182,636
Distance Traveled
991,400
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,162
1,012
32
2
0
263,530
0
L
Ravana
12,572
967
11
1
1
246,942
0
W
Zeus
13,540
1,042
75
6
5
211,544
2
W
Cthulhu
14,519
1,117
57
4
1
262,821
0
L
Neith
8,130
625
0
0
0
0
0
W
Ra
12,262
943
65
5
1
212,891
0
L
He Bo
12,236
941
35
3
2
238,134
0
L
Guan Yu
11,810
908
33
3
1
238,895
0
W
Loki
12,609
970
27
2
0
231,850
0
L
Ra
13,306
1,024
133
10
0
267,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role