Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
ObiRemKenobi
Ullr
Level 126
God Stats
2W - 4L
1,287 SR
Queue Stats
215W - 212L
1,356 Elo+
Solo
Ymir
Ymir
RicheeA7X
Ymir
Level 61
God Stats
1W - 1L
1,758 SR
Queue Stats
11W - 4L
1,713 Elo+
Party 1
Gilgamesh
Gilgamesh
lil-man200
Gilgamesh
Level 100
God Stats
28W - 15L
1,607 SR
Queue Stats
63W - 35L
1,536 Elo+
Party 1
Team Averages
Level 97
1,530 SR
1,521 Elo+

VS

Team Averages
Level 62
1,389 SR
1,406 Elo+
Persephone
Persephone
 
Persephone
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Isele
Cthulhu
Level 85
God Stats
3W - 2L
1,448 SR
Queue Stats
466W - 430L
1,488 Elo+
Solo
Fenrir
Fenrir
KoolAid6276
Fenrir
Level 54
God Stats
3W - 0L
1,297 SR
Queue Stats
86W - 122L
1,343 Elo+
Solo
Danzaburou
Danzaburou
Okuma Takeo
Danzaburou
Level 67
God Stats
5W - 9L
1,298 SR
Queue Stats
168W - 198L
1,403 Elo+
Solo
Mercury
Mercury
skimaskhunter
Mercury
Level 45
God Stats
39W - 48L
1,401 SR
Queue Stats
157W - 201L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
4 / 2 / 1
6,409
534
4,350
4,220
1,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
 
Bakasura
10
2 / 3 / 1
6,359
530
3,039
7,036
2,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 0
6,171
514
339
4,589
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
9
0 / 5 / 1
5,146
429
1,435
8,310
4,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
lil-man200
Gilgamesh
9
0 / 2 / 0
5,710
476
3,476
8,281
4,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
4 / 1 / 2
7,139
595
8,052
3,855
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Isele
Cthulhu
12
0 / 1 / 3
6,767
564
4,889
6,375
4,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
9
1 / 2 / 6
6,181
515
1,591
8,349
3,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
Okuma Takeo
Danzaburou
13
7 / 1 / 2
7,750
646
3,737
6,701
2,240
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Mercury
11
1 / 1 / 2
6,341
528
1,434
4,980
1,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
13
13
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
2
1
2.25
L
Bakasura
 
Bakasura
2
3
1
0.83
W
Persephone
 
Persephone
4
1
2
5
W
Cthulhu
Isele
Cthulhu
0
1
3
1.5
W
Fenrir
1
2
6
2
L
0
1
0
0
W
Danzaburou
Okuma Takeo
Danzaburou
7
1
2
8
L
Ymir
0
5
1
0.1
L
Gilgamesh
lil-man200
Gilgamesh
0
2
0
0
W
Mercury
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,639
Damage
19,703
32,436
Taken
30,260
14,271
Mitigated
12,971
7,670
Healing
9,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,350
678
0
1,013
4,220
1,411
0
2,620
1,600
22,934
1,822
L
Bakasura
 
Bakasura
3,039
1,811
0
1,587
7,036
2,618
882
1,000
6,036
0
29,719
W
Persephone
 
Persephone
8,052
657
0
1,523
3,855
1,147
1,132
1,448
2,406
34,781
0
W
Cthulhu
Isele
Cthulhu
4,889
488
0
2,314
6,375
4,604
306
878
5,497
35,981
0
W
Fenrir
1,591
708
0
1,782
8,349
3,399
941
2,015
6,304
0
15,714
L
339
112
0
2,518
4,589
1,408
1,214
587
4,002
0
32,011
W
Danzaburou
Okuma Takeo
Danzaburou
3,737
1,686
0
3,605
6,701
2,240
2,120
984
5,637
0
43,726
L
Ymir
1,435
486
0
686
8,310
4,016
0
2,943
5,321
15,061
0
L
Gilgamesh
lil-man200
Gilgamesh
3,476
714
0
1,866
8,281
4,818
0
4,970
2,536
4,927
22,300
W
Mercury
1,434
887
88
266
4,980
1,581
182
986
3,994
0
36,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,795
Gold Earned
34,178
271
Minions Killed
327
0
Camps Cleared
0
1,069,876
Distance Traveled
1,149,790
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,409
534
37
3
0
197,709
4
L
Bakasura
6,359
530
77
6
0
237,937
1
W
Persephone
7,139
595
68
6
0
218,055
0
W
Cthulhu
6,767
564
79
7
0
213,924
3
W
Fenrir
6,181
515
32
3
0
220,975
3
L
Ullr
6,171
514
78
7
0
220,417
0
W
Danzaburou
7,750
646
76
6
0
224,483
4
L
Ymir
5,146
429
22
2
0
195,059
0
L
Gilgamesh
5,710
476
57
5
0
218,754
7
W
Mercury
6,341
528
72
6
0
272,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role