Player Matchup

Skadi
Skadi
ApacheDash
Skadi
Level 95
God Stats
7W - 7L
1,560 SR
Queue Stats
165W - 203L
1,349 Elo+
Party 3
Erlang Shen
Erlang Shen
DeathDaRipper
Erlang Shen
Level 27
God Stats
4W - 2L
1,731 SR
Queue Stats
115W - 34L
1,774 Elo+
Party 1
Cliodhna
Cliodhna
KenpachiSenseii
Cliodhna
Level 160
God Stats
34W - 20L
1,735 SR
Queue Stats
637W - 469L
1,648 Elo+
Party 1
Khepri
Khepri
KindredSouls303
Khepri
Level 24
God Stats
1W - 0L
1,828 SR
Queue Stats
8W - 9L
1,504 Elo+
Party 3
Hera
Hera
shadow951203
Hera
Level 59
God Stats
46W - 19L
1,747 SR
Queue Stats
314W - 196L
1,627 Elo+
Party 1
Team Averages
Level 73
1,720 SR
1,580 Elo+

VS

Team Averages
Level 43
1,499 SR
1,475 Elo+
Artio
Artio
Enderslayer108
Artio
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 69L
1,494 Elo+
Party 4
Tiamat
Tiamat
Icerapta247
Tiamat
Level 27
God Stats
3W - 10L
1,396 SR
Queue Stats
27W - 17L
1,575 Elo+
Party 4
Cernunnos
Cernunnos
Jevpz
Cernunnos
Level 38
God Stats
1W - 2L
1,652 SR
Queue Stats
146W - 150L
1,396 Elo+
Party 2
Ravana
Ravana
NutsGod
Ravana
Level 54
God Stats
1W - 5L
1,423 SR
Queue Stats
66W - 95L
1,464 Elo+
Party 4
Pele
Pele
sadoku246
Pele
Level 29
God Stats
1W - 2L
1,525 SR
Queue Stats
91W - 97L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
8
1 / 4 / 0
4,885
543
4,928
5,478
1,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
DeathDaRipper
Erlang Shen
12
9 / 0 / 0
7,384
820
7,216
7,288
5,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cliodhna
9
8 / 2 / 3
6,427
714
4,306
4,893
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 2
4,692
521
3,238
4,985
2,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
3 / 3 / 4
6,347
705
3,923
3,401
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 5
5,885
654
2,565
7,769
5,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
9
2 / 4 / 0
5,259
584
2,443
5,687
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Jevpz
Cernunnos
9
6 / 1 / 3
5,868
652
5,578
6,772
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
NutsGod
Ravana
5
0 / 7 / 0
3,899
433
1,532
6,455
1,415
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pele
6
1 / 7 / 1
4,448
494
1,415
7,091
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
21
Kills
12
12
Deaths
21
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
1
4
0
0.25
W
Erlang Shen
DeathDaRipper
Erlang Shen
9
0
0
9
L
3
2
5
2.75
L
Tiamat
2
4
0
0.5
L
Cernunnos
Jevpz
Cernunnos
6
1
3
7.5
W
Cliodhna
8
2
3
4.75
W
0
3
2
0.33
L
Ravana
NutsGod
Ravana
0
7
0
0
L
Pele
1
7
1
0.21
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,611
Damage
13,533
26,045
Taken
33,774
11,428
Mitigated
12,943
5,755
Healing
10,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
4,928
2,835
0
149
5,478
1,410
0
1,452
4,026
0
25,020
W
Erlang Shen
DeathDaRipper
Erlang Shen
7,216
3,743
0
3,094
7,288
5,146
0
371
6,917
0
45,400
L
2,565
335
596
3,654
7,769
5,913
247
1,892
5,873
14,205
0
L
Tiamat
2,443
357
0
1,629
5,687
2,388
0
1,813
3,761
25,023
0
L
Cernunnos
Jevpz
Cernunnos
5,578
2,678
0
3,337
6,772
1,763
567
1,995
4,737
0
20,643
W
Cliodhna
4,306
734
0
1,601
4,893
1,428
0
922
3,971
0
22,337
W
3,238
808
0
241
4,985
2,470
0
752
4,233
8,710
0
L
Ravana
NutsGod
Ravana
1,532
440
0
700
6,455
1,415
0
0
6,455
0
8,647
L
Pele
1,415
624
0
1,018
7,091
1,464
0
1,192
5,787
0
12,869
W
3,923
953
0
670
3,401
974
0
1,511
1,890
29,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,735
Gold Earned
25,359
245
Minions Killed
153
0
Camps Cleared
0
931,771
Distance Traveled
743,655
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,885
543
39
4
0
168,760
2
W
Erlang Shen
7,384
820
89
10
0
197,390
1
L
Artio
5,885
654
19
2
0
161,929
4
L
Tiamat
5,259
584
51
6
0
151,807
1
L
Cernunnos
5,868
652
42
5
0
119,041
0
W
Cliodhna
6,427
714
40
4
0
203,767
0
W
Khepri
4,692
521
11
1
0
176,532
1
L
Ravana
3,899
433
13
1
0
130,275
0
L
Pele
4,448
494
28
3
0
180,603
1
W
Hera
6,347
705
66
7
0
185,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role