Player Matchup

Ymir
Ymir
InVictuS_Sauceda
Ymir
Level 15
God Stats
2W - 2L
1,556 SR
Queue Stats
5W - 8L
1,499 Elo+
Party 1
Bellona
Bellona
MxMKs-
Bellona
Level 18
God Stats
3W - 4L
1,685 SR
Queue Stats
107W - 120L
1,540 Elo+
Party 1
Fenrir
Fenrir
TomiCabj2017
Fenrir
Level 41
God Stats
4W - 8L
1,438 SR
Queue Stats
36W - 37L
1,415 Elo+
Party 1
Baron Samedi
Baron Samedi
lIllII-IIIIII
Baron Samedi
Level 66
God Stats
7W - 3L
1,547 SR
Queue Stats
95W - 97L
1,346 Elo+
Party 1
Hou Yi
Hou Yi
temp-239912
Hou Yi
Level 10
God Stats
1W - 2L
1,506 SR
Queue Stats
12W - 6L
1,622 Elo+
Party 1
Team Averages
Level 30
1,546 SR
1,484 Elo+

VS

Team Averages
Level 22
1,687 SR
1,541 Elo+
Hou Yi
Hou Yi
JerBear229
Hou Yi
Level 12
God Stats
3W - 1L
1,783 SR
Queue Stats
21W - 18L
1,498 Elo+
Solo
Bellona
Bellona
MountainManXD
Bellona
Level 29
God Stats
11W - 4L
1,807 SR
Queue Stats
141W - 72L
1,665 Elo+
Solo
Chang'e
Chang'e
PlacidClaw20342
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,340 Elo+
Solo
Ratatoskr
Ratatoskr
TryMyPrePlz
Ratatoskr
Level 28
God Stats
7W - 1L
1,847 SR
Queue Stats
60W - 39L
1,623 Elo+
Solo
Xing Tian
Xing Tian
xurrly
Xing Tian
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 19L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,853
485
1,538
5,590
2,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
MxMKs-
Bellona
7
0 / 6 / 0
4,430
443
1,813
8,927
6,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
9
4 / 5 / 0
5,850
585
4,623
8,632
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
lIllII-IIIIII
Baron Samedi
8
0 / 2 / 2
4,606
461
1,413
3,912
1,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
7
0 / 5 / 1
4,369
437
2,058
6,889
1,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JerBear229
Hou Yi
10
8 / 1 / 1
6,316
632
6,685
5,586
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
13
9 / 0 / 2
7,792
779
6,903
5,459
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 2 / 4
6,479
648
3,695
5,818
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
TryMyPrePlz
Ratatoskr
11
2 / 1 / 7
6,279
628
4,458
7,244
2,353
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
xurrly
Xing Tian
9
0 / 0 / 5
5,590
559
1,705
4,236
2,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
21
21
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Hou Yi
JerBear229
Hou Yi
8
1
1
8.5
W
Bellona
9
0
2
10
L
Bellona
MxMKs-
Bellona
0
6
0
0
W
2
2
4
2
L
Fenrir
4
5
0
0.8
W
Ratatoskr
TryMyPrePlz
Ratatoskr
2
1
7
5.5
L
Baron Samedi
lIllII-IIIIII
Baron Samedi
0
2
2
0.5
L
Hou Yi
0
5
1
0.1
W
Xing Tian
xurrly
Xing Tian
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,445
Damage
23,446
33,950
Taken
28,343
14,141
Mitigated
12,380
6,735
Healing
12,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,538
224
0
1,408
5,590
2,460
0
939
4,639
11,157
0
W
Hou Yi
JerBear229
Hou Yi
6,685
3,107
0
2,287
5,586
1,622
495
707
4,879
0
32,574
W
Bellona
6,903
2,838
0
2,903
5,459
4,488
0
0
5,459
0
45,882
L
Bellona
MxMKs-
Bellona
1,813
424
0
1,411
8,927
6,676
0
0
8,794
0
15,343
W
3,695
193
419
2,652
5,818
1,760
180
988
4,830
34,810
0
L
Fenrir
4,623
1,503
0
2,328
8,632
2,440
0
1,437
7,042
0
20,846
W
Ratatoskr
TryMyPrePlz
Ratatoskr
4,458
1,231
0
3,354
7,244
2,353
0
425
6,819
0
32,029
L
Baron Samedi
lIllII-IIIIII
Baron Samedi
1,413
62
0
670
3,912
1,386
0
1,765
1,973
18,854
0
L
Hou Yi
2,058
868
0
918
6,889
1,179
0
939
5,914
0
19,163
W
Xing Tian
xurrly
Xing Tian
1,705
329
163
1,004
4,236
2,157
226
831
3,405
15,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,108
Gold Earned
32,456
174
Minions Killed
325
0
Camps Cleared
0
897,052
Distance Traveled
984,224
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,853
485
20
2
0
191,127
0
W
Hou Yi
6,316
632
54
5
0
158,086
1
W
Bellona
7,792
779
94
9
0
221,044
0
L
Bellona
4,430
443
39
4
0
192,543
0
W
Chang'e
6,479
648
80
8
0
181,661
3
L
Fenrir
5,850
585
39
4
0
190,500
1
W
Ratatoskr
6,279
628
77
8
0
226,428
2
L
Baron Samedi
4,606
461
32
3
0
142,190
2
L
Hou Yi
4,369
437
44
4
0
180,692
2
W
Xing Tian
5,590
559
20
2
0
197,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role