Player Matchup

Ymir
Ymir
Dangerzone652
Ymir
Level 18
God Stats
4W - 3L
1,631 SR
Queue Stats
17W - 19L
1,428 Elo+
Party 3
Baron Samedi
Baron Samedi
DonDanny
Baron Samedi
Level 46
God Stats
20W - 17L
1,381 SR
Queue Stats
117W - 129L
1,339 Elo+
Party 2
Hachiman
Hachiman
DottorDomino
Hachiman
Level 39
God Stats
2W - 3L
1,254 SR
Queue Stats
67W - 68L
1,402 Elo+
Party 2
Osiris
Osiris
alejandroMR2003
Osiris
Level 49
God Stats
7W - 9L
1,462 SR
Queue Stats
116W - 111L
1,428 Elo+
Party 3
Gilgamesh
Gilgamesh
yMxriio
Gilgamesh
Level 34
God Stats
7W - 3L
1,580 SR
Queue Stats
77W - 94L
1,437 Elo+
Party 3
Team Averages
Level 37
1,462 SR
1,407 Elo+

VS

Team Averages
Level 36
1,443 SR
1,416 Elo+
Janus
Janus
Chri1dog
Janus
Level 28
God Stats
3W - 7L
1,293 SR
Queue Stats
96W - 116L
1,401 Elo+
Party 1
Baba Yaga
Baba Yaga
Janny220103
Baba Yaga
Level 37
God Stats
8W - 10L
1,463 SR
Queue Stats
135W - 147L
1,436 Elo+
Party 1
Amaterasu
Amaterasu
KushRajYT
Amaterasu
Level 42
God Stats
2W - 3L
1,454 SR
Queue Stats
28W - 21L
1,420 Elo+
Party 4
Mulan
Mulan
UdaraMuchiha
Mulan
Level 43
God Stats
5W - 7L
1,500 SR
Queue Stats
182W - 180L
1,443 Elo+
Party 1
Set
Set
imnotnikhil
Set
Level 28
God Stats
17W - 16L
1,508 SR
Queue Stats
144W - 151L
1,383 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 6
7,899
465
4,519
11,953
8,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
DonDanny
Baron Samedi
17
7 / 1 / 3
10,176
599
13,904
10,054
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
DottorDomino
Hachiman
14
2 / 2 / 3
7,992
470
6,618
10,639
3,276
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
10 / 1 / 3
10,336
608
14,449
12,623
8,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
yMxriio
Gilgamesh
16
5 / 0 / 5
9,711
571
10,649
11,861
8,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chri1dog
Janus
13
0 / 9 / 3
7,819
460
6,079
13,019
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Janny220103
Baba Yaga
13
2 / 2 / 2
7,865
463
11,173
8,220
2,856
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
KushRajYT
Amaterasu
12
1 / 4 / 4
7,965
469
3,038
16,189
13,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 5 / 0
8,487
499
9,389
17,191
12,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 5 / 2
7,793
458
5,515
13,406
5,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
25
Kills
7
7
Deaths
25
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
Chri1dog
Janus
0
9
3
0.17
W
1
3
6
1.33
W
Baron Samedi
DonDanny
Baron Samedi
7
1
3
8.5
W
Hachiman
DottorDomino
Hachiman
2
2
3
1.75
L
Baba Yaga
Janny220103
Baba Yaga
2
2
2
1.5
L
Amaterasu
KushRajYT
Amaterasu
1
4
4
0.75
L
2
5
0
0.4
W
10
1
3
11.5
L
2
5
2
0.6
W
Gilgamesh
yMxriio
Gilgamesh
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,139
Damage
35,194
57,130
Taken
68,025
33,625
Mitigated
37,624
21,500
Healing
18,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Chri1dog
Janus
6,079
240
0
1,795
13,019
3,990
0
6,513
6,414
42,455
0
W
4,519
1,351
0
1,571
11,953
8,604
0
4,087
7,866
23,031
0
W
Baron Samedi
DonDanny
Baron Samedi
13,904
892
1,312
4,824
10,054
4,660
1,742
2,426
7,360
76,551
0
W
Hachiman
DottorDomino
Hachiman
6,618
2,687
0
5,724
10,639
3,276
0
5,497
5,142
0
51,886
L
Baba Yaga
Janny220103
Baba Yaga
11,173
1,448
0
3,083
8,220
2,856
1,074
1,521
6,645
60,924
0
L
Amaterasu
KushRajYT
Amaterasu
3,038
548
0
4,119
16,189
13,044
0
4,947
11,184
0
14,863
L
9,389
2,394
0
5,963
17,191
12,338
0
3,175
13,240
0
47,042
W
14,449
7,682
0
4,079
12,623
8,518
0
2,958
9,477
0
85,574
L
5,515
1,653
0
3,621
13,406
5,396
0
3,588
9,678
0
45,683
W
Gilgamesh
yMxriio
Gilgamesh
10,649
2,191
0
3,990
11,861
8,567
152
1,756
10,033
2,970
38,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,114
Gold Earned
39,929
466
Minions Killed
394
0
Camps Cleared
0
1,639,558
Distance Traveled
1,585,928
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,819
460
78
5
0
278,327
2
W
Ymir
7,899
465
30
2
0
337,294
2
W
Baron Samedi
10,176
599
134
8
0
298,348
2
W
Hachiman
7,992
470
84
5
0
322,031
0
L
Baba Yaga
7,865
463
105
6
0
328,085
5
L
Amaterasu
7,965
469
35
2
0
314,500
0
L
Mulan
8,487
499
86
5
0
314,412
1
W
Osiris
10,336
608
128
8
0
344,788
0
L
Set
7,793
458
90
5
0
350,604
2
W
Gilgamesh
9,711
571
90
5
0
337,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role