Player Matchup

Ra
Ra
DeMalva007
Ra
Level 15
God Stats
0W - 4L
1,249 SR
Queue Stats
54W - 81L
1,424 Elo+
Solo
Achilles
Achilles
Denissladek54
Achilles
Level 17
God Stats
0W - 4L
1,182 SR
Queue Stats
12W - 18L
1,384 Elo+
Solo
Poseidon
Poseidon
Poseidon9311
Poseidon
Level 5
God Stats
2W - 3L
1,466 SR
Queue Stats
2W - 3L
1,476 Elo+
Solo
Thor
Thor
cooper_k96
Thor
Level 8
God Stats
0W - 2L
1,882 SR
Queue Stats
1W - 4L
1,478 Elo+
Solo
Nemesis
Nemesis
saleable-rake1
Nemesis
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
421W - 450L
1,145 Elo+
Solo
Team Averages
Level 10
1,456 SR
1,382 Elo+

VS

Team Averages
Level 19
1,410 SR
1,437 Elo+
Scylla
Scylla
Choko-IW
Scylla
Level 28
God Stats
38W - 30L
1,538 SR
Queue Stats
78W - 55L
1,500 Elo+
Party 1
Izanami
Izanami
Impact_Mel
Izanami
Level 29
God Stats
12W - 6L
1,386 SR
Queue Stats
77W - 54L
1,500 Elo+
Party 1
Thanatos
Thanatos
Nostromo___2122
Thanatos
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,301 Elo+
Solo
Fenrir
Fenrir
XnurmidanX
Fenrir
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 8L
1,512 Elo+
Solo
Agni
Agni
mnorthvalley
Agni
Level 25
God Stats
1W - 1L
1,125 SR
Queue Stats
4W - 4L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 1
9,067
756
471
1,937
694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Denissladek54
Achilles
17
4 / 3 / 5
11,475
956
9,316
17,257
21,164
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Poseidon9311
Poseidon
17
4 / 9 / 4
11,639
970
21,933
16,915
5,824
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 15 / 4
11,173
931
12,069
25,073
11,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 18 / 5
10,233
853
3,948
24,710
10,371
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Choko-IW
Scylla
19
9 / 1 / 20
12,893
1,074
15,861
8,324
2,911
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Impact_Mel
Izanami
20
22 / 0 / 18
15,604
1,300
39,794
11,944
4,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
20
9 / 1 / 20
12,908
1,076
9,831
10,127
4,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
XnurmidanX
Fenrir
19
6 / 3 / 14
11,812
984
8,825
11,964
8,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
0 / 7 / 15
10,590
883
5,352
11,578
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
133
12
Kills
46
47
Deaths
12
19
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Scylla
Choko-IW
Scylla
9
1
20
19
L
0
2
1
0.25
L
Achilles
Denissladek54
Achilles
4
3
5
2.17
W
Izanami
Impact_Mel
Izanami
22
0
18
31
W
Thanatos
9
1
20
19
L
Poseidon
Poseidon9311
Poseidon
4
9
4
0.67
W
Fenrir
XnurmidanX
Fenrir
6
3
14
4.33
L
4
15
4
0.4
W
0
7
15
1.07
L
0
18
5
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,737
Damage
79,663
85,892
Taken
53,937
49,692
Mitigated
24,482
4,235
Healing
13,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Choko-IW
Scylla
15,861
1,447
0
703
8,324
2,911
0
4,450
3,685
25,740
0
L
471
0
0
0
1,937
694
0
0
1,937
524
0
L
Achilles
Denissladek54
Achilles
9,316
3,582
255
2,029
17,257
21,164
0
4,107
13,150
0
25,485
W
Izanami
Impact_Mel
Izanami
39,794
34,508
0
2,870
11,944
4,292
0
5,243
6,510
0
78,626
W
Thanatos
9,831
3,669
0
6,151
10,127
4,695
0
5,505
4,575
0
26,612
L
Poseidon
Poseidon9311
Poseidon
21,933
2,421
0
597
16,915
5,824
0
5,476
11,439
60,513
0
W
Fenrir
XnurmidanX
Fenrir
8,825
2,496
0
1,442
11,964
8,115
0
4,367
7,360
0
22,447
L
12,069
3,183
0
410
25,073
11,639
0
7,300
17,773
0
32,469
W
5,352
1,375
0
2,252
11,578
4,469
0
2,839
8,473
13,958
0
L
3,948
2,489
0
944
24,710
10,371
0
4,330
20,380
0
14,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,587
Gold Earned
63,807
198
Minions Killed
199
5
Camps Cleared
9
817,221
Distance Traveled
966,234
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,893
1,074
31
3
0
188,575
0
L
Ra
9,067
756
0
0
0
21,677
1
L
Achilles
11,475
956
32
3
0
211,450
10
W
Izanami
15,604
1,300
86
7
3
231,761
3
W
Thanatos
12,908
1,076
37
3
0
209,296
0
L
Poseidon
11,639
970
96
8
4
233,204
3
W
Fenrir
11,812
984
27
2
6
225,279
0
L
Thor
11,173
931
47
4
0
179,451
0
W
Agni
10,590
883
18
2
0
111,323
1
L
Nemesis
10,233
853
23
2
1
171,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role