Player Matchup

Sol
Sol
DenLesogor
Sol
Level 109
God Stats
22W - 17L
1,399 SR
Queue Stats
505W - 526L
1,407 Elo+
Solo
Fenrir
Fenrir
Gebatsuominen5
Fenrir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 68L
1,409 Elo+
Solo
Bellona
Bellona
Xiroxs
Bellona
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,145 Elo+
Solo
Cthulhu
Cthulhu
assanssword
Cthulhu
Level 63
God Stats
13W - 12L
1,421 SR
Queue Stats
114W - 100L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
federocio13
Baron Samedi
Level 57
God Stats
1W - 0L
1,833 SR
Queue Stats
19W - 19L
1,217 Elo+
Solo
Team Averages
Level 100
1,531 SR
1,333 Elo+

VS

Team Averages
Level 88
1,536 SR
1,421 Elo+
Ares
Ares
HoTSPoT12345277
Ares
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 163L
1,429 Elo+
Solo
Hou Yi
Hou Yi
JusTensho
Hou Yi
Level 97
God Stats
12W - 7L
1,575 SR
Queue Stats
300W - 267L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
WhiteDiamond9x9
Baron Samedi
Level 91
God Stats
11W - 16L
1,493 SR
Queue Stats
372W - 440L
1,388 Elo+
Solo
Ra
Ra
azula2609
Ra
Level 57
God Stats
3W - 2L
1,614 SR
Queue Stats
91W - 110L
1,391 Elo+
Solo
Ne Zha
Ne Zha
cuidaico
Ne Zha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 248L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 15
25,296
550
45,936
36,784
13,900
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
17 / 13 / 10
24,440
531
36,496
54,612
24,787
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
Xiroxs
Bellona
20
4 / 14 / 16
20,203
439
34,191
56,626
69,629
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
assanssword
Cthulhu
20
9 / 6 / 15
23,283
506
40,005
50,695
61,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
federocio13
Baron Samedi
20
12 / 15 / 15
21,647
471
38,912
39,821
20,044
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 9 / 9
22,695
493
31,367
53,084
68,198
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
JusTensho
Hou Yi
20
13 / 9 / 14
22,675
493
32,412
45,318
17,322
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
WhiteDiamond9x9
Baron Samedi
20
13 / 8 / 17
23,645
514
48,091
42,075
20,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 13 / 22
23,853
519
35,897
55,455
24,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
cuidaico
Ne Zha
20
4 / 19 / 14
21,813
474
24,993
51,585
20,226
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
125
58
Kills
49
52
Deaths
58
71
Assists
76
Player
Kills
Deaths
Assists
KDA
W
16
4
15
5.88
W
17
13
10
1.69
L
9
9
9
1.5
L
Hou Yi
JusTensho
Hou Yi
13
9
14
2.22
L
Baron Samedi
WhiteDiamond9x9
Baron Samedi
13
8
17
2.69
W
Bellona
Xiroxs
Bellona
4
14
16
0.86
W
Cthulhu
assanssword
Cthulhu
9
6
15
2.75
L
10
13
22
1.62
L
Ne Zha
cuidaico
Ne Zha
4
19
14
0.58
W
Baron Samedi
federocio13
Baron Samedi
12
15
15
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

195,540
Damage
172,760
238,538
Taken
247,517
189,711
Mitigated
150,334
81,019
Healing
86,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
45,936
9,449
0
23,525
36,784
13,900
1,151
16,878
19,906
207,663
0
W
36,496
7,390
0
17,963
54,612
24,787
1,689
20,306
34,306
0
234,253
L
31,367
4,753
0
9,557
53,084
68,198
2,281
33,381
19,703
157,455
12,452
L
Hou Yi
JusTensho
Hou Yi
32,412
16,148
0
14,479
45,318
17,322
1,835
21,468
23,162
0
175,131
L
Baron Samedi
WhiteDiamond9x9
Baron Samedi
48,091
840
5,147
14,586
42,075
20,065
224
24,478
17,077
159,650
0
W
Bellona
Xiroxs
Bellona
34,191
7,248
1,884
10,897
56,626
69,629
3,378
28,433
28,193
28,556
113,595
W
Cthulhu
assanssword
Cthulhu
40,005
894
1,195
15,827
50,695
61,351
1,434
31,373
19,322
152,652
0
L
35,897
3,845
8,942
21,800
55,455
24,523
0
38,220
17,088
169,287
0
L
Ne Zha
cuidaico
Ne Zha
24,993
9,822
907
11,091
51,585
20,226
1,688
21,173
30,293
0
191,113
W
Baron Samedi
federocio13
Baron Samedi
38,912
1,067
327
9,401
39,821
20,044
467
26,161
13,660
113,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

114,869
Gold Earned
114,681
925
Minions Killed
949
0
Camps Cleared
0
3,927,243
Distance Traveled
3,747,724
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
25,296
550
225
5
0
903,580
0
W
Fenrir
24,440
531
206
4
0
742,610
0
L
Ares
22,695
493
189
4
0
641,782
4
L
Hou Yi
22,675
493
172
4
0
798,281
8
L
Baron Samedi
23,645
514
160
3
0
801,596
3
W
Bellona
20,203
439
140
3
0
687,613
4
W
Cthulhu
23,283
506
231
5
0
897,028
6
L
Ra
23,853
519
230
5
0
797,980
3
L
Ne Zha
21,813
474
198
4
0
708,085
2
W
Baron Samedi
21,647
471
123
3
0
696,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role