Player Matchup

Hades
Hades
BANDIDO9997
Hades
Level 29
God Stats
22W - 24L
1,429 SR
Queue Stats
222W - 280L
1,283 Elo+
Party 1
Fafnir
Fafnir
McChrom_w_cheese
Fafnir
Level 27
God Stats
5W - 2L
1,340 SR
Queue Stats
53W - 68L
1,359 Elo+
Solo
Neith
Neith
NateHilfiger
Neith
Level 26
God Stats
11W - 7L
1,766 SR
Queue Stats
13W - 9L
1,247 Elo+
Solo
Loki
Loki
flechaverde44578
Loki
Level 23
God Stats
8W - 13L
1,206 SR
Queue Stats
53W - 65L
1,303 Elo+
Party 1
Mercury
Mercury
mutual_furrier58
Mercury
Level 13
God Stats
2W - 2L
1,345 SR
Queue Stats
9W - 14L
1,228 Elo+
Party 1
Team Averages
Level 24
1,417 SR
1,284 Elo+

VS

Team Averages
Level 20
1,527 SR
1,362 Elo+
Ganesha
Ganesha
AdrianYugioh1
Ganesha
Level 27
God Stats
4W - 3L
1,727 SR
Queue Stats
47W - 66L
1,324 Elo+
Party 3
Arachne
Arachne
Bloodreina01
Arachne
Level 29
God Stats
4W - 2L
1,535 SR
Queue Stats
25W - 20L
1,379 Elo+
Solo
Izanami
Izanami
EIite_Escobar
Izanami
Level 20
God Stats
13W - 16L
1,375 SR
Queue Stats
33W - 53L
1,296 Elo+
Party 3
Pele
Pele
Zz_Ejecto_zZ
Pele
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,311 Elo+
Party 2
Kukulkan
Kukulkan
lostravager212
Kukulkan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
7,925
528
9,791
10,177
8,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 1
7,118
475
4,437
12,848
11,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 4 / 1
6,889
459
5,386
9,527
3,408
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 5 / 2
6,531
435
3,684
8,447
2,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 7 / 1
6,485
432
925
11,640
8,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 2 / 2
7,986
532
3,111
10,279
8,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Bloodreina01
Arachne
11
5 / 3 / 3
7,760
517
7,387
11,497
3,413
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
12
2 / 3 / 0
7,286
486
7,893
7,379
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

15
9 / 1 / 1
9,338
623
10,695
9,665
8,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
14
6 / 3 / 0
9,091
606
7,979
6,803
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
10
Kills
22
22
Deaths
12
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
2
2
0.5
L
4
4
3
1.38
W
Arachne
Bloodreina01
Arachne
5
3
3
2.17
W
Izanami
2
3
0
0.67
L
4
2
1
2.25
L
0
4
1
0.13
W
9
1
1
9.5
L
1
5
2
0.4
W
Kukulkan
6
3
0
2
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,223
Damage
37,065
52,639
Taken
45,623
33,641
Mitigated
26,084
9,825
Healing
12,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
3,111
526
506
3,022
10,279
8,657
1,128
5,106
5,173
19,993
0
L
9,791
1,024
0
2,920
10,177
8,005
698
4,220
5,705
43,241
0
W
Arachne
Bloodreina01
Arachne
7,387
5,768
136
3,282
11,497
3,413
244
3,484
8,013
0
28,779
W
Izanami
7,893
5,130
0
1,176
7,379
2,675
3,456
3,012
4,367
0
48,653
L
4,437
1,438
0
3,243
12,848
11,652
0
2,401
10,447
19,478
0
L
5,386
2,950
0
2,724
9,527
3,408
942
0
9,527
0
34,706
W
10,695
3,229
0
3,010
9,665
8,736
0
0
9,665
0
49,755
L
3,684
1,051
0
172
8,447
2,532
0
1,969
6,317
0
25,294
W
Kukulkan
7,979
623
0
986
6,803
2,603
545
2,626
4,177
46,729
0
L
925
192
0
766
11,640
8,044
57
2,035
9,553
0
13,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,948
Gold Earned
41,461
238
Minions Killed
359
0
Camps Cleared
0
1,365,195
Distance Traveled
1,260,252
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,986
532
8
1
0
248,211
1
L
Hades
7,925
528
74
5
0
272,782
1
W
Arachne
7,760
517
48
3
0
297,013
0
W
Izanami
7,286
486
121
8
0
231,675
0
L
Fafnir
7,118
475
24
2
0
267,188
3
L
Neith
6,889
459
76
5
0
262,332
2
W
Pele
9,338
623
78
5
0
264,131
0
L
Loki
6,531
435
31
2
0
288,848
0
W
Kukulkan
9,091
606
104
7
0
219,222
1
L
Mercury
6,485
432
33
2
0
274,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role