Player Matchup

Medusa
Medusa
HanClem
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,159 Elo+
Party 1
Sol
Sol
Unitedking
Sol
Level 68
God Stats
7W - 6L
1,483 SR
Queue Stats
23W - 36L
1,192 Elo+
Party 1
Xing Tian
Xing Tian
Vurlixity
Xing Tian
Level 26
God Stats
1W - 0L
1,239 SR
Queue Stats
32W - 23L
1,553 Elo+
Solo
Team Averages
Level 35
1,407 SR
1,301 Elo+

VS

Team Averages
Level 33
1,474 SR
1,377 Elo+
Geb
Geb
SirPooflebuns
Geb
Level 26
God Stats
0W - 2L
1,401 SR
Queue Stats
43W - 60L
1,407 Elo+
Party 2
Nemesis
Nemesis
SkainHyr
Nemesis
Level 25
God Stats
0W - 2L
1,558 SR
Queue Stats
33W - 59L
1,317 Elo+
Party 2
Anubis
Anubis
lIIIIIIIIlllIII
Anubis
Level 47
God Stats
162W - 220L
1,463 SR
Queue Stats
332W - 463L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HanClem
Medusa
12
2 / 0 / 11
8,221
747
6,193
3,647
1,414
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
10 / 2 / 4
9,402
855
10,705
9,216
2,980
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
Vurlixity
Xing Tian
11
2 / 1 / 12
8,133
739
3,542
10,212
7,351
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,848
713
6,067
14,734
14,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
SkainHyr
Nemesis
10
2 / 8 / 1
7,234
658
8,503
11,573
6,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 1 / 0
5,928
539
732
1,680
406
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
14
Kills
3
3
Deaths
14
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
HanClem
Medusa
2
0
11
7.5
L
1
5
2
0.4
L
Nemesis
SkainHyr
Nemesis
2
8
1
0.31
W
10
2
4
6
W
Xing Tian
Vurlixity
Xing Tian
2
1
12
8
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,440
Damage
15,302
23,075
Taken
27,987
11,745
Mitigated
21,330
8,515
Healing
3,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
HanClem
Medusa
6,193
3,743
648
2,157
3,647
1,414
321
2,420
1,227
0
17,837
L
6,067
468
670
1,658
14,734
14,836
0
6,086
8,648
17,989
0
L
Nemesis
SkainHyr
Nemesis
8,503
4,203
0
978
11,573
6,088
0
7,100
4,473
0
18,818
W
10,705
5,435
0
4,369
9,216
2,980
2,221
2,892
6,324
36,479
0
W
Xing Tian
Vurlixity
Xing Tian
3,542
432
0
1,341
10,212
7,351
358
1,854
8,358
16,868
0
L
732
119
0
0
1,680
406
0
1,393
287
4,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,756
Gold Earned
21,010
95
Minions Killed
41
6
Camps Cleared
3
533,811
Distance Traveled
399,558
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,221
747
28
3
3
160,730
1
L
Geb
7,848
713
13
1
0
202,826
1
L
Nemesis
7,234
658
18
2
2
162,255
2
W
Sol
9,402
855
52
5
3
168,228
0
W
Xing Tian
8,133
739
15
1
0
204,853
5
L
Anubis
5,928
539
10
1
1
34,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role