Player Matchup

Rama
Rama
EclipseReaper
Rama
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,367 Elo+
Party 3
Scylla
Scylla
McJagarooo
Scylla
Level 107
God Stats
3W - 5L
1,539 SR
Queue Stats
375W - 434L
1,509 Elo+
Party 2
King Arthur
King Arthur
NotDaimeo
King Arthur
Level 104
God Stats
0W - 8L
915 SR
Queue Stats
9W - 19L
1,420 Elo+
Party 3
Cthulhu
Cthulhu
OniEazy
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,394 Elo+
Party 3
Cliodhna
Cliodhna
vSweatyPrime
Cliodhna
Level 102
God Stats
17W - 13L
1,683 SR
Queue Stats
130W - 128L
1,522 Elo+
Party 2
Team Averages
Level 106
1,428 SR
1,442 Elo+

VS

Team Averages
Level 105
1,592 SR
1,639 Elo+
Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Calemick
Charybdis
Level 47
God Stats
9W - 0L
1,972 SR
Queue Stats
75W - 15L
1,873 Elo+
Party 1
Janus
Janus
QuesoNova
Janus
Level 117
God Stats
7W - 11L
1,489 SR
Queue Stats
383W - 341L
1,619 Elo+
Party 1
Nemesis
Nemesis
alpha11wolf
Nemesis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 153L
1,688 Elo+
Party 1
Thor
Thor
矮纸斜行闲作草
Thor
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 46L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,066
461
1,849
5,434
977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
McJagarooo
Scylla
8
0 / 4 / 0
4,824
439
1,345
5,777
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
NotDaimeo
King Arthur
10
1 / 3 / 0
5,603
509
3,121
7,678
2,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
OniEazy
Cthulhu
7
0 / 2 / 1
4,783
435
2,500
9,923
2,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
vSweatyPrime
Cliodhna
9
1 / 1 / 1
5,598
509
4,210
7,336
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
3 / 1 / 6
6,227
566
2,879
6,563
3,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
Calemick
Charybdis
12
4 / 0 / 3
6,815
620
9,266
4,964
1,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
QuesoNova
Janus
12
3 / 0 / 2
6,993
636
4,551
2,601
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
alpha11wolf
Nemesis
12
3 / 1 / 0
7,005
637
4,429
6,765
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 4
5,927
539
3,675
4,670
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
14
14
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
1
6
6
W
Charybdis
Calemick
Charybdis
4
0
3
5.5
L
0
4
1
0.13
L
Scylla
McJagarooo
Scylla
0
4
0
0
L
King Arthur
NotDaimeo
King Arthur
1
3
0
0.33
L
Cthulhu
OniEazy
Cthulhu
0
2
1
0.25
W
Janus
QuesoNova
Janus
3
0
2
4
W
Nemesis
alpha11wolf
Nemesis
3
1
0
3
L
Cliodhna
vSweatyPrime
Cliodhna
1
1
1
1.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,025
Damage
24,800
36,148
Taken
25,563
9,462
Mitigated
10,292
8,531
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,879
248
1,618
1,940
6,563
3,002
0
1,662
4,901
11,771
0
W
Charybdis
Calemick
Charybdis
9,266
4,995
0
1,715
4,964
1,681
908
1,110
3,854
0
49,367
L
1,849
1,634
0
496
5,434
977
0
531
4,903
0
20,984
L
Scylla
McJagarooo
Scylla
1,345
37
0
1,440
5,777
1,450
0
2,308
3,285
24,264
0
L
King Arthur
NotDaimeo
King Arthur
3,121
497
0
1,712
7,678
2,620
0
468
7,194
0
27,216
L
Cthulhu
OniEazy
Cthulhu
2,500
335
821
1,774
9,923
2,564
0
2,309
7,560
12,382
0
W
Janus
QuesoNova
Janus
4,551
231
0
1,544
2,601
662
0
591
2,010
45,561
0
W
Nemesis
alpha11wolf
Nemesis
4,429
878
0
3,566
6,765
3,281
285
0
6,765
0
38,909
L
Cliodhna
vSweatyPrime
Cliodhna
4,210
541
0
2,288
7,336
1,851
0
1,462
5,776
0
27,394
W
3,675
687
0
1,143
4,670
1,666
0
482
4,188
0
35,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,874
Gold Earned
32,967
255
Minions Killed
340
0
Camps Cleared
0
1,041,227
Distance Traveled
1,102,181
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,227
566
20
2
0
243,088
3
W
Charybdis
6,815
620
92
8
0
204,139
0
L
Rama
5,066
461
58
5
0
194,237
3
L
Scylla
4,824
439
42
4
0
200,257
3
L
King Arthur
5,603
509
67
6
0
204,960
0
L
Cthulhu
4,783
435
25
2
0
214,392
4
W
Janus
6,993
636
97
9
0
237,448
5
W
Nemesis
7,005
637
66
6
0
195,811
3
L
Cliodhna
5,598
509
63
6
0
227,381
1
W
Thor
5,927
539
65
6
0
221,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role