Player Matchup

Scylla
Scylla
Bjoerger
Scylla
Level 26
God Stats
10W - 10L
1,502 SR
Queue Stats
123W - 131L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
KinG-KasO
Sun Wukong
Level 17
God Stats
3W - 7L
1,334 SR
Queue Stats
48W - 65L
1,321 Elo+
Party 1
Thanatos
Thanatos
Meksar228
Thanatos
Level 19
God Stats
0W - 2L
1,312 SR
Queue Stats
3W - 4L
1,301 Elo+
Solo
Nemesis
Nemesis
SemiHad
Nemesis
Level 16
God Stats
9W - 12L
1,503 SR
Queue Stats
53W - 59L
1,332 Elo+
Party 2
Medusa
Medusa
pandochka613
Medusa
Level 21
God Stats
13W - 19L
1,509 SR
Queue Stats
46W - 51L
1,332 Elo+
Party 2
Team Averages
Level 20
1,432 SR
1,340 Elo+

VS

Team Averages
Level 19
1,512 SR
1,403 Elo+
Athena
Athena
JohnSturm
Athena
Level 26
God Stats
4W - 2L
1,493 SR
Queue Stats
77W - 77L
1,373 Elo+
Party 3
Chronos
Chronos
Nearddog
Chronos
Level 20
God Stats
13W - 7L
1,633 SR
Queue Stats
51W - 46L
1,394 Elo+
Party 3
Medusa
Medusa
SmokyBarett
Medusa
Level 26
God Stats
31W - 25L
1,450 SR
Queue Stats
69W - 72L
1,339 Elo+
Party 3
Nike
Nike
kosnntbinamoos
Nike
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Thanatos
Thanatos
xXxXxAngelxXxXx
Thanatos
Level 20
God Stats
133W - 119L
1,483 SR
Queue Stats
247W - 267L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bjoerger
Scylla
11
0 / 2 / 1
6,481
499
4,734
7,213
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
KinG-KasO
Sun Wukong
11
1 / 2 / 0
6,242
480
3,316
9,932
5,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Meksar228
Thanatos
9
1 / 5 / 3
5,818
448
5,282
9,063
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
SemiHad
Nemesis
10
3 / 4 / 0
6,420
494
2,967
7,430
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
10
2 / 4 / 2
6,007
462
3,008
5,993
1,838
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JohnSturm
Athena
10
4 / 2 / 4
6,631
510
3,641
8,851
6,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Chronos
Nearddog
Chronos
12
4 / 2 / 5
7,436
572
4,679
6,096
2,099
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
11
4 / 2 / 0
6,785
522
4,126
5,410
1,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 0 / 5
6,959
535
4,592
6,438
3,920
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
12
5 / 2 / 3
7,393
569
8,573
9,232
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
17
17
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bjoerger
Scylla
0
2
1
0.25
W
Athena
JohnSturm
Athena
4
2
4
3
L
Sun Wukong
KinG-KasO
Sun Wukong
1
2
0
0.5
L
Thanatos
Meksar228
Thanatos
1
5
3
0.5
W
Chronos
Nearddog
Chronos
4
2
5
3.25
L
Nemesis
SemiHad
Nemesis
3
4
0
0.75
W
Medusa
4
2
0
2
W
0
0
5
2.5
L
Medusa
2
4
2
0.75
W
Thanatos
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,307
Damage
25,611
39,631
Taken
36,027
14,999
Mitigated
18,455
10,635
Healing
13,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bjoerger
Scylla
4,734
624
0
1,853
7,213
1,857
0
1,996
5,217
39,481
0
W
Athena
JohnSturm
Athena
3,641
1,068
0
1,526
8,851
6,732
455
639
8,172
12,121
0
L
Sun Wukong
KinG-KasO
Sun Wukong
3,316
578
0
2,294
9,932
5,704
47
2,192
7,740
0
34,568
L
Thanatos
Meksar228
Thanatos
5,282
1,296
0
4,982
9,063
3,108
0
1,286
7,777
0
30,457
W
Chronos
Nearddog
Chronos
4,679
1,440
0
1,442
6,096
2,099
832
2,498
3,388
33,236
0
L
Nemesis
SemiHad
Nemesis
2,967
1,162
0
1,066
7,430
2,492
0
2,521
4,909
365
22,209
W
Medusa
4,126
1,721
0
945
5,410
1,689
2,347
92
5,318
0
36,560
W
4,592
991
0
1,999
6,438
3,920
957
941
5,471
5,095
30,084
L
Medusa
3,008
1,335
0
440
5,993
1,838
330
1,486
4,507
0
18,508
W
Thanatos
8,573
3,511
0
7,570
9,232
4,015
0
588
8,640
0
44,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,968
Gold Earned
35,204
277
Minions Killed
324
0
Camps Cleared
0
1,126,219
Distance Traveled
1,202,860
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,481
499
82
6
0
235,538
3
W
Athena
6,631
510
21
2
0
261,731
4
L
Sun Wukong
6,242
480
66
5
0
235,087
4
L
Thanatos
5,818
448
44
3
0
229,628
0
W
Chronos
7,436
572
75
6
0
246,607
3
L
Nemesis
6,420
494
50
4
0
233,467
0
W
Medusa
6,785
522
78
6
0
214,770
0
W
Nike
6,959
535
76
6
0
252,263
2
L
Medusa
6,007
462
35
3
0
192,499
2
W
Thanatos
7,393
569
74
6
0
227,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role