Player Matchup

Ares
Ares
 
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FireEfreet
Izanami
Level 154
God Stats
3W - 4L
1,662 SR
Queue Stats
61W - 48L
1,662 Elo+
Party 2
Nu Wa
Nu Wa
Flurkless
Nu Wa
Level 44
God Stats
28W - 23L
1,500 SR
Queue Stats
93W - 99L
1,475 Elo+
Party 2
King Arthur
King Arthur
IceOwl
King Arthur
Level 155
God Stats
8W - 5L
1,680 SR
Queue Stats
67W - 53L
1,650 Elo+
Party 2
The Morrigan
The Morrigan
Mr Datsun Z
The Morrigan
Level 29
God Stats
18W - 16L
1,602 SR
Queue Stats
83W - 75L
1,564 Elo+
Party 1
Team Averages
Level 94
1,589 SR
1,570 Elo+

VS

Team Averages
Level 50
1,594 SR
1,539 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
DuckWucky
Skadi
Level 12
God Stats
2W - 3L
1,613 SR
Queue Stats
3W - 4L
1,425 Elo+
Party 3
Hades
Hades
EtherealMech
Hades
Level 97
God Stats
0W - 1L
1,548 SR
Queue Stats
7W - 5L
1,639 Elo+
Party 3
Athena
Athena
RustybucketPete
Athena
Level 56
God Stats
5W - 5L
1,651 SR
Queue Stats
8W - 9L
1,564 Elo+
Party 3
Da Ji
Da Ji
Sickskillz92
Da Ji
Level 28
God Stats
3W - 2L
1,659 SR
Queue Stats
57W - 51L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
4 / 1 / 3
6,407
641
3,728
7,027
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
FireEfreet
Izanami
10
8 / 2 / 0
6,567
657
8,721
6,309
1,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Flurkless
Nu Wa
10
1 / 0 / 1
5,409
541
2,528
3,999
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
IceOwl
King Arthur
11
1 / 2 / 1
6,112
611
4,194
7,771
3,033
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Mr Datsun Z
The Morrigan
10
3 / 0 / 4
5,772
577
3,601
2,586
923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
1 / 3 / 1
5,109
511
3,433
6,475
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
DuckWucky
Skadi
7
1 / 5 / 1
4,937
494
1,940
5,577
1,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 3 / 1
5,924
592
3,564
7,279
2,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 4 / 1
4,366
437
1,083
7,163
2,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

9
3 / 2 / 1
5,981
598
3,163
5,998
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
17
Kills
5
5
Deaths
17
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
1
3
5.5
L
The Morrigan
 
The Morrigan
1
3
1
0.5
L
Skadi
DuckWucky
Skadi
1
5
1
0.3
L
0
3
1
0.17
W
Izanami
FireEfreet
Izanami
8
2
0
4
W
Nu Wa
Flurkless
Nu Wa
1
0
1
1.5
W
King Arthur
IceOwl
King Arthur
1
2
1
0.75
W
The Morrigan
Mr Datsun Z
The Morrigan
3
0
4
5
L
0
4
1
0.13
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,772
Damage
13,183
27,692
Taken
32,492
9,800
Mitigated
11,257
7,946
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,728
901
0
920
7,027
2,836
0
1,065
5,962
33,522
0
L
The Morrigan
 
The Morrigan
3,433
1,054
0
2,267
6,475
3,209
0
1,518
4,937
22,170
0
L
Skadi
DuckWucky
Skadi
1,940
988
0
505
5,577
1,079
0
1,048
4,519
0
20,879
L
3,564
412
0
3,218
7,279
2,597
0
4,084
3,010
42,102
0
W
Izanami
FireEfreet
Izanami
8,721
6,319
0
1,684
6,309
1,853
400
1,415
4,894
0
42,270
W
Nu Wa
Flurkless
Nu Wa
2,528
879
0
2,447
3,999
1,155
328
2,136
1,863
28,167
0
W
King Arthur
IceOwl
King Arthur
4,194
951
0
1,660
7,771
3,033
258
2,872
4,899
0
38,907
W
The Morrigan
Mr Datsun Z
The Morrigan
3,601
1,288
0
1,235
2,586
923
0
592
1,994
25,594
3,454
L
1,083
399
0
1,289
7,163
2,602
0
1,124
6,029
6,970
0
L
3,163
904
0
1,950
5,998
1,770
0
1,691
4,257
0
22,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,267
Gold Earned
26,317
342
Minions Killed
259
0
Camps Cleared
0
946,597
Distance Traveled
895,026
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,407
641
71
7
0
200,302
4
L
The Morrigan
5,109
511
48
5
0
166,061
0
L
Skadi
4,937
494
50
5
0
170,733
1
L
Hades
5,924
592
100
10
0
187,020
4
W
Izanami
6,567
657
82
8
0
169,913
4
W
Nu Wa
5,409
541
55
6
0
182,960
5
W
King Arthur
6,112
611
93
9
0
200,512
4
W
The Morrigan
5,772
577
41
4
0
192,910
2
L
Athena
4,366
437
10
1
0
191,520
6
L
Da Ji
5,981
598
51
5
0
179,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role