Player Matchup

Bellona
Bellona
Bonkies
Bellona
Level 26
God Stats
3W - 4L
1,690 SR
Queue Stats
100W - 64L
1,627 Elo+
Party 2
Izanami
Izanami
CCLTCN
Izanami
Level 29
God Stats
24W - 18L
1,590 SR
Queue Stats
88W - 74L
1,560 Elo+
Party 3
Mercury
Mercury
ChargeDewd
Mercury
Level 88
God Stats
2W - 3L
1,852 SR
Queue Stats
99W - 51L
1,658 Elo+
Party 2
Olorun
Olorun
GriffinSpitz
Olorun
Level 124
God Stats
5W - 5L
1,671 SR
Queue Stats
412W - 320L
1,612 Elo+
Party 3
Ares
Ares
iTaZii
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,540 Elo+
Party 3
Team Averages
Level 58
1,661 SR
1,599 Elo+

VS

Team Averages
Level 76
1,462 SR
1,576 Elo+
Ne Zha
Ne Zha
AWoulds
Ne Zha
Level 127
God Stats
3W - 3L
1,306 SR
Queue Stats
144W - 128L
1,585 Elo+
Party 1
Discordia
Discordia
GenerallyAngry
Discordia
Level 124
God Stats
2W - 4L
1,289 SR
Queue Stats
155W - 161L
1,609 Elo+
Party 1
Chaac
Chaac
NotASmurfName
Chaac
Level 41
God Stats
1W - 2L
1,539 SR
Queue Stats
94W - 79L
1,578 Elo+
Solo
Medusa
Medusa
Zig69Zag
Medusa
Level 25
God Stats
8W - 6L
1,402 SR
Queue Stats
104W - 110L
1,486 Elo+
Party 1
Sylvanus
Sylvanus
xslackcityx
Sylvanus
Level 61
God Stats
22W - 20L
1,775 SR
Queue Stats
305W - 283L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bonkies
Bellona
19
12 / 7 / 1
12,503
544
18,754
31,552
28,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
CCLTCN
Izanami
7
0 / 10 / 3
6,765
294
1,807
10,629
1,671
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
ChargeDewd
Mercury
17
4 / 10 / 4
10,706
465
7,578
18,174
7,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
7
0 / 8 / 2
6,963
303
2,082
11,116
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
iTaZii
Ares
7
0 / 5 / 2
6,888
299
1,179
9,026
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AWoulds
Ne Zha
17
11 / 4 / 12
12,644
550
14,530
22,423
10,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
GenerallyAngry
Discordia
16
10 / 4 / 13
11,909
518
19,116
11,977
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 4 / 4
12,638
549
9,239
19,104
33,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
Zig69Zag
Medusa
17
6 / 4 / 14
11,560
503
10,076
13,214
5,645
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
xslackcityx
Sylvanus
18
9 / 3 / 11
12,334
536
13,450
19,098
29,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
94
16
Kills
40
40
Deaths
19
12
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AWoulds
Ne Zha
11
4
12
4.25
L
Bellona
Bonkies
Bellona
12
7
1
1.79
L
Izanami
CCLTCN
Izanami
0
10
3
0.15
L
Mercury
ChargeDewd
Mercury
4
10
4
0.6
W
Discordia
GenerallyAngry
Discordia
10
4
13
4.13
L
Olorun
0
8
2
0.13
W
4
4
4
1.5
W
Medusa
Zig69Zag
Medusa
6
4
14
3.25
L
Ares
iTaZii
Ares
0
5
2
0.2
W
Sylvanus
xslackcityx
Sylvanus
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,400
Damage
66,411
80,497
Taken
85,816
43,371
Mitigated
83,428
9,280
Healing
24,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AWoulds
Ne Zha
14,530
5,992
0
7,282
22,423
10,374
2,021
1,829
19,371
0
80,945
L
Bellona
Bonkies
Bellona
18,754
3,585
0
5,081
31,552
28,074
0
12,134
18,648
12,563
68,194
L
Izanami
CCLTCN
Izanami
1,807
1,020
0
548
10,629
1,671
0
4,471
6,116
0
12,665
L
Mercury
ChargeDewd
Mercury
7,578
3,156
0
952
18,174
7,104
0
6,885
11,192
0
62,044
W
Discordia
GenerallyAngry
Discordia
19,116
2,527
296
1,651
11,977
4,809
1,252
1,948
10,029
62,987
0
L
Olorun
2,082
974
127
1,937
11,116
2,399
160
5,854
5,212
15,113
0
W
9,239
496
0
3,875
19,104
33,117
2,218
1,739
17,205
8,572
71,038
W
Medusa
Zig69Zag
Medusa
10,076
4,912
0
1,763
13,214
5,645
4,161
837
12,377
0
78,372
L
Ares
iTaZii
Ares
1,179
0
0
635
9,026
4,123
0
3,151
5,875
6,693
0
W
Sylvanus
xslackcityx
Sylvanus
13,450
3,650
2,744
6,696
19,098
29,483
2,612
1,147
17,951
64,631
21,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,825
Gold Earned
61,085
293
Minions Killed
532
0
Camps Cleared
0
1,131,386
Distance Traveled
2,066,332
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,644
550
113
5
0
442,913
0
L
Bellona
12,503
544
115
5
0
389,654
4
L
Izanami
6,765
294
27
1
0
162,073
0
L
Mercury
10,706
465
107
5
0
297,597
0
W
Discordia
11,909
518
81
4
0
401,599
2
L
Olorun
6,963
303
29
1
0
127,815
0
W
Chaac
12,638
549
152
7
0
453,648
2
W
Medusa
11,560
503
85
4
0
417,927
0
L
Ares
6,888
299
15
1
0
154,247
0
W
Sylvanus
12,334
536
101
4
0
350,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role