Player Matchup

Da Ji
Da Ji
BrocusHocus
Da Ji
Level 16
God Stats
6W - 2L
1,898 SR
Queue Stats
44W - 33L
1,602 Elo+
Party 2
Ganesha
Ganesha
Grouchypoo
Ganesha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 22L
1,619 Elo+
Party 2
Loki
Loki
Suedeh3ad
Loki
Level 26
God Stats
12W - 5L
1,500 SR
Queue Stats
420W - 422L
1,505 Elo+
Solo
Cupid
Cupid
Weestopher
Cupid
Level 16
God Stats
2W - 0L
1,510 SR
Queue Stats
25W - 17L
1,541 Elo+
Party 2
Vulcan
Vulcan
simplistic12
Vulcan
Level 7
God Stats
1W - 0L
1,497 SR
Queue Stats
17W - 3L
1,708 Elo+
Party 2
Team Averages
Level 16
1,581 SR
1,595 Elo+

VS

Team Averages
Level 27
1,493 SR
1,531 Elo+
Ravana
Ravana
Armytile
Ravana
Level 26
God Stats
0W - 2L
1,262 SR
Queue Stats
33W - 37L
1,579 Elo+
Solo
Sol
Sol
DRAGONIOD101
Sol
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 122L
1,424 Elo+
Solo
Ganesha
Ganesha
DirtySeaSLug
Ganesha
Level 29
God Stats
3W - 4L
1,536 SR
Queue Stats
162W - 135L
1,634 Elo+
Solo
Sylvanus
Sylvanus
OPtater
Sylvanus
Level 29
God Stats
8W - 4L
1,595 SR
Queue Stats
139W - 135L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
austinturi11
Danzaburou
Level 22
God Stats
17W - 13L
1,575 SR
Queue Stats
40W - 34L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 3 / 0
10,275
685
11,756
10,133
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Grouchypoo
Ganesha
13
1 / 2 / 9
8,015
534
5,452
11,664
9,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
15
1 / 2 / 1
8,831
589
4,314
7,854
4,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cupid
12
0 / 3 / 4
7,196
480
3,204
6,368
1,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
15
1 / 2 / 4
8,801
587
6,140
9,315
3,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Armytile
Ravana
14
8 / 3 / 1
8,991
599
9,025
9,104
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 5 / 2
8,220
548
5,315
9,539
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
DirtySeaSLug
Ganesha
14
0 / 1 / 2
8,111
541
2,990
7,637
8,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
OPtater
Sylvanus
12
2 / 3 / 4
7,656
510
8,731
14,009
13,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
austinturi11
Danzaburou
12
1 / 4 / 3
7,403
494
5,073
9,416
2,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
16
Kills
12
12
Deaths
16
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ravana
Armytile
Ravana
8
3
1
2.83
W
13
3
0
4.33
L
1
5
2
0.4
L
Ganesha
DirtySeaSLug
Ganesha
0
1
2
1
W
Ganesha
Grouchypoo
Ganesha
1
2
9
2.75
L
Sylvanus
OPtater
Sylvanus
2
3
4
1.33
W
Loki
1
2
1
0.75
W
Cupid
0
3
4
0.67
L
Danzaburou
austinturi11
Danzaburou
1
4
3
0.63
W
Vulcan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,866
Damage
31,134
45,334
Taken
49,705
21,964
Mitigated
32,631
13,031
Healing
14,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Armytile
Ravana
9,025
3,139
0
2,015
9,104
4,184
0
1,863
7,241
0
52,745
W
11,756
2,833
0
4,127
10,133
3,889
0
3,436
6,697
0
56,457
L
5,315
1,093
0
2,572
9,539
3,772
1,013
3,824
5,715
50,772
4,557
L
Ganesha
DirtySeaSLug
Ganesha
2,990
441
0
2,865
7,637
8,943
0
0
7,637
50,998
0
W
Ganesha
Grouchypoo
Ganesha
5,452
589
0
4,016
11,664
9,171
149
5,181
6,483
23,703
0
L
Sylvanus
OPtater
Sylvanus
8,731
1,515
1,125
5,804
14,009
13,244
271
4,278
9,731
32,624
0
W
Loki
4,314
348
0
1,493
7,854
4,249
0
2,385
5,469
0
55,534
W
Cupid
3,204
1,820
121
779
6,368
1,449
0
3,057
3,311
0
34,269
L
Danzaburou
austinturi11
Danzaburou
5,073
3,497
0
507
9,416
2,488
513
1,627
7,789
0
48,154
W
Vulcan
6,140
950
157
2,338
9,315
3,206
540
2,878
6,437
63,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,118
Gold Earned
40,381
504
Minions Killed
445
0
Camps Cleared
0
1,492,758
Distance Traveled
1,377,950
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,991
599
95
6
0
295,336
3
W
Da Ji
10,275
685
102
7
0
317,003
3
L
Sol
8,220
548
111
7
0
269,581
5
L
Ganesha
8,111
541
111
7
0
295,342
4
W
Ganesha
8,015
534
13
1
0
297,968
0
L
Sylvanus
7,656
510
45
3
0
258,012
4
W
Loki
8,831
589
133
9
0
295,738
6
W
Cupid
7,196
480
114
8
0
285,980
2
L
Danzaburou
7,403
494
83
6
0
259,679
5
W
Vulcan
8,801
587
142
9
0
296,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role