Player Matchup

Kukulkan
Kukulkan
Andreuth
Kukulkan
Level 97
God Stats
1W - 3L
1,412 SR
Queue Stats
8W - 25L
1,316 Elo+
Party 2
Chronos
Chronos
Demodestroyer7
Chronos
Level 128
God Stats
4W - 3L
1,625 SR
Queue Stats
377W - 408L
1,474 Elo+
Party 1
Ares
Ares
PraiseTheMoon60
Ares
Level 104
God Stats
6W - 4L
1,536 SR
Queue Stats
190W - 183L
1,468 Elo+
Party 1
Fenrir
Fenrir
darreto18
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,369 Elo+
Party 2
Izanami
Izanami
dragontamer466
Izanami
Level 79
God Stats
14W - 6L
1,681 SR
Queue Stats
50W - 32L
1,529 Elo+
Solo
Team Averages
Level 103
1,551 SR
1,431 Elo+

VS

Team Averages
Level 112
1,578 SR
1,461 Elo+
Morgan Le Fay
Morgan Le Fay
Articuno70
Morgan Le Fay
Level 109
God Stats
75W - 52L
1,646 SR
Queue Stats
291W - 304L
1,474 Elo+
Solo
Heimdallr
Heimdallr
Kaiyuh
Heimdallr
Level 117
God Stats
17W - 10L
1,569 SR
Queue Stats
121W - 145L
1,514 Elo+
Party 3
Cliodhna
Cliodhna
PerryPlatapus25
Cliodhna
Level 108
God Stats
6W - 4L
1,622 SR
Queue Stats
308W - 294L
1,450 Elo+
Solo
Achilles
Achilles
TR0LL UR DAD
Achilles
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 183L
1,386 Elo+
Party 3
Ymir
Ymir
UkNoWUlIkEiT235
Ymir
Level 106
God Stats
13W - 7L
1,555 SR
Queue Stats
703W - 677L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Andreuth
Kukulkan
12
0 / 10 / 1
6,976
436
5,314
11,991
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 0
6,794
425
2,633
12,470
3,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 4 / 5
7,107
444
7,825
12,763
9,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
darreto18
Fenrir
11
2 / 9 / 0
6,981
436
3,989
12,629
5,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 6 / 1
8,605
538
7,825
11,504
3,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Articuno70
Morgan Le Fay
17
9 / 0 / 5
10,311
644
10,972
9,009
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Kaiyuh
Heimdallr
15
8 / 2 / 7
9,655
603
13,394
13,531
4,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
16
8 / 1 / 6
9,706
607
8,746
9,398
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
TR0LL UR DAD
Achilles
16
7 / 0 / 0
9,445
590
11,072
7,393
7,113
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 15
9,140
571
4,954
12,806
11,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
6
Kills
34
34
Deaths
6
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Andreuth
Kukulkan
0
10
1
0.05
W
Morgan Le Fay
Articuno70
Morgan Le Fay
9
0
5
11.5
L
0
5
0
0
W
Heimdallr
Kaiyuh
Heimdallr
8
2
7
5.75
W
Cliodhna
8
1
6
11
L
0
4
5
0.63
W
Achilles
TR0LL UR DAD
Achilles
7
0
0
7
W
2
3
15
3.17
L
Fenrir
darreto18
Fenrir
2
9
0
0.22
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,586
Damage
49,138
61,357
Taken
52,137
26,264
Mitigated
31,123
11,528
Healing
23,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Andreuth
Kukulkan
5,314
72
0
862
11,991
3,944
0
7,494
4,497
43,124
0
W
Morgan Le Fay
Articuno70
Morgan Le Fay
10,972
1,444
0
3,903
9,009
3,452
1,330
4,106
4,903
72,405
0
L
2,633
1,722
0
3,723
12,470
3,929
0
0
12,470
31,792
0
W
Heimdallr
Kaiyuh
Heimdallr
13,394
6,343
0
4,872
13,531
4,816
874
3,704
9,827
0
66,595
W
Cliodhna
8,746
640
0
6,846
9,398
3,908
1,064
995
8,403
0
71,437
L
7,825
512
296
3,119
12,763
9,172
0
2,876
9,887
26,524
0
W
Achilles
TR0LL UR DAD
Achilles
11,072
4,621
0
1,680
7,393
7,113
264
2,333
5,060
0
49,897
W
4,954
961
752
5,106
12,806
11,834
690
4,808
7,998
31,081
0
L
Fenrir
darreto18
Fenrir
3,989
844
0
1,670
12,629
5,358
0
2,302
10,327
0
37,111
L
7,825
4,725
0
1,858
11,504
3,861
0
3,317
8,185
0
45,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,463
Gold Earned
48,257
343
Minions Killed
502
0
Camps Cleared
0
1,413,329
Distance Traveled
1,597,808
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,976
436
75
5
0
250,301
0
W
Morgan Le Fay
10,311
644
125
8
0
336,063
3
L
Chronos
6,794
425
77
5
0
201,705
1
W
Heimdallr
9,655
603
115
7
0
273,875
0
W
Cliodhna
9,706
607
133
8
0
352,741
3
L
Ares
7,107
444
34
2
0
272,899
0
W
Achilles
9,445
590
84
5
0
331,490
4
W
Ymir
9,140
571
45
3
0
303,639
2
L
Fenrir
6,981
436
61
4
0
316,989
1
L
Izanami
8,605
538
96
6
0
371,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role