Player Matchup

Scylla
Scylla
 
Scylla
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ARFP2392
Sylvanus
Level 43
God Stats
35W - 55L
1,320 SR
Queue Stats
139W - 210L
1,227 Elo+
Party 3
Danzaburou
Danzaburou
K1NGARTi
Danzaburou
Level 29
God Stats
5W - 7L
1,522 SR
Queue Stats
103W - 111L
1,387 Elo+
Party 3
Gilgamesh
Gilgamesh
flechaverde44578
Gilgamesh
Level 21
God Stats
4W - 7L
1,466 SR
Queue Stats
53W - 65L
1,325 Elo+
Party 1
Arachne
Arachne
tobitino720
Arachne
Level 43
God Stats
1W - 2L
1,422 SR
Queue Stats
121W - 163L
1,306 Elo+
Party 1
Team Averages
Level 42
1,446 SR
1,349 Elo+

VS

Team Averages
Level 79
1,506 SR
1,442 Elo+
Tsukuyomi
Tsukuyomi
Humidosprey340
Tsukuyomi
Level 65
God Stats
17W - 17L
1,401 SR
Queue Stats
96W - 140L
1,345 Elo+
Solo
Bellona
Bellona
MolinariKun
Bellona
Level 142
God Stats
5W - 2L
1,618 SR
Queue Stats
221W - 207L
1,557 Elo+
Party 2
Freya
Freya
RJ DEADLY34
Freya
Level 66
God Stats
3W - 2L
1,493 SR
Queue Stats
294W - 349L
1,478 Elo+
Solo
Discordia
Discordia
Wildesu
Discordia
Level 17
God Stats
1W - 1L
1,601 SR
Queue Stats
30W - 39L
1,449 Elo+
Party 2
Guan Yu
Guan Yu
gilgamesh200
Guan Yu
Level 106
God Stats
8W - 5L
1,418 SR
Queue Stats
160W - 185L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 5 / 1
7,433
437
5,679
7,848
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
ARFP2392
Sylvanus
10
0 / 2 / 1
6,349
373
3,189
13,613
5,225
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
K1NGARTi
Danzaburou
12
1 / 6 / 0
7,367
433
7,693
14,560
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
9
1 / 5 / 1
6,458
380
2,493
10,548
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
tobitino720
Arachne
12
3 / 9 / 1
7,871
463
5,505
14,991
5,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Humidosprey340
Tsukuyomi
15
15 / 1 / 7
10,575
622
17,616
12,640
4,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
MolinariKun
Bellona
15
1 / 0 / 11
8,996
529
7,205
8,746
9,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
4 / 2 / 3
8,677
510
8,865
9,771
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
Wildesu
Discordia
14
1 / 2 / 10
9,183
540
5,452
7,210
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
gilgamesh200
Guan Yu
15
6 / 2 / 9
10,028
590
7,043
11,286
12,186
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
6
Kills
27
27
Deaths
7
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
5
1
0.3
L
Sylvanus
ARFP2392
Sylvanus
0
2
1
0.25
W
Tsukuyomi
Humidosprey340
Tsukuyomi
15
1
7
18.5
L
Danzaburou
K1NGARTi
Danzaburou
1
6
0
0.17
W
Bellona
MolinariKun
Bellona
1
0
11
6.5
W
4
2
3
2.75
W
Discordia
Wildesu
Discordia
1
2
10
3
L
Gilgamesh
1
5
1
0.3
W
Guan Yu
gilgamesh200
Guan Yu
6
2
9
5.25
L
Arachne
tobitino720
Arachne
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,559
Damage
46,181
61,560
Taken
49,653
24,242
Mitigated
32,927
13,998
Healing
15,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,679
140
0
624
7,848
2,602
0
2,896
4,664
45,646
0
L
Sylvanus
ARFP2392
Sylvanus
3,189
1,080
1,277
5,173
13,613
5,225
434
4,800
8,763
16,129
0
W
Tsukuyomi
Humidosprey340
Tsukuyomi
17,616
3,572
0
3,393
12,640
4,626
2,062
2,491
10,149
0
58,776
L
Danzaburou
K1NGARTi
Danzaburou
7,693
2,529
0
3,598
14,560
4,885
546
2,822
11,664
0
49,417
W
Bellona
MolinariKun
Bellona
7,205
644
454
1,778
8,746
9,830
186
1,875
6,871
0
40,849
W
8,865
2,881
0
3,047
9,771
3,852
1,277
1,597
8,174
39,086
8,951
W
Discordia
Wildesu
Discordia
5,452
174
0
624
7,210
2,433
2,023
2,338
4,872
50,185
0
L
Gilgamesh
2,493
238
0
356
10,548
5,970
140
1,787
8,500
0
14,031
W
Guan Yu
gilgamesh200
Guan Yu
7,043
189
2,528
3,197
11,286
12,186
544
620
10,666
10,062
41,374
L
Arachne
tobitino720
Arachne
5,505
3,298
0
2,970
14,991
5,560
0
1,916
12,915
0
38,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,478
Gold Earned
47,459
306
Minions Killed
465
0
Camps Cleared
0
1,452,354
Distance Traveled
1,807,153
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,433
437
94
6
0
295,892
3
L
Sylvanus
6,349
373
31
2
0
249,885
3
W
Tsukuyomi
10,575
622
89
5
0
397,830
1
L
Danzaburou
7,367
433
83
5
0
265,660
2
W
Bellona
8,996
529
48
3
0
367,142
6
W
Freya
8,677
510
81
5
0
337,022
3
W
Discordia
9,183
540
125
7
0
337,851
3
L
Gilgamesh
6,458
380
28
2
0
337,325
0
W
Guan Yu
10,028
590
122
7
0
367,308
4
L
Arachne
7,871
463
70
4
0
303,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role