Player Matchup

Terra
Terra
hoodiesnutz
Terra
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
104W - 26L
1,804 Elo+
Party 2
Ravana
Ravana
kissmyneck
Ravana
Level 28
God Stats
1W - 0L
1,776 SR
Queue Stats
24W - 3L
1,908 Elo+
Party 2
Janus
Janus
yaboySolo
Janus
Level 148
God Stats
9W - 6L
1,697 SR
Queue Stats
266W - 119L
1,775 Elo+
Party 2
Team Averages
Level 66
1,658 SR
1,829 Elo+

VS

Team Averages
Level 94
1,542 SR
1,624 Elo+
Pele
Pele
Brockodil3
Pele
Level 140
God Stats
2W - 5L
1,638 SR
Queue Stats
137W - 141L
1,519 Elo+
Party 1
Hercules
Hercules
Fliemana
Hercules
Level 119
God Stats
1W - 1L
1,466 SR
Queue Stats
63W - 54L
1,565 Elo+
Party 1
Hel
Hel
janiston
Hel
Level 23
God Stats
3W - 1L
1,523 SR
Queue Stats
5W - 1L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 17
12,958
762
14,993
16,454
21,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
kissmyneck
Ravana
17
11 / 2 / 12
12,523
737
22,747
14,724
13,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
yaboySolo
Janus
16
7 / 4 / 15
11,895
700
19,870
9,858
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 2
10,043
591
11,683
20,084
8,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Fliemana
Hercules
12
2 / 8 / 3
9,886
582
12,979
24,906
25,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 8 / 3
9,753
574
6,301
17,575
5,782
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
25
Kills
6
6
Deaths
25
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
L
Hercules
Fliemana
Hercules
2
8
3
0.44
W
7
0
17
15.5
L
1
8
3
0.31
W
Ravana
kissmyneck
Ravana
11
2
12
8.5
W
Janus
yaboySolo
Janus
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,610
Damage
30,963
41,036
Taken
62,565
38,767
Mitigated
40,673
11,320
Healing
17,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,683
1,587
0
779
20,084
8,991
0
12,739
6,492
0
37,782
L
Hercules
Fliemana
Hercules
12,979
2,734
0
4,795
24,906
25,900
0
13,060
10,551
8,617
18,761
W
14,993
1,624
2,078
5,019
16,454
21,487
466
5,023
10,951
36,799
0
L
6,301
276
6,206
5,842
17,575
5,782
0
8,143
8,615
29,731
0
W
Ravana
kissmyneck
Ravana
22,747
6,195
0
3,468
14,724
13,892
261
3,284
10,621
0
49,356
W
Janus
yaboySolo
Janus
19,870
1,406
0
755
9,858
3,388
677
2,320
7,326
52,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,376
Gold Earned
29,682
189
Minions Killed
159
7
Camps Cleared
7
966,514
Distance Traveled
853,058
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,043
591
63
4
6
283,811
1
L
Hercules
9,886
582
38
2
1
284,630
5
W
Terra
12,958
762
54
3
1
323,438
0
L
Hel
9,753
574
58
3
0
284,617
1
W
Ravana
12,523
737
45
3
1
343,208
0
W
Janus
11,895
700
90
5
5
299,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role