Player Matchup

Yemoja
Yemoja
Ches4ire
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,617 Elo+
Party 2
Chang'e
Chang'e
Mìkê
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 7L
2,053 Elo+
Party 1
Jing Wei
Jing Wei
StStrange
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,641 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
doadabbish
Ah Muzen Cab
Level 21
God Stats
4W - 0L
1,878 SR
Queue Stats
38W - 7L
1,842 Elo+
Party 1
Loki
Loki
tuna2100
Loki
Level 137
God Stats
17W - 9L
1,729 SR
Queue Stats
128W - 58L
1,777 Elo+
Party 1
Team Averages
Level 44
1,621 SR
1,786 Elo+

VS

Team Averages
Level 15
1,534 SR
1,612 Elo+
Medusa
Medusa
D4NL3X
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FriendlyGuyHeHe
Tsukuyomi
Level 18
God Stats
2W - 2L
1,691 SR
Queue Stats
63W - 54L
1,671 Elo+
Solo
Artemis
Artemis
Saphirotch
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,585 Elo+
Solo
Kukulkan
Kukulkan
Svinjislav
Kukulkan
Level 28
God Stats
2W - 5L
1,480 SR
Queue Stats
45W - 50L
1,621 Elo+
Solo
Fenrir
Fenrir
dymyon
Fenrir
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ches4ire
Yemoja
8
3 / 1 / 3
5,789
579
1,413
4,688
3,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chang'e
Mìkê
Chang'e
11
2 / 0 / 2
6,528
653
1,032
3,063
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
StStrange
Jing Wei
7
0 / 4 / 5
4,693
469
1,919
5,830
1,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Muzen Cab
doadabbish
Ah Muzen Cab
12
9 / 1 / 1
7,232
723
7,273
6,951
2,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
13
7 / 0 / 1
7,343
734
4,574
4,638
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D4NL3X
Medusa
6
1 / 4 / 0
4,410
441
2,810
4,504
1,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
FriendlyGuyHeHe
Tsukuyomi
11
5 / 3 / 0
6,579
658
5,561
6,677
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Saphirotch
Artemis
7
0 / 7 / 0
4,690
469
3,675
7,478
2,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Svinjislav
Kukulkan
9
0 / 2 / 0
5,294
529
1,743
2,217
763
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
dymyon
Fenrir
4
0 / 6 / 0
3,742
374
895
4,296
1,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
21
Kills
6
6
Deaths
22
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ches4ire
Yemoja
3
1
3
4.5
L
Medusa
D4NL3X
Medusa
1
4
0
0.25
L
Tsukuyomi
FriendlyGuyHeHe
Tsukuyomi
5
3
0
1.67
W
Chang'e
Mìkê
Chang'e
2
0
2
3
L
Artemis
Saphirotch
Artemis
0
7
0
0
W
Jing Wei
StStrange
Jing Wei
0
4
5
0.63
L
Kukulkan
Svinjislav
Kukulkan
0
2
0
0
W
Ah Muzen Cab
doadabbish
Ah Muzen Cab
9
1
1
9.5
L
Fenrir
dymyon
Fenrir
0
6
0
0
W
Loki
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,211
Damage
14,684
25,170
Taken
25,172
9,776
Mitigated
7,445
9,763
Healing
3,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ches4ire
Yemoja
1,413
507
1,008
1,554
4,688
3,162
189
268
4,420
7,213
0
L
Medusa
D4NL3X
Medusa
2,810
1,333
0
209
4,504
1,036
225
806
3,698
0
11,598
L
Tsukuyomi
FriendlyGuyHeHe
Tsukuyomi
5,561
1,663
0
2,014
6,677
2,134
0
610
6,029
0
33,868
W
Chang'e
Mìkê
Chang'e
1,032
39
328
1,834
3,063
1,102
0
0
3,063
43,102
0
L
Artemis
Saphirotch
Artemis
3,675
1,755
0
1,224
7,478
2,081
0
0
7,478
0
21,630
W
Jing Wei
StStrange
Jing Wei
1,919
1,245
0
640
5,830
1,062
840
470
5,360
0
17,744
L
Kukulkan
Svinjislav
Kukulkan
1,743
254
0
62
2,217
763
0
127
2,090
32,621
0
W
Ah Muzen Cab
doadabbish
Ah Muzen Cab
7,273
2,453
0
1,825
6,951
2,975
1,365
0
6,951
0
38,571
L
Fenrir
dymyon
Fenrir
895
289
0
375
4,296
1,431
0
802
3,432
0
7,968
W
Loki
4,574
980
0
2,574
4,638
1,475
0
1,005
3,633
0
41,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,585
Gold Earned
24,715
310
Minions Killed
239
0
Camps Cleared
0
941,777
Distance Traveled
797,967
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,789
579
6
1
0
146,766
0
L
Medusa
4,410
441
25
3
0
156,521
2
L
Tsukuyomi
6,579
658
78
8
0
205,838
0
W
Chang'e
6,528
653
103
10
0
200,368
3
L
Artemis
4,690
469
53
5
0
147,038
1
W
Jing Wei
4,693
469
29
3
0
179,422
1
L
Kukulkan
5,294
529
69
7
0
169,903
2
W
Ah Muzen Cab
7,232
723
82
8
0
179,849
0
L
Fenrir
3,742
374
14
1
0
118,667
0
W
Loki
7,343
734
90
9
0
235,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role